Player Matchup

Sun Wukong
Sun Wukong
BragTheUnicycle
Sun Wukong
Level 105
God Stats
1W - 1L
1,749 SR
Queue Stats
15W - 10L
1,596 Elo+
Party 1
Serqet
Serqet
GreasySchmeat
Serqet
Level 108
God Stats
0W - 3L
1,206 SR
Queue Stats
48W - 50L
1,469 Elo+
Party 1
Izanami
Izanami
NitemareReality
Izanami
Level 88
God Stats
1W - 2L
1,306 SR
Queue Stats
12W - 18L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
PoisonIvyLeaf
The Morrigan
Level 104
God Stats
17W - 27L
1,405 SR
Queue Stats
98W - 96L
1,491 Elo+
Solo
Zeus
Zeus
Reaper11400
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,518 Elo+
Party 1
Team Averages
Level 107
1,433 SR
1,517 Elo+

VS

Team Averages
Level 101
1,599 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
Aeonetta
Morgan Le Fay
Level 129
God Stats
9W - 6L
1,720 SR
Queue Stats
100W - 94L
1,431 Elo+
Solo
Guan Yu
Guan Yu
BlastLegend87
Guan Yu
Level 130
God Stats
2W - 0L
1,728 SR
Queue Stats
162W - 170L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Crazycassie
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
KingxXxShon
Baron Samedi
Level 139
God Stats
23W - 17L
1,548 SR
Queue Stats
251W - 209L
1,708 Elo+
Solo
Vamana
Vamana
QxPr3d4t0rxQ
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 209L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BragTheUnicycle
Sun Wukong
15
0 / 1 / 2
7,823
711
7,371
12,058
11,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 1
8,467
770
6,988
10,859
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 4
7,761
706
5,577
10,760
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
PoisonIvyLeaf
The Morrigan
14
0 / 6 / 4
7,878
716
4,034
10,114
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 1
8,598
782
12,559
9,269
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aeonetta
Morgan Le Fay
15
2 / 1 / 4
8,584
780
6,954
3,963
1,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
17
6 / 2 / 7
9,403
855
14,605
14,033
18,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jing Wei
Crazycassie
Jing Wei
15
2 / 2 / 4
8,367
761
6,684
11,798
5,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KingxXxShon
Baron Samedi
17
9 / 1 / 6
9,856
896
12,280
11,245
5,828
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
15
2 / 0 / 5
8,224
748
3,721
9,694
8,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
21
21
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aeonetta
Morgan Le Fay
2
1
4
4
W
Guan Yu
6
2
7
4.75
L
Sun Wukong
BragTheUnicycle
Sun Wukong
0
1
2
1
W
Jing Wei
Crazycassie
Jing Wei
2
2
4
2
L
3
4
1
0.88
W
Baron Samedi
KingxXxShon
Baron Samedi
9
1
6
12
L
0
5
4
0.4
L
The Morrigan
PoisonIvyLeaf
The Morrigan
0
6
4
0.33
W
Vamana
2
0
5
4.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
44,244
53,060
Taken
50,733
25,677
Mitigated
39,915
1,811
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aeonetta
Morgan Le Fay
6,954
696
0
525
3,963
1,715
0
934
2,837
28,389
0
W
Guan Yu
14,605
1,315
598
2,942
14,033
18,639
258
3,238
10,231
0
40,165
L
Sun Wukong
BragTheUnicycle
Sun Wukong
7,371
1,310
0
736
12,058
11,203
0
3,414
8,644
0
28,140
W
Jing Wei
Crazycassie
Jing Wei
6,684
4,823
0
2,403
11,798
5,092
878
4,796
6,878
0
25,069
L
6,988
1,385
0
0
10,859
4,355
432
3,826
7,033
0
13,549
W
Baron Samedi
KingxXxShon
Baron Samedi
12,280
833
1,727
5,659
11,245
5,828
288
5,332
5,670
44,187
0
L
5,577
3,712
0
684
10,760
3,692
707
4,089
6,671
0
23,808
L
The Morrigan
PoisonIvyLeaf
The Morrigan
4,034
412
226
165
10,114
3,391
388
4,209
5,905
20,793
0
W
Vamana
3,721
894
0
1,294
9,694
8,641
785
2,293
7,263
0
22,248
L
12,559
2,023
0
0
9,269
3,036
425
3,696
5,573
30,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
44,434
202
Minions Killed
224
0
Camps Cleared
0
1,098,284
Distance Traveled
1,103,021
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,584
780
38
3
0
142,536
0
W
Guan Yu
9,403
855
55
5
0
243,884
0
L
Sun Wukong
7,823
711
50
5
0
228,894
0
W
Jing Wei
8,367
761
46
4
0
237,496
0
L
Serqet
8,467
770
24
2
0
244,815
0
W
Baron Samedi
9,856
896
59
5
0
228,092
0
L
Izanami
7,761
706
45
4
0
214,014
0
L
The Morrigan
7,878
716
41
4
0
203,602
3
W
Vamana
8,224
748
26
2
0
251,013
0
L
Zeus
8,598
782
42
4
0
206,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role