Player Matchup

Bellona
Bellona
Arkascroute
Bellona
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
Ernestodu91
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,500 Elo+
Party 1
Anhur
Anhur
Gigacancer
Anhur
Level 86
God Stats
0W - 5L
1,204 SR
Queue Stats
260W - 318L
1,390 Elo+
Party 1
Olorun
Olorun
KOOGTHEREAPER
Olorun
Level 42
God Stats
1W - 6L
1,500 SR
Queue Stats
38W - 90L
1,269 Elo+
Party 1
Serqet
Serqet
LeSabreDeDieu
Serqet
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
196W - 266L
1,321 Elo+
Party 1
Team Averages
Level 40
1,441 SR
1,396 Elo+

VS

Team Averages
Level 68
1,469 SR
1,373 Elo+
Anubis
Anubis
 
Anubis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Donedart
Loki
Level 57
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 21L
1,202 Elo+
Party 2
Bacchus
Bacchus
ManiekManiecki
Bacchus
Level 106
God Stats
5W - 4L
1,548 SR
Queue Stats
107W - 108L
1,448 Elo+
Solo
Neith
Neith
NoEz192
Neith
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,294 Elo+
Party 2
Eset
Eset
Zweth
Eset
Level 120
God Stats
9W - 14L
1,502 SR
Queue Stats
161W - 179L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkascroute
Bellona
8
1 / 4 / 1
5,418
493
2,517
7,410
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,874
443
871
7,344
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
8
0 / 4 / 2
5,048
459
3,240
7,941
2,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 1
5,944
540
2,279
6,488
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 6 / 0
6,184
562
5,873
10,617
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 2 / 1
6,296
572
4,959
5,943
2,376
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
10
3 / 2 / 3
6,184
562
1,818
6,763
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 8
6,113
556
4,288
8,873
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
NoEz192
Neith
11
9 / 0 / 1
6,898
627
10,792
4,622
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Zweth
Eset
12
2 / 1 / 0
6,760
615
4,455
3,055
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
17
17
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
1
1.75
L
Bellona
Arkascroute
Bellona
1
4
1
0.38
W
Loki
3
2
3
2.25
L
0
2
1
0.25
L
Anhur
0
4
2
0.25
L
1
1
1
1.5
L
4
6
0
0.67
W
0
2
8
2
W
Neith
NoEz192
Neith
9
0
1
9.5
W
Eset
Zweth
Eset
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
26,312
39,800
Taken
29,256
16,554
Mitigated
11,856
7,560
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,959
1,249
0
1,808
5,943
2,376
398
0
5,819
35,090
0
L
Bellona
Arkascroute
Bellona
2,517
915
0
512
7,410
3,306
0
4,645
2,765
0
21,960
W
Loki
1,818
486
0
2,087
6,763
1,840
0
376
6,237
0
33,382
L
871
421
0
728
7,344
4,066
0
1,742
5,602
6,581
0
L
Anhur
3,240
990
0
1,963
7,941
2,529
0
1,645
6,296
0
30,368
L
2,279
880
0
3,197
6,488
2,564
0
4,139
2,349
36,023
0
L
5,873
1,637
0
1,160
10,617
4,089
0
1,531
9,086
0
35,087
W
4,288
872
0
2,174
8,873
5,450
116
877
7,846
19,775
0
W
Neith
NoEz192
Neith
10,792
5,946
0
755
4,622
1,142
773
233
4,184
0
44,251
W
Eset
Zweth
Eset
4,455
100
0
700
3,055
1,048
0
1,664
1,391
42,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
32,251
194
Minions Killed
276
0
Camps Cleared
0
1,013,598
Distance Traveled
1,117,695
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,296
572
55
5
0
209,856
0
L
Bellona
5,418
493
25
2
0
179,752
0
W
Loki
6,184
562
61
6
0
258,341
0
L
Ymir
4,874
443
8
1
0
210,920
0
L
Anhur
5,048
459
42
4
0
196,938
0
L
Olorun
5,944
540
61
6
0
200,508
2
L
Serqet
6,184
562
58
5
0
225,480
0
W
Bacchus
6,113
556
16
1
0
218,507
0
W
Neith
6,898
627
60
5
0
212,113
0
W
Eset
6,760
615
84
8
0
218,878
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role