Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DR Swifty 45
Terra
Level 123
God Stats
7W - 9L
1,770 SR
Queue Stats
578W - 537L
1,456 Elo+
Solo
Nox
Nox
Lan2117
Nox
Level 168
God Stats
5W - 7L
1,672 SR
Queue Stats
356W - 364L
1,475 Elo+
Solo
Loki
Loki
TempSnipeYou
Loki
Level 47
God Stats
1W - 3L
1,206 SR
Queue Stats
69W - 99L
1,346 Elo+
Solo
Hercules
Hercules
xXxOv3rkill
Hercules
Level 155
God Stats
9W - 9L
1,624 SR
Queue Stats
447W - 421L
1,541 Elo+
Solo
Team Averages
Level 130
1,554 SR
1,464 Elo+

VS

Team Averages
Level 130
1,536 SR
1,432 Elo+
Atlas
Atlas
Shade Wolf XIII
Atlas
Level 152
God Stats
2W - 1L
1,518 SR
Queue Stats
100W - 112L
1,415 Elo+
Party 1
Izanami
Izanami
Skillful Otaku
Izanami
Level 94
God Stats
4W - 0L
1,530 SR
Queue Stats
10W - 10L
1,559 Elo+
Party 1
Persephone
Persephone
Tuesdaysuck
Persephone
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,333 Elo+
Party 1
Nemesis
Nemesis
Xicari
Nemesis
Level 103
God Stats
11W - 5L
1,681 SR
Queue Stats
537W - 514L
1,450 Elo+
Party 2
Serqet
Serqet
kovaie
Serqet
Level 154
God Stats
7W - 7L
1,453 SR
Queue Stats
302W - 265L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 0
4,702
588
2,789
2,706
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,917
490
1,924
5,276
2,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
8
1 / 3 / 0
4,480
560
2,742
5,435
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,030
504
2,632
6,307
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
xXxOv3rkill
Hercules
7
1 / 2 / 1
4,793
599
4,179
8,582
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,691
586
1,972
5,357
3,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,566
571
2,776
4,864
1,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Tuesdaysuck
Persephone
9
4 / 1 / 1
5,551
694
4,568
5,489
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Xicari
Nemesis
9
3 / 0 / 2
5,425
678
3,850
6,327
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
kovaie
Serqet
9
2 / 1 / 1
5,675
709
3,875
6,362
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
10
10
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
L
0
2
0
0
L
Nox
1
3
0
0.33
W
1
0
1
1.5
W
0
2
1
0.25
L
0
3
0
0
W
Persephone
Tuesdaysuck
Persephone
4
1
1
4.5
W
Nemesis
Xicari
Nemesis
3
0
2
4
W
Serqet
kovaie
Serqet
2
1
1
2.5
L
Hercules
xXxOv3rkill
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,266
Damage
17,041
28,306
Taken
28,399
11,958
Mitigated
11,203
7,437
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,789
1,083
0
440
2,706
766
0
269
2,437
0
32,838
L
1,924
241
0
1,686
5,276
2,316
0
0
4,947
17,250
0
L
Nox
2,742
168
0
880
5,435
1,964
0
2,624
2,811
23,103
0
W
1,972
771
0
1,338
5,357
3,675
0
366
4,965
11,156
0
W
2,776
2,283
0
1,048
4,864
1,320
0
0
4,864
0
32,590
L
2,632
720
0
401
6,307
1,831
0
1,647
4,634
0
22,194
W
Persephone
Tuesdaysuck
Persephone
4,568
665
0
882
5,489
1,729
41
2,160
3,187
31,916
0
W
Nemesis
Xicari
Nemesis
3,850
2,094
0
1,964
6,327
2,240
0
66
6,261
0
31,838
W
Serqet
kovaie
Serqet
3,875
878
0
1,179
6,362
2,239
0
1,547
4,456
0
30,510
L
Hercules
xXxOv3rkill
Hercules
4,179
1,347
49
3,981
8,582
5,081
0
2,000
6,348
0
14,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,922
Gold Earned
25,908
174
Minions Killed
240
0
Camps Cleared
0
748,352
Distance Traveled
850,760
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,702
588
55
7
0
146,009
4
L
Terra
3,917
490
16
2
0
124,439
0
L
Nox
4,480
560
49
6
0
152,875
0
W
Atlas
4,691
586
14
2
0
159,113
0
W
Izanami
4,566
571
53
7
0
170,365
0
L
Loki
4,030
504
39
5
0
156,285
0
W
Persephone
5,551
694
57
7
0
151,930
0
W
Nemesis
5,425
678
62
8
0
211,471
0
W
Serqet
5,675
709
54
7
0
157,881
0
L
Hercules
4,793
599
15
2
0
168,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role