Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
SchrottRolf
Mulan
Level 129
God Stats
6W - 4L
1,250 SR
Queue Stats
630W - 630L
1,528 Elo+
Solo
Danzaburou
Danzaburou
VeryPoxyi
Danzaburou
Level 104
God Stats
2W - 6L
1,234 SR
Queue Stats
382W - 394L
1,471 Elo+
Solo
Vulcan
Vulcan
Wheresmymace
Vulcan
Level 125
God Stats
2W - 4L
1,324 SR
Queue Stats
360W - 343L
1,569 Elo+
Party 3
Ishtar
Ishtar
swsh13
Ishtar
Level 124
God Stats
0W - 2L
1,810 SR
Queue Stats
51W - 49L
1,609 Elo+
Party 3
Team Averages
Level 109
1,423 SR
1,536 Elo+

VS

Team Averages
Level 146
1,546 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Beanie316
Discordia
Level 158
God Stats
5W - 2L
1,469 SR
Queue Stats
385W - 310L
1,511 Elo+
Party 2
Serqet
Serqet
Synti3x
Serqet
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
542W - 540L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
xSSxFleeep
Jormungandr
Level 126
God Stats
2W - 0L
1,759 SR
Queue Stats
137W - 122L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 6 / 2
9,769
698
10,677
12,893
6,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 7
8,934
638
6,529
17,237
19,851
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
VeryPoxyi
Danzaburou
8
1 / 2 / 1
6,957
497
2,867
3,563
1,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
19
1 / 3 / 6
10,112
722
18,279
9,865
5,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
swsh13
Ishtar
17
1 / 5 / 4
8,875
634
11,804
14,061
6,898
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
11 / 1 / 5
12,305
879
13,506
13,185
7,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
 
Heimdallr
17
6 / 2 / 10
10,847
775
12,895
12,028
6,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Beanie316
Discordia
17
1 / 2 / 7
9,755
697
10,197
9,363
4,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Synti3x
Serqet
17
3 / 4 / 12
10,192
728
7,866
15,633
23,466
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
xSSxFleeep
Jormungandr
16
0 / 2 / 14
9,875
705
10,079
19,490
24,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
10
Kills
21
21
Deaths
11
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
6
2
1.17
W
Danzaburou
 
Danzaburou
11
1
5
13.5
W
Heimdallr
 
Heimdallr
6
2
10
5.5
W
Discordia
Beanie316
Discordia
1
2
7
2.25
L
1
5
7
0.9
W
Serqet
Synti3x
Serqet
3
4
12
2.25
L
Danzaburou
VeryPoxyi
Danzaburou
1
2
1
0.75
L
Vulcan
1
3
6
1.33
L
Ishtar
swsh13
Ishtar
1
5
4
0.6
W
Jormungandr
xSSxFleeep
Jormungandr
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
54,543
57,619
Taken
69,699
40,338
Mitigated
66,411
10,849
Healing
28,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,677
2,693
559
606
12,893
6,547
0
3,901
8,581
0
17,970
W
Danzaburou
 
Danzaburou
13,506
2,878
2,443
4,303
13,185
7,390
3,297
4,069
9,116
0
35,314
W
Heimdallr
 
Heimdallr
12,895
6,619
1,663
1,978
12,028
6,696
5,258
3,455
8,573
0
33,527
W
Discordia
Beanie316
Discordia
10,197
376
1,465
776
9,363
4,408
1,180
1,691
7,672
22,997
0
L
6,529
410
271
3,241
17,237
19,851
0
5,638
10,406
0
10,089
W
Serqet
Synti3x
Serqet
7,866
807
4,888
3,603
15,633
23,466
326
2,750
12,883
3,411
8,842
L
Danzaburou
VeryPoxyi
Danzaburou
2,867
520
188
544
3,563
1,391
0
905
2,578
0
5,200
L
Vulcan
18,279
5,030
1,163
438
9,865
5,651
0
4,731
4,727
39,998
0
L
Ishtar
swsh13
Ishtar
11,804
5,301
664
3,175
14,061
6,898
0
5,670
7,312
0
29,539
W
Jormungandr
xSSxFleeep
Jormungandr
10,079
1,256
2,851
4,038
19,490
24,451
231
6,314
13,176
32,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,647
Gold Earned
52,974
124
Minions Killed
189
0
Camps Cleared
0
1,143,120
Distance Traveled
1,402,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,769
698
22
2
0
256,942
0
W
Danzaburou
12,305
879
49
4
0
292,748
0
W
Heimdallr
10,847
775
58
4
0
269,132
0
W
Discordia
9,755
697
28
2
0
278,544
0
L
Mulan
8,934
638
13
1
0
225,999
0
W
Serqet
10,192
728
12
1
0
289,395
0
L
Danzaburou
6,957
497
4
0
0
117,406
0
L
Vulcan
10,112
722
49
4
0
294,459
0
L
Ishtar
8,875
634
36
3
0
248,314
0
W
Jormungandr
9,875
705
42
3
0
272,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role