Player Matchup

Ne Zha
Ne Zha
ElviraMadigan
Ne Zha
Level 156
God Stats
9W - 6L
1,606 SR
Queue Stats
488W - 502L
1,481 Elo+
Party 2
Vamana
Vamana
Falacor
Vamana
Level 151
God Stats
1W - 4L
1,397 SR
Queue Stats
93W - 102L
1,496 Elo+
Solo
Ullr
Ullr
HrBrodersen
Ullr
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
154W - 130L
1,491 Elo+
Party 2
Thoth
Thoth
PlzDntFiteMe
Thoth
Level 129
God Stats
0W - 2L
1,282 SR
Queue Stats
137W - 128L
1,563 Elo+
Solo
Tyr
Tyr
Twincamm
Tyr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 81L
1,414 Elo+
Solo
Team Averages
Level 122
1,414 SR
1,489 Elo+

VS

Team Averages
Level 77
1,476 SR
1,486 Elo+
Artemis
Artemis
FryedGuy35
Artemis
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 27L
1,255 Elo+
Solo
Amaterasu
Amaterasu
KarrotStick
Amaterasu
Level 67
God Stats
4W - 0L
1,382 SR
Queue Stats
246W - 227L
1,504 Elo+
Party 1
Ares
Ares
TheKINGofEVIL
Ares
Level 193
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 335L
1,456 Elo+
Solo
Jing Wei
Jing Wei
YoloLordVegeta
Jing Wei
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 77L
1,510 Elo+
Party 1
Anhur
Anhur
liljello
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
9,012
693
8,743
14,873
6,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
Falacor
Vamana
16
2 / 6 / 9
9,687
745
8,511
17,232
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 4 / 5
11,365
874
14,231
13,816
7,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 9
10,853
835
16,691
9,225
4,144
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 7 / 4
9,104
700
5,135
18,848
23,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FryedGuy35
Artemis
16
7 / 6 / 20
10,528
810
14,011
13,060
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KarrotStick
Amaterasu
15
3 / 7 / 19
9,514
732
7,948
19,427
19,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 5 / 20
9,792
753
6,673
12,540
15,689
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
19
7 / 1 / 21
11,068
851
21,814
9,707
5,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
liljello
Anhur
20
10 / 3 / 17
12,150
935
14,218
12,488
6,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
127
20
Kills
30
30
Deaths
22
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
Vamana
Falacor
Vamana
2
6
9
1.08
W
Artemis
FryedGuy35
Artemis
7
6
20
2.83
L
7
4
5
2.38
W
Amaterasu
KarrotStick
Amaterasu
3
7
19
1.79
L
6
4
9
2.63
W
3
5
20
2.6
L
3
7
4
0.71
W
Jing Wei
7
1
21
17.5
W
Anhur
liljello
Anhur
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,311
Damage
64,664
73,994
Taken
67,222
60,714
Mitigated
53,343
12,567
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,743
1,225
1,362
1,070
14,873
6,993
742
1,657
13,114
0
23,626
L
Vamana
Falacor
Vamana
8,511
3,913
903
2,549
17,232
18,667
458
664
16,218
0
17,006
W
Artemis
FryedGuy35
Artemis
14,011
9,036
895
1,847
13,060
5,713
2,202
3,390
9,572
0
26,916
L
14,231
5,980
1,181
1,405
13,816
7,450
2,400
1,626
12,043
0
30,172
W
Amaterasu
KarrotStick
Amaterasu
7,948
3,470
2,265
3,699
19,427
19,989
843
3,866
15,212
0
11,561
L
16,691
366
1,073
1,103
9,225
4,144
799
1,814
7,411
28,036
0
W
6,673
143
383
246
12,540
15,689
176
1,989
10,327
10,940
0
L
5,135
819
404
1,517
18,848
23,460
295
912
17,619
0
9,519
W
Jing Wei
21,814
20,645
916
3,501
9,707
5,020
2,749
4,013
5,611
0
41,828
W
Anhur
liljello
Anhur
14,218
9,540
0
2,080
12,488
6,932
2,898
3,433
8,895
0
45,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
53,052
117
Minions Killed
140
0
Camps Cleared
0
1,106,910
Distance Traveled
1,138,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,012
693
14
1
0
197,154
0
L
Vamana
9,687
745
19
1
0
217,223
0
W
Artemis
10,528
810
25
2
0
208,889
0
L
Ullr
11,365
874
47
4
0
228,614
0
W
Amaterasu
9,514
732
3
0
0
239,566
0
L
Thoth
10,853
835
28
2
0
237,227
0
W
Ares
9,792
753
13
1
0
220,462
0
L
Tyr
9,104
700
9
1
0
226,692
0
W
Jing Wei
11,068
851
38
3
0
251,362
0
W
Anhur
12,150
935
61
5
0
217,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role