Player Matchup

Surtr
Surtr
BLUE FREED0M
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Jupprex
Ao Kuang
Level 124
God Stats
1W - 4L
1,521 SR
Queue Stats
207W - 226L
1,491 Elo+
Solo
Bellona
Bellona
MikeHailstorm
Bellona
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
438W - 420L
1,509 Elo+
Solo
Discordia
Discordia
Pikol2028
Discordia
Level 26
God Stats
3W - 4L
1,479 SR
Queue Stats
112W - 141L
1,380 Elo+
Solo
Jing Wei
Jing Wei
nerullsman
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,508 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,468 Elo+

VS

Team Averages
Level 82
1,376 SR
1,475 Elo+
Anubis
Anubis
FatalPaperCut
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,446 Elo+
Solo
Sol
Sol
RecklesRider
Sol
Level 146
God Stats
2W - 1L
1,288 SR
Queue Stats
135W - 135L
1,473 Elo+
Solo
Lancelot
Lancelot
Renanzin00
Lancelot
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 76L
1,479 Elo+
Party 1
Surtr
Surtr
SalemNoxia
Surtr
Level 40
God Stats
1W - 1L
1,250 SR
Queue Stats
55W - 43L
1,505 Elo+
Solo
King Arthur
King Arthur
laelfdp
King Arthur
Level 67
God Stats
11W - 13L
1,341 SR
Queue Stats
799W - 740L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,301
1,050
3,444
6,383
6,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Jupprex
Ao Kuang
5
0 / 0 / 0
4,572
762
0
0
0
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
10
1 / 2 / 6
5,544
924
3,786
6,270
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Pikol2028
Discordia
14
2 / 0 / 6
6,642
1,107
8,180
2,221
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
nerullsman
Jing Wei
13
1 / 2 / 7
6,126
1,021
4,718
4,902
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,317
1,053
2,531
4,527
2,467
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 4
6,384
1,064
7,225
4,423
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Renanzin00
Lancelot
11
3 / 3 / 2
6,131
1,022
2,788
5,982
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
9
2 / 2 / 1
5,582
930
3,405
5,662
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
laelfdp
King Arthur
9
0 / 2 / 3
5,449
908
1,390
5,102
4,647
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
8
Kills
6
6
Deaths
8
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
0
1
3
1.5
L
Ao Kuang
Jupprex
Ao Kuang
0
0
0
0
L
Bellona
1
2
6
2
L
Discordia
Pikol2028
Discordia
2
0
6
5
W
1
0
4
3
W
Lancelot
Renanzin00
Lancelot
3
3
2
1.33
W
Surtr
2
2
1
1.25
W
King Arthur
laelfdp
King Arthur
0
2
3
0.75
L
Jing Wei
nerullsman
Jing Wei
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
17,339
19,776
Taken
25,696
16,064
Mitigated
16,140
5,842
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,444
1,069
228
1,089
6,383
6,693
0
3,355
3,028
208
7,302
W
2,531
131
485
1,551
4,527
2,467
0
1,428
3,099
20,899
0
L
Ao Kuang
Jupprex
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
3,786
654
524
2,119
6,270
6,230
0
2,062
4,208
0
6,925
L
Discordia
Pikol2028
Discordia
8,180
590
393
594
2,221
984
0
1,535
686
24,524
0
W
7,225
1,496
606
2,777
4,423
1,653
0
1,507
2,916
16,607
0
W
Lancelot
Renanzin00
Lancelot
2,788
243
202
288
5,982
4,209
0
2,167
3,815
0
4,010
W
Surtr
3,405
1,336
353
742
5,662
3,164
24
1,699
3,963
110
4,841
W
King Arthur
laelfdp
King Arthur
1,390
122
795
1,060
5,102
4,647
54
1,499
3,603
0
4,779
L
Jing Wei
nerullsman
Jing Wei
4,718
2,987
0
895
4,902
2,157
0
2,887
2,015
0
11,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
29,863
76
Minions Killed
92
0
Camps Cleared
0
456,526
Distance Traveled
649,676
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,301
1,050
6
1
0
135,695
0
W
Anubis
6,317
1,053
32
5
0
144,559
0
L
Ao Kuang
4,572
762
0
0
0
14,084
0
L
Bellona
5,544
924
8
1
0
107,285
0
L
Discordia
6,642
1,107
45
8
0
91,188
0
W
Sol
6,384
1,064
38
6
0
126,490
0
W
Lancelot
6,131
1,022
2
0
0
131,627
0
W
Surtr
5,582
930
9
2
0
115,460
0
W
King Arthur
5,449
908
11
2
0
131,540
1
L
Jing Wei
6,126
1,021
17
3
0
108,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role