Player Matchup

Serqet
Serqet
AyubN
Serqet
Level 146
God Stats
1W - 0L
1,185 SR
Queue Stats
22W - 10L
1,773 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsMeSnoops
Sun Wukong
Level 22
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 5L
1,091 Elo+
Party 1
Skadi
Skadi
TheVikingKingJay
Skadi
Level 60
God Stats
2W - 5L
1,065 SR
Queue Stats
4W - 10L
1,202 Elo+
Party 1
Janus
Janus
V2Jay
Janus
Level 115
God Stats
19W - 13L
1,502 SR
Queue Stats
200W - 198L
1,515 Elo+
Party 2
Nemesis
Nemesis
ZoVaHero
Nemesis
Level 17
God Stats
2W - 3L
1,294 SR
Queue Stats
2W - 5L
1,141 Elo+
Party 1
Team Averages
Level 72
1,273 SR
1,344 Elo+

VS

Team Averages
Level 83
1,537 SR
1,479 Elo+
Persephone
Persephone
 
Persephone
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Crimsoneyerose
Surtr
Level 68
God Stats
22W - 23L
1,514 SR
Queue Stats
93W - 90L
1,454 Elo+
Solo
Bakasura
Bakasura
EddieVanDiesel
Bakasura
Level 98
God Stats
6W - 5L
1,551 SR
Queue Stats
65W - 55L
1,447 Elo+
Solo
Geb
Geb
Poni025917
Geb
Level 74
God Stats
3W - 2L
1,912 SR
Queue Stats
123W - 133L
1,469 Elo+
Solo
Rama
Rama
eggshellhead
Rama
Level 97
God Stats
1W - 3L
1,210 SR
Queue Stats
166W - 150L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AyubN
Serqet
12
3 / 1 / 4
7,697
550
5,699
14,266
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
ItsMeSnoops
Sun Wukong
11
0 / 3 / 0
6,465
462
4,891
12,706
11,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 5
7,630
545
9,883
10,349
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Janus
V2Jay
Janus
13
2 / 0 / 3
7,747
553
8,334
5,780
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ZoVaHero
Nemesis
13
3 / 2 / 1
7,618
544
6,466
9,730
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 1 / 1
8,075
577
5,708
6,929
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 2
7,982
570
8,349
11,828
11,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
14
5 / 1 / 1
8,442
603
7,493
13,266
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 4 / 2
6,071
434
3,617
11,187
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
7,019
501
4,492
9,649
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
9
9
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
1
1.5
W
Serqet
AyubN
Serqet
3
1
4
5
L
1
0
2
2
L
Bakasura
5
1
1
5.5
W
Sun Wukong
ItsMeSnoops
Sun Wukong
0
3
0
0
L
0
4
2
0.25
W
2
3
5
1.5
W
Janus
V2Jay
Janus
2
0
3
3.5
W
Nemesis
ZoVaHero
Nemesis
3
2
1
1.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,273
Damage
29,659
52,831
Taken
52,859
29,460
Mitigated
31,466
8,373
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,708
472
0
2,763
6,929
2,431
0
2,930
3,997
56,538
0
W
Serqet
AyubN
Serqet
5,699
1,316
0
4,609
14,266
8,946
0
3,530
10,348
0
42,168
L
8,349
2,469
0
5,036
11,828
11,846
16
1,199
10,629
860
61,285
L
Bakasura
7,493
5,133
0
4,285
13,266
5,692
592
1,733
11,290
0
63,215
W
Sun Wukong
ItsMeSnoops
Sun Wukong
4,891
527
0
1,880
12,706
11,188
0
538
10,948
0
46,919
L
3,617
448
323
2,106
11,187
7,809
0
2,204
8,761
13,530
0
W
9,883
4,465
0
380
10,349
3,662
668
1,863
8,246
0
57,424
W
Janus
V2Jay
Janus
8,334
629
0
328
5,780
1,970
0
2,165
3,340
69,023
0
W
Nemesis
ZoVaHero
Nemesis
6,466
3,667
0
1,176
9,730
3,694
0
1,618
7,610
0
58,914
L
4,492
3,314
0
3,079
9,649
3,688
0
268
9,381
0
43,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
37,589
425
Minions Killed
406
0
Camps Cleared
0
1,514,512
Distance Traveled
1,419,726
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,075
577
113
8
0
284,567
0
W
Serqet
7,697
550
58
4
0
333,425
1
L
Surtr
7,982
570
93
7
0
283,264
2
L
Bakasura
8,442
603
118
8
0
328,439
0
W
Sun Wukong
6,465
462
74
5
0
242,352
0
L
Geb
6,071
434
8
1
0
283,899
0
W
Skadi
7,630
545
89
6
0
277,584
0
W
Janus
7,747
553
116
8
0
326,753
1
W
Nemesis
7,618
544
88
6
0
334,398
0
L
Rama
7,019
501
74
5
0
239,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role