Player Matchup

Jormungandr
Jormungandr
Gold V
BigJuicer777
Jormungandr
Gold V
Level 67
God Stats
0W - 2L
1,306 SR
Queue Stats
29W - 34L
1,491 MMR
Solo
Nemesis
Nemesis
Gold II
Fansome
Nemesis
Gold II
Level 123
God Stats
14W - 11L
1,260 SR
Queue Stats
427W - 418L
1,572 MMR
Party 1
Izanami
Izanami
Bronze III
JustFenix
Izanami
Bronze III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 257L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Mamluke
Anubis
Bronze III
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
70W - 71L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
justxnasr
Baron Samedi
Gold V
Level 111
God Stats
2W - 7L
1,343 SR
Queue Stats
70W - 71L
1,422 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,382 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,555 SR
1,496 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
ElaRyerButGood
Hachiman
Bronze III
Level 123
God Stats
34W - 12L
1,500 SR
Queue Stats
85W - 47L
1,500 MMR
Party 2
Khepri
Khepri
Gold III
Erdite
Khepri
Gold III
Level 173
God Stats
10W - 7L
1,513 SR
Queue Stats
230W - 229L
1,483 MMR
Solo
Thor
Thor
Bronze III
GiveMeADCimSmurf
Thor
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 41L
1,500 MMR
Party 2
Bastet
Bastet
Gold I
Ix Quickscoped
Bastet
Gold I
Level 181
God Stats
40W - 23L
1,763 SR
Queue Stats
552W - 544L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigJuicer777
Jormungandr
14
0 / 12 / 0
8,640
455
7,002
23,815
20,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Fansome
Nemesis
14
3 / 6 / 0
8,730
459
8,735
21,589
8,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
JustFenix
Izanami
15
0 / 8 / 0
8,994
473
6,203
21,612
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Mamluke
Anubis
14
2 / 7 / 2
8,503
448
5,506
17,127
7,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
justxnasr
Baron Samedi
12
0 / 7 / 3
8,426
443
5,376
20,637
21,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SerqetTyrHerculesAphrodite

VS

Bans
MercuryAo KuangChang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 4 / 20
11,770
619
16,343
12,060
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
20
15 / 0 / 10
13,930
733
30,387
13,331
7,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
Erdite
Khepri
16
0 / 1 / 16
11,185
589
1,904
16,011
18,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 0 / 10
13,215
696
22,911
15,421
9,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 0 / 7
13,704
721
17,074
17,329
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
103
5
Kills
40
40
Deaths
5
5
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
20
2.75
L
Jormungandr
BigJuicer777
Jormungandr
0
12
0
0
W
Hachiman
15
0
10
20
W
Khepri
Erdite
Khepri
0
1
16
8
L
Nemesis
Fansome
Nemesis
3
6
0
0.5
W
14
0
10
19
W
10
0
7
13.5
L
Izanami
JustFenix
Izanami
0
8
0
0
L
Anubis
Mamluke
Anubis
2
7
2
0.43
L
Baron Samedi
justxnasr
Baron Samedi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,822
Damage
88,619
104,780
Taken
74,152
65,688
Mitigated
48,308
15,139
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,343
2,581
0
4,158
12,060
4,374
5,000
4,931
7,081
102,976
0
L
Jormungandr
BigJuicer777
Jormungandr
7,002
1,423
0
501
23,815
20,616
0
2,913
20,902
66,720
0
W
Hachiman
30,387
24,541
0
11,315
13,331
7,923
8,581
2,880
10,358
0
163,078
W
Khepri
Erdite
Khepri
1,904
201
0
3,772
16,011
18,944
1,810
2,072
13,939
16,613
0
L
Nemesis
Fansome
Nemesis
8,735
3,607
0
2,169
21,589
8,444
0
2,111
19,478
0
67,204
W
22,911
4,552
0
4,023
15,421
9,073
1,053
2,666
12,616
0
112,585
W
17,074
3,923
0
7,496
17,329
7,994
2,730
5,279
11,360
0
115,469
L
Izanami
JustFenix
Izanami
6,203
3,700
0
3,891
21,612
7,754
0
2,231
19,381
0
84,538
L
Anubis
Mamluke
Anubis
5,506
454
0
4,584
17,127
7,614
0
6,663
10,464
65,192
0
L
Baron Samedi
justxnasr
Baron Samedi
5,376
173
295
3,699
20,637
21,260
0
4,329
16,308
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
63,804
538
Minions Killed
685
0
Camps Cleared
0
1,744,766
Distance Traveled
1,987,495
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,770
619
148
8
0
348,401
4
L
Jormungandr
8,640
455
131
7
0
320,833
0
W
Hachiman
13,930
733
205
11
0
380,284
2
W
Khepri
11,185
589
19
1
0
388,754
9
L
Nemesis
8,730
459
98
5
0
432,875
2
W
Thor
13,215
696
154
8
0
439,933
1
W
Bastet
13,704
721
159
8
0
430,123
1
L
Izanami
8,994
473
167
9
0
326,007
0
L
Anubis
8,503
448
131
7
0
303,151
5
L
Baron Samedi
8,426
443
11
1
0
361,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role