Player Matchup

Susano
Susano
 
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
LJoltx
Ix Chel
Level 54
God Stats
3W - 4L
1,392 SR
Queue Stats
123W - 122L
1,410 Elo+
Solo
Bacchus
Bacchus
Malaboou
Bacchus
Level 13
God Stats
11W - 9L
1,500 SR
Queue Stats
300W - 259L
1,537 Elo+
Party 2
Poseidon
Poseidon
WaveyDPS
Poseidon
Level 67
God Stats
1W - 2L
1,732 SR
Queue Stats
39W - 43L
1,516 Elo+
Party 2
Ishtar
Ishtar
aQuinn67
Ishtar
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 71L
1,535 Elo+
Party 2
Team Averages
Level 37
1,525 SR
1,500 Elo+

VS

Team Averages
Level 90
1,599 SR
1,467 Elo+
Surtr
Surtr
ImCody81
Surtr
Level 28
God Stats
3W - 2L
1,613 SR
Queue Stats
61W - 76L
1,445 Elo+
Party 1
Izanami
Izanami
LangrZ
Izanami
Level 88
God Stats
9W - 10L
1,524 SR
Queue Stats
26W - 40L
1,375 Elo+
Party 1
Arachne
Arachne
OmyyReks
Arachne
Level 146
God Stats
8W - 9L
1,667 SR
Queue Stats
88W - 100L
1,516 Elo+
Party 1
Chang'e
Chang'e
Patmore
Chang'e
Level 101
God Stats
19W - 14L
1,551 SR
Queue Stats
71W - 81L
1,484 Elo+
Party 1
Zeus
Zeus
vicvinegar1
Zeus
Level 85
God Stats
6W - 3L
1,639 SR
Queue Stats
45W - 48L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 1 / 1
6,792
617
6,224
8,131
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
LJoltx
Ix Chel
8
1 / 4 / 1
5,503
500
1,786
5,678
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Malaboou
Bacchus
8
0 / 2 / 2
5,338
485
1,208
5,709
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
WaveyDPS
Poseidon
11
0 / 3 / 1
5,938
540
1,543
7,618
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
aQuinn67
Ishtar
11
4 / 0 / 1
5,985
544
5,105
4,833
1,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ImCody81
Surtr
8
1 / 3 / 1
5,164
469
3,289
7,747
4,151
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
LangrZ
Izanami
9
0 / 2 / 2
5,637
512
3,176
4,740
1,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
OmyyReks
Arachne
12
3 / 1 / 1
6,897
627
4,785
9,301
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Patmore
Chang'e
12
5 / 2 / 1
7,849
714
6,176
7,775
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,903
628
2,936
3,509
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
10
10
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
1
1
4.5
W
Surtr
ImCody81
Surtr
1
3
1
0.5
L
Ix Chel
LJoltx
Ix Chel
1
4
1
0.38
W
Izanami
LangrZ
Izanami
0
2
2
0.5
L
Bacchus
Malaboou
Bacchus
0
2
2
0.5
W
Arachne
OmyyReks
Arachne
3
1
1
3.5
W
Chang'e
Patmore
Chang'e
5
2
1
2.75
L
Poseidon
WaveyDPS
Poseidon
0
3
1
0.17
L
Ishtar
aQuinn67
Ishtar
4
0
1
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
20,362
31,969
Taken
33,072
13,388
Mitigated
12,785
9,132
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,224
2,323
0
1,246
8,131
3,151
0
1,962
6,169
0
47,073
W
Surtr
ImCody81
Surtr
3,289
1,214
0
1,001
7,747
4,151
0
1,151
6,596
484
12,231
L
Ix Chel
LJoltx
Ix Chel
1,786
527
0
1,390
5,678
2,005
0
3,765
1,913
24,190
0
W
Izanami
LangrZ
Izanami
3,176
2,170
0
779
4,740
1,447
72
162
4,578
0
42,043
L
Bacchus
Malaboou
Bacchus
1,208
335
0
876
5,709
4,149
0
527
5,182
8,431
0
W
Arachne
OmyyReks
Arachne
4,785
2,943
0
3,381
9,301
3,405
0
1,074
8,183
0
45,713
W
Chang'e
Patmore
Chang'e
6,176
281
715
3,353
7,775
2,767
805
1,572
6,077
54,130
0
L
Poseidon
WaveyDPS
Poseidon
1,543
392
0
2,428
7,618
2,343
0
2,975
4,643
45,333
0
L
Ishtar
aQuinn67
Ishtar
5,105
3,239
0
3,192
4,833
1,740
0
139
4,694
0
46,585
W
2,936
288
0
542
3,509
1,015
531
408
3,101
51,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
32,450
339
Minions Killed
358
0
Camps Cleared
0
985,817
Distance Traveled
1,077,459
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,792
617
82
7
0
257,440
1
W
Surtr
5,164
469
19
2
0
190,852
0
L
Ix Chel
5,503
500
56
5
0
124,981
0
W
Izanami
5,637
512
71
6
0
211,112
4
L
Bacchus
5,338
485
15
1
0
186,929
0
W
Arachne
6,897
627
73
7
0
237,023
1
W
Chang'e
7,849
714
94
9
0
223,125
0
L
Poseidon
5,938
540
90
8
0
226,768
5
L
Ishtar
5,985
544
96
9
0
189,699
0
W
Zeus
6,903
628
101
9
0
215,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role