Player Matchup

Cthulhu
Cthulhu
Deity Horton
Cthulhu
Level 87
God Stats
2W - 1L
1,692 SR
Queue Stats
108W - 113L
1,485 Elo+
Party 1
Osiris
Osiris
GLHF ShaZam47
Osiris
Level 156
God Stats
1W - 5L
1,285 SR
Queue Stats
505W - 513L
1,562 Elo+
Solo
Khepri
Khepri
SHAFTsqautch
Khepri
Level 156
God Stats
2W - 1L
1,847 SR
Queue Stats
144W - 148L
1,616 Elo+
Party 1
Nike
Nike
Zarzo1
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,370 Elo+
Solo
Geb
Geb
aLycANw
Geb
Level 118
God Stats
4W - 2L
1,740 SR
Queue Stats
317W - 279L
1,587 Elo+
Solo
Team Averages
Level 109
1,613 SR
1,524 Elo+

VS

Team Averages
Level 140
1,506 SR
1,548 Elo+
Sobek
Sobek
HxartChakra
Sobek
Level 203
God Stats
1W - 1L
1,280 SR
Queue Stats
172W - 173L
1,431 Elo+
Solo
Ishtar
Ishtar
JCS20jr
Ishtar
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 295L
1,530 Elo+
Solo
Ah Puch
Ah Puch
JusticeKnocks
Ah Puch
Level 141
God Stats
8W - 0L
1,952 SR
Queue Stats
265W - 78L
1,792 Elo+
Solo
Apollo
Apollo
shaflow95
Apollo
Level 108
God Stats
2W - 4L
1,297 SR
Queue Stats
238W - 241L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
xxTapSuMBonGxx
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deity Horton
Cthulhu
13
0 / 9 / 5
7,461
746
11,812
19,340
21,993
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,448
245
0
0
0
Khepri
14
1 / 6 / 5
7,641
764
6,118
15,118
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Zarzo1
Nike
15
5 / 6 / 1
8,650
865
12,232
14,033
17,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
14
4 / 4 / 3
7,930
793
12,445
16,467
17,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
8,928
893
3,738
12,614
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
JCS20jr
Ishtar
15
9 / 2 / 14
9,796
980
19,268
12,886
6,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
15
5 / 2 / 15
8,897
890
14,124
12,791
6,167
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
shaflow95
Apollo
15
5 / 2 / 15
9,240
924
10,872
9,889
5,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xxTapSuMBonGxx
Baron Samedi
15
4 / 2 / 15
8,791
879
7,672
9,052
4,749
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
10
Kills
24
25
Deaths
10
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deity Horton
Cthulhu
0
9
5
0.28
L
0
0
0
0
W
1
2
16
4.5
W
Ishtar
JCS20jr
Ishtar
9
2
14
8
W
Ah Puch
5
2
15
6.25
L
Khepri
1
6
5
0.58
L
Nike
Zarzo1
Nike
5
6
1
0.92
L
Geb
4
4
3
1.38
W
Apollo
shaflow95
Apollo
5
2
15
6.25
W
Baron Samedi
xxTapSuMBonGxx
Baron Samedi
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
55,674
64,958
Taken
57,232
73,884
Mitigated
36,586
10,271
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deity Horton
Cthulhu
11,812
469
286
696
19,340
21,993
0
7,256
11,498
19,469
962
L
0
0
0
0
0
0
0
0
0
0
0
W
3,738
231
608
3,865
12,614
14,063
276
5,236
7,303
11,726
0
W
Ishtar
JCS20jr
Ishtar
19,268
10,123
1,073
4,494
12,886
6,505
1,692
6,298
6,588
0
32,167
W
Ah Puch
14,124
953
495
3,819
12,791
6,167
1,666
5,969
6,822
23,676
0
L
Khepri
6,118
733
1,049
1,411
15,118
17,026
0
4,896
10,084
12,099
0
L
Nike
Zarzo1
Nike
12,232
864
310
1,260
14,033
17,563
0
5,690
7,957
0
23,520
L
Geb
12,445
398
1,026
4,233
16,467
17,302
0
6,151
9,885
18,714
0
W
Apollo
shaflow95
Apollo
10,872
7,331
1,719
1,859
9,889
5,102
3,030
5,612
4,127
0
27,855
W
Baron Samedi
xxTapSuMBonGxx
Baron Samedi
7,672
1,370
4,145
2,500
9,052
4,749
1,804
6,073
2,979
14,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
45,652
70
Minions Killed
115
0
Camps Cleared
0
673,389
Distance Traveled
862,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,461
746
31
3
0
143,813
0
L
Osiris
2,448
245
0
0
0
0
0
W
Sobek
8,928
893
22
2
0
179,436
0
W
Ishtar
9,796
980
33
3
0
173,804
2
W
Ah Puch
8,897
890
14
1
0
188,193
0
L
Khepri
7,641
764
13
1
0
168,705
0
L
Nike
8,650
865
22
2
0
169,962
0
L
Geb
7,930
793
4
0
0
190,909
0
W
Apollo
9,240
924
31
3
0
161,591
0
W
Baron Samedi
8,791
879
15
2
0
159,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role