Player Matchup

Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
A2291breizhh
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,471 Elo+
Party 1
Lancelot
Lancelot
ErrORr_505
Lancelot
Level 126
God Stats
3W - 3L
1,490 SR
Queue Stats
364W - 371L
1,505 Elo+
Party 1
Poseidon
Poseidon
Itsthecatbus
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
OuTinThEOpeN
Erlang Shen
Level 159
God Stats
4W - 5L
1,636 SR
Queue Stats
394W - 335L
1,460 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,494 Elo+

VS

Team Averages
Level 124
1,603 SR
1,473 Elo+
The Morrigan
The Morrigan
NikitaNonsense
The Morrigan
Level 81
God Stats
2W - 1L
1,528 SR
Queue Stats
59W - 60L
1,450 Elo+
Solo
Ganesha
Ganesha
Reign0vDarkness
Ganesha
Level 176
God Stats
5W - 3L
1,736 SR
Queue Stats
163W - 178L
1,459 Elo+
Solo
Skadi
Skadi
S0UNDB0ARD
Skadi
Level 159
God Stats
19W - 17L
1,537 SR
Queue Stats
885W - 944L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aLycANw
Morgan Le Fay
Level 118
God Stats
7W - 6L
1,494 SR
Queue Stats
317W - 279L
1,563 Elo+
Solo
Sobek
Sobek
strilokekar
Sobek
Level 86
God Stats
1W - 0L
1,722 SR
Queue Stats
42W - 50L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 3 / 7
9,399
940
15,349
10,446
5,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
0 / 3 / 8
7,320
732
5,971
8,712
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ErrORr_505
Lancelot
12
0 / 5 / 6
6,987
699
5,102
10,016
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Itsthecatbus
Poseidon
16
6 / 6 / 5
9,445
945
9,616
9,552
4,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
OuTinThEOpeN
Erlang Shen
12
1 / 4 / 5
7,139
714
8,620
12,235
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NikitaNonsense
The Morrigan
15
5 / 2 / 9
8,705
871
6,378
5,725
2,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 18
9,156
916
4,813
14,395
17,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
15
6 / 4 / 11
9,988
999
12,651
10,812
5,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
aLycANw
Morgan Le Fay
16
7 / 1 / 12
9,418
942
14,086
9,584
5,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 13
9,035
904
6,619
15,933
24,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
13
Kills
21
21
Deaths
13
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
7
3.17
L
Tiamat
0
3
8
1.33
L
Lancelot
ErrORr_505
Lancelot
0
5
6
0.6
L
Poseidon
Itsthecatbus
Poseidon
6
6
5
1.42
W
The Morrigan
NikitaNonsense
The Morrigan
5
2
9
4.75
L
Erlang Shen
OuTinThEOpeN
Erlang Shen
1
4
5
0.88
W
0
3
18
3
W
Skadi
6
4
11
2.88
W
Morgan Le Fay
aLycANw
Morgan Le Fay
7
1
12
13
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
44,547
50,961
Taken
56,449
31,323
Mitigated
55,578
14,180
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,349
8,381
1,825
3,819
10,446
5,118
134
6,983
3,463
0
31,562
L
Tiamat
5,971
808
0
2,388
8,712
4,013
0
5,517
3,195
10,301
0
L
Lancelot
ErrORr_505
Lancelot
5,102
445
227
689
10,016
7,225
0
4,991
4,980
0
9,374
L
Poseidon
Itsthecatbus
Poseidon
9,616
1,748
793
732
9,552
4,000
0
5,635
3,917
23,626
629
W
The Morrigan
NikitaNonsense
The Morrigan
6,378
1,724
2,550
784
5,725
2,849
757
987
4,694
9,002
2,469
L
Erlang Shen
OuTinThEOpeN
Erlang Shen
8,620
2,300
477
3,230
12,235
10,967
0
6,382
5,853
0
16,765
W
4,813
167
1,646
3,245
14,395
17,418
279
5,202
8,819
10,787
0
W
Skadi
12,651
7,020
970
3,235
10,812
5,035
3,989
3,119
7,515
0
27,826
W
Morgan Le Fay
aLycANw
Morgan Le Fay
14,086
1,299
1,906
1,927
9,584
5,499
640
1,157
8,297
30,441
0
W
6,619
512
1,061
3,919
15,933
24,777
28
4,949
10,724
11,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
46,302
107
Minions Killed
112
0
Camps Cleared
0
1,081,747
Distance Traveled
1,001,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,399
940
42
4
0
228,626
0
L
Tiamat
7,320
732
7
1
0
213,096
0
L
Lancelot
6,987
699
8
1
0
240,348
0
L
Poseidon
9,445
945
36
4
0
197,266
0
W
The Morrigan
8,705
871
13
1
0
177,846
0
L
Erlang Shen
7,139
714
14
1
0
202,411
0
W
Ganesha
9,156
916
0
0
0
206,343
0
W
Skadi
9,988
999
38
4
0
197,692
0
W
Morgan Le Fay
9,418
942
51
5
0
221,100
0
W
Sobek
9,035
904
10
1
0
198,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role