Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NotSkum
Serqet
Level 27
God Stats
8W - 2L
1,635 SR
Queue Stats
120W - 98L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
Novaッ
Jing Wei
Level 147
God Stats
4W - 8L
1,554 SR
Queue Stats
147W - 134L
1,567 Elo+
Party 2
Janus
Janus
Sandstorm1365
Janus
Level 89
God Stats
11W - 4L
1,585 SR
Queue Stats
142W - 120L
1,507 Elo+
Party 2
Sobek
Sobek
ToastyWaffel
Sobek
Level 148
God Stats
1W - 2L
1,651 SR
Queue Stats
129W - 96L
1,563 Elo+
Party 1
Team Averages
Level 114
1,585 SR
1,539 Elo+

VS

Team Averages
Level 111
1,478 SR
1,582 Elo+
Anubis
Anubis
DracoDak
Anubis
Level 105
God Stats
3W - 3L
1,588 SR
Queue Stats
53W - 37L
1,565 Elo+
Party 3
Heimdallr
Heimdallr
DracoDyII
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 34L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OgBoogeymann
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,591 Elo+
Solo
Terra
Terra
Voxine00
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 125L
1,554 Elo+
Solo
Da Ji
Da Ji
phorkz
Da Ji
Level 84
God Stats
0W - 2L
1,302 SR
Queue Stats
41W - 28L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 0 / 4
9,907
619
17,514
9,242
3,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
NotSkum
Serqet
16
9 / 5 / 8
10,446
653
11,389
15,558
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Novaッ
Jing Wei
14
4 / 1 / 2
8,952
560
13,745
12,208
4,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 11
9,287
580
12,617
8,177
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 1 / 6
9,140
571
7,652
17,768
20,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DracoDak
Anubis
13
2 / 6 / 1
8,033
502
9,982
12,857
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
DracoDyII
Heimdallr
12
0 / 5 / 3
7,391
462
7,861
15,993
7,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
OgBoogeymann
Ah Muzen Cab
14
0 / 6 / 2
8,333
521
7,630
17,018
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Voxine00
Terra
12
1 / 1 / 4
7,942
496
9,305
17,474
17,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
phorkz
Da Ji
13
5 / 8 / 1
8,612
538
6,916
16,367
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
25
Kills
8
8
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
4
7
L
Anubis
DracoDak
Anubis
2
6
1
0.42
L
Heimdallr
DracoDyII
Heimdallr
0
5
3
0.3
W
Serqet
NotSkum
Serqet
9
5
8
2.6
W
Jing Wei
Novaッ
Jing Wei
4
1
2
5
L
Ah Muzen Cab
OgBoogeymann
Ah Muzen Cab
0
6
2
0.17
W
3
1
11
8.5
W
4
1
6
7
L
Terra
Voxine00
Terra
1
1
4
3
L
Da Ji
phorkz
Da Ji
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,917
Damage
41,694
62,953
Taken
79,709
37,186
Mitigated
43,946
17,814
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,514
2,505
185
3,376
9,242
3,544
0
0
9,242
87,248
0
L
Anubis
DracoDak
Anubis
9,982
306
0
3,426
12,857
6,338
0
6,792
5,860
66,182
0
L
Heimdallr
DracoDyII
Heimdallr
7,861
4,271
0
3,744
15,993
7,114
0
5,924
9,589
0
53,848
W
Serqet
NotSkum
Serqet
11,389
3,252
0
4,452
15,558
6,190
0
6,696
8,862
0
72,898
W
Jing Wei
Novaッ
Jing Wei
13,745
10,735
0
5,675
12,208
4,509
1,146
2,805
9,403
0
72,999
L
Ah Muzen Cab
OgBoogeymann
Ah Muzen Cab
7,630
2,650
0
1,276
17,018
6,138
0
11,822
4,920
0
91,056
W
12,617
492
0
750
8,177
2,479
612
4,967
3,210
72,500
0
W
7,652
771
0
3,376
17,768
20,464
31
4,819
12,949
21,136
0
L
Terra
Voxine00
Terra
9,305
887
1,917
4,820
17,474
17,154
0
6,876
10,443
28,648
0
L
Da Ji
phorkz
Da Ji
6,916
1,747
0
547
16,367
7,202
0
6,369
9,964
0
46,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
40,311
520
Minions Killed
449
0
Camps Cleared
0
1,702,301
Distance Traveled
1,543,093
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,907
619
132
8
0
290,295
2
L
Anubis
8,033
502
117
7
0
297,562
1
L
Heimdallr
7,391
462
90
6
0
313,906
0
W
Serqet
10,446
653
98
6
0
352,075
0
W
Jing Wei
8,952
560
130
8
0
313,534
4
L
Ah Muzen Cab
8,333
521
129
8
0
277,841
0
W
Janus
9,287
580
119
7
0
362,843
0
W
Sobek
9,140
571
41
3
0
383,554
0
L
Terra
7,942
496
37
2
0
344,180
5
L
Da Ji
8,612
538
76
5
0
309,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role