Player Matchup

Chernobog
Chernobog
Neilzilla
Chernobog
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 149L
1,565 Elo+
Solo
Ravana
Ravana
VialenGod13
Ravana
Level 21
God Stats
1W - 1L
1,836 SR
Queue Stats
19W - 8L
1,666 Elo+
Solo
Bacchus
Bacchus
Voges14
Bacchus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 156L
1,530 Elo+
Solo
Vulcan
Vulcan
bigdirty1
Vulcan
Level 140
God Stats
13W - 7L
1,729 SR
Queue Stats
716W - 718L
1,566 Elo+
Solo
Anhur
Anhur
sk0rva
Anhur
Level 125
God Stats
4W - 17L
1,339 SR
Queue Stats
742W - 778L
1,470 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,559 Elo+

VS

Team Averages
Level 138
1,516 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackIce242385
Artemis
Level 144
God Stats
7W - 6L
1,414 SR
Queue Stats
479W - 457L
1,545 Elo+
Solo
Anhur
Anhur
BuzzedWarlock
Anhur
Level 128
God Stats
3W - 2L
1,639 SR
Queue Stats
170W - 137L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
LAZZARUSSDIABLO
Sun Wukong
Level 140
God Stats
17W - 20L
1,353 SR
Queue Stats
950W - 941L
1,536 Elo+
Solo
Bacchus
Bacchus
SimpleRecatangle
Bacchus
Level 127
God Stats
1W - 1L
1,674 SR
Queue Stats
18W - 14L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Neilzilla
Chernobog
14
0 / 6 / 6
8,091
674
8,485
11,676
6,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
15
6 / 3 / 1
9,375
781
8,636
8,736
6,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Voges14
Bacchus
14
0 / 5 / 8
8,428
702
11,953
15,335
25,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
bigdirty1
Vulcan
15
2 / 5 / 4
8,374
698
14,769
10,817
6,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
sk0rva
Anhur
13
1 / 6 / 4
7,683
640
6,551
12,080
5,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
10 / 2 / 9
11,052
921
10,629
11,514
6,630
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 13
10,274
856
13,849
8,458
5,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 2 / 10
10,222
852
10,182
11,662
6,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
LAZZARUSSDIABLO
Sun Wukong
15
2 / 2 / 15
9,199
767
10,166
22,318
19,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 3 / 17
10,298
858
7,774
19,762
32,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
9
Kills
25
25
Deaths
10
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
2
9
7.25
W
7
1
13
13.5
W
5
2
10
5
W
Sun Wukong
LAZZARUSSDIABLO
Sun Wukong
2
2
15
4.75
L
Chernobog
Neilzilla
Chernobog
0
6
6
0.5
W
1
3
17
3.17
L
Ravana
6
3
1
2.17
L
Bacchus
Voges14
Bacchus
0
5
8
0.8
L
Vulcan
bigdirty1
Vulcan
2
5
4
0.8
L
Anhur
sk0rva
Anhur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,394
Damage
52,600
58,644
Taken
73,714
49,980
Mitigated
69,856
13,054
Healing
34,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,629
5,248
5,772
3,581
11,514
6,630
2,515
3,769
7,745
0
29,194
W
13,849
3,610
588
1,732
8,458
5,076
2,335
3,512
4,946
0
30,557
W
10,182
5,638
1,121
3,386
11,662
6,371
1,631
7,091
4,571
0
30,154
W
Sun Wukong
LAZZARUSSDIABLO
Sun Wukong
10,166
341
1,885
8,312
22,318
19,081
429
5,196
17,122
0
18,787
L
Chernobog
Neilzilla
Chernobog
8,485
2,315
0
0
11,676
6,184
108
1,602
10,074
0
25,286
W
7,774
542
3,470
4,457
19,762
32,698
263
5,699
14,063
15,389
0
L
Ravana
8,636
1,418
1,832
1,793
8,736
6,020
164
1,108
7,628
0
16,181
L
Bacchus
Voges14
Bacchus
11,953
578
941
3,431
15,335
25,821
0
1,469
13,866
15,694
1,455
L
Vulcan
bigdirty1
Vulcan
14,769
6,386
0
2,242
10,817
6,095
0
924
9,893
26,560
0
L
Anhur
sk0rva
Anhur
6,551
3,034
1,221
1,594
12,080
5,860
0
2,671
9,409
0
14,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
51,045
98
Minions Killed
146
0
Camps Cleared
0
1,033,743
Distance Traveled
1,252,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,052
921
38
3
0
279,536
0
W
Artemis
10,274
856
31
3
0
249,895
0
W
Anhur
10,222
852
50
4
0
230,425
0
W
Sun Wukong
9,199
767
16
1
0
249,610
0
L
Chernobog
8,091
674
36
3
0
190,520
0
W
Bacchus
10,298
858
11
1
0
242,914
0
L
Ravana
9,375
781
17
1
0
206,900
2
L
Bacchus
8,428
702
6
1
0
220,657
0
L
Vulcan
8,374
698
22
2
0
211,007
0
L
Anhur
7,683
640
17
1
0
204,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role