Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Edemsz
Cthulhu
Level 46
God Stats
1W - 0L
1,642 SR
Queue Stats
6W - 5L
1,490 Elo+
Party 2
Anhur
Anhur
Mariko17
Anhur
Level 88
God Stats
1W - 0L
1,457 SR
Queue Stats
6W - 3L
1,615 Elo+
Party 2
Shiva
Shiva
Valala
Shiva
Level 153
God Stats
1W - 0L
1,274 SR
Queue Stats
7W - 7L
1,460 Elo+
Solo
Hera
Hera
Zekeron
Hera
Level 85
God Stats
1W - 1L
1,557 SR
Queue Stats
8W - 5L
1,559 Elo+
Party 2
Team Averages
Level 96
1,486 SR
1,525 Elo+

VS

Team Averages
Level 86
1,381 SR
1,348 Elo+
Loki
Loki
Atsilouth
Loki
Level 149
God Stats
4W - 8L
1,424 SR
Queue Stats
76W - 100L
1,433 Elo+
Party 3
Athena
Athena
Malaussene
Athena
Level 140
God Stats
0W - 4L
1,310 SR
Queue Stats
103W - 99L
1,467 Elo+
Party 3
Martichoras
Martichoras
Skaar89
Martichoras
Level 13
God Stats
3W - 7L
1,084 SR
Queue Stats
4W - 14L
1,174 Elo+
Party 1
Mulan
Mulan
TagmanUK
Mulan
Level 107
God Stats
38W - 41L
1,589 SR
Queue Stats
626W - 626L
1,435 Elo+
Solo
Vulcan
Vulcan
striike92
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 2
7,672
767
6,813
5,145
1,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Edemsz
Cthulhu
14
4 / 1 / 2
8,052
805
7,006
6,192
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Mariko17
Anhur
13
0 / 1 / 3
7,123
712
3,119
8,729
3,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
Valala
Shiva
16
1 / 2 / 2
8,285
829
8,030
8,837
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Zekeron
Hera
15
3 / 2 / 2
8,067
807
11,507
7,088
3,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 1 / 1
8,113
811
7,102
9,036
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Malaussene
Athena
13
1 / 0 / 1
7,665
767
3,221
12,444
10,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Skaar89
Martichoras
13
0 / 3 / 4
7,191
719
6,221
8,977
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
TagmanUK
Mulan
14
3 / 1 / 1
7,813
781
4,419
10,744
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
striike92
Vulcan
13
0 / 4 / 1
6,857
686
3,483
6,637
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
8
8
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
2
1
L
Loki
4
1
1
4.5
W
Cthulhu
Edemsz
Cthulhu
4
1
2
5
L
Athena
Malaussene
Athena
1
0
1
1.5
W
Anhur
Mariko17
Anhur
0
1
3
1.5
L
Martichoras
Skaar89
Martichoras
0
3
4
0.67
L
Mulan
TagmanUK
Mulan
3
1
1
3.5
W
Shiva
Valala
Shiva
1
2
2
1
W
Hera
Zekeron
Hera
3
2
2
2
L
Vulcan
striike92
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
24,446
35,991
Taken
47,838
25,680
Mitigated
27,799
4,563
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,813
217
0
658
5,145
1,904
580
921
4,224
28,092
0
L
Loki
7,102
1,670
0
557
9,036
3,925
0
5,284
3,478
0
28,527
W
Cthulhu
Edemsz
Cthulhu
7,006
575
0
690
6,192
6,873
155
821
5,371
12,152
273
L
Athena
Malaussene
Athena
3,221
865
0
146
12,444
10,626
0
6,138
5,521
11,021
0
W
Anhur
Mariko17
Anhur
3,119
762
270
2,106
8,729
3,572
33
2,208
6,521
0
15,602
L
Martichoras
Skaar89
Martichoras
6,221
1,501
0
1,088
8,977
3,196
48
5,009
3,849
0
23,503
L
Mulan
TagmanUK
Mulan
4,419
510
0
3,569
10,744
7,663
0
3,936
6,421
0
20,991
W
Shiva
Valala
Shiva
8,030
844
90
749
8,837
10,235
1,839
1,455
7,382
201
31,908
W
Hera
Zekeron
Hera
11,507
2,227
0
0
7,088
3,096
802
1,299
5,789
39,430
0
L
Vulcan
striike92
Vulcan
3,483
484
0
120
6,637
2,389
0
3,963
2,581
23,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
37,639
230
Minions Killed
162
0
Camps Cleared
0
1,108,495
Distance Traveled
1,085,031
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,672
767
65
7
0
204,827
1
L
Loki
8,113
811
44
4
0
233,614
0
W
Cthulhu
8,052
805
7
1
0
236,795
0
L
Athena
7,665
767
25
3
0
221,591
0
W
Anhur
7,123
712
27
3
0
205,398
0
L
Martichoras
7,191
719
33
3
0
172,918
0
L
Mulan
7,813
781
35
4
0
230,253
0
W
Shiva
8,285
829
59
6
0
230,695
0
W
Hera
8,067
807
72
7
0
230,780
0
L
Vulcan
6,857
686
25
3
0
226,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role