Player Matchup

Izanami
Izanami
BIGBARRY205
Izanami
Level 137
God Stats
1W - 1L
1,423 SR
Queue Stats
12W - 10L
1,744 Elo+
Solo
Sol
Sol
EcchiVibes
Sol
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,347 Elo+
Party 2
Nemesis
Nemesis
cxu8
Nemesis
Level 128
God Stats
2W - 3L
1,449 SR
Queue Stats
153W - 125L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
frogiscool9
Zhong Kui
Level 76
God Stats
21W - 13L
1,496 SR
Queue Stats
485W - 443L
1,493 Elo+
Solo
Ishtar
Ishtar
skyebulb
Ishtar
Level 14
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 10L
1,377 Elo+
Solo
Team Averages
Level 83
1,519 SR
1,502 Elo+

VS

Team Averages
Level 106
1,528 SR
1,381 Elo+
Set
Set
 
Set
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Doctor Swish
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 175L
1,413 Elo+
Solo
Chaac
Chaac
JP5Star
Chaac
Level 116
God Stats
4W - 6L
1,642 SR
Queue Stats
34W - 34L
1,460 Elo+
Solo
Izanami
Izanami
SonPickle
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 1
Geb
Geb
grandasweaty
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGBARRY205
Izanami
14
1 / 0 / 3
6,703
958
4,997
4,974
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 5
6,088
870
3,964
3,639
1,283
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cxu8
Nemesis
12
3 / 1 / 4
6,450
921
4,166
6,699
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
frogiscool9
Zhong Kui
12
1 / 2 / 6
5,926
847
6,644
6,616
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
skyebulb
Ishtar
11
1 / 1 / 4
5,968
853
3,654
3,069
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 1 / 0
5,207
744
1,198
2,900
1,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Doctor Swish
Zhong Kui
8
0 / 1 / 1
4,770
681
635
1,426
615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
JP5Star
Chaac
12
4 / 1 / 1
5,977
854
6,881
8,463
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
SonPickle
Izanami
11
0 / 2 / 3
5,458
780
2,580
5,447
2,204
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 3
5,849
836
8,619
9,925
5,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
8
Kills
5
5
Deaths
8
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
Izanami
BIGBARRY205
Izanami
1
0
3
2.5
L
Zhong Kui
Doctor Swish
Zhong Kui
0
1
1
0.5
W
2
1
5
4.5
L
Chaac
JP5Star
Chaac
4
1
1
4.5
L
Izanami
SonPickle
Izanami
0
2
3
0.75
W
Nemesis
cxu8
Nemesis
3
1
4
5
W
Zhong Kui
frogiscool9
Zhong Kui
1
2
6
2
L
1
3
3
0.83
W
Ishtar
skyebulb
Ishtar
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
19,913
24,997
Taken
28,161
12,744
Mitigated
18,936
6,681
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,198
514
0
225
2,900
1,815
0
1,106
1,794
0
7,242
W
Izanami
BIGBARRY205
Izanami
4,997
3,414
0
2,121
4,974
2,214
1,397
1,571
3,403
0
36,761
L
Zhong Kui
Doctor Swish
Zhong Kui
635
37
0
414
1,426
615
0
296
1,130
906
0
W
3,964
907
0
829
3,639
1,283
0
1,422
2,179
12,407
0
L
Chaac
JP5Star
Chaac
6,881
755
0
1,826
8,463
9,291
0
3,589
4,874
0
17,020
L
Izanami
SonPickle
Izanami
2,580
1,800
0
97
5,447
2,204
0
2,068
3,379
0
13,705
W
Nemesis
cxu8
Nemesis
4,166
1,736
0
2,434
6,699
3,459
0
2,462
4,166
0
14,854
W
Zhong Kui
frogiscool9
Zhong Kui
6,644
1,125
0
1,245
6,616
4,636
29
2,095
4,346
17,548
0
L
8,619
565
0
1,776
9,925
5,011
0
3,549
6,376
26,210
0
W
Ishtar
skyebulb
Ishtar
3,654
2,610
0
52
3,069
1,152
257
1,704
1,244
0
9,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
27,261
173
Minions Killed
110
0
Camps Cleared
0
783,465
Distance Traveled
556,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,207
744
20
3
0
98,010
0
W
Izanami
6,703
958
81
12
0
155,168
0
L
Zhong Kui
4,770
681
0
0
0
18,220
0
W
Sol
6,088
870
17
2
0
157,114
0
L
Chaac
5,977
854
25
4
0
166,851
0
L
Izanami
5,458
780
32
5
0
122,315
0
W
Nemesis
6,450
921
27
4
0
169,489
0
W
Zhong Kui
5,926
847
37
5
0
150,338
0
L
Geb
5,849
836
33
5
0
151,449
0
W
Ishtar
5,968
853
11
2
0
151,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role