Player Matchup

Ao Kuang
Ao Kuang
Chafechambrz
Ao Kuang
Level 139
God Stats
1W - 0L
1,810 SR
Queue Stats
75W - 86L
1,395 Elo+
Party 1
Nemesis
Nemesis
Davidc5
Nemesis
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
46W - 43L
1,541 Elo+
Solo
Nox
Nox
SavageX1
Nox
Level 153
God Stats
3W - 0L
1,788 SR
Queue Stats
51W - 73L
1,479 Elo+
Solo
Mercury
Mercury
TrulyAkumaUchiha
Mercury
Level 23
God Stats
18W - 29L
1,332 SR
Queue Stats
29W - 43L
1,358 Elo+
Party 1
Vamana
Vamana
Walrissimo
Vamana
Level 45
God Stats
2W - 2L
1,480 SR
Queue Stats
11W - 8L
1,589 Elo+
Solo
Team Averages
Level 86
1,582 SR
1,472 Elo+

VS

Team Averages
Level 92
1,459 SR
1,499 Elo+
Tyr
Tyr
ChromieHomie
Tyr
Level 107
God Stats
2W - 4L
1,437 SR
Queue Stats
49W - 43L
1,460 Elo+
Solo
Odin
Odin
IamC44
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
Lirgaf
Janus
Level 82
God Stats
27W - 52L
1,350 SR
Queue Stats
1,254W - 1,363L
1,477 Elo+
Solo
Jing Wei
Jing Wei
colegotti
Jing Wei
Level 67
God Stats
15W - 18L
1,474 SR
Queue Stats
302W - 304L
1,514 Elo+
Solo
Serqet
Serqet
scrilexx
Serqet
Level 149
God Stats
41W - 50L
1,534 SR
Queue Stats
189W - 212L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chafechambrz
Ao Kuang
13
6 / 1 / 2
9,192
1,313
7,207
7,611
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Davidc5
Nemesis
13
1 / 2 / 10
7,596
1,085
8,826
9,898
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 1 / 8
8,823
1,260
6,655
3,685
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 5
7,951
1,136
4,381
7,594
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Walrissimo
Vamana
13
1 / 0 / 10
7,823
1,118
6,056
4,603
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

369

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,201
1,172
8,759
8,421
2,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
IamC44
Odin
11
0 / 1 / 0
6,466
924
0
1,200
749
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Lirgaf
Janus
12
0 / 1 / 4
7,321
1,046
8,607
3,857
1,570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
colegotti
Jing Wei
11
3 / 5 / 0
7,559
1,080
7,900
12,769
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
scrilexx
Serqet
13
2 / 3 / 4
8,263
1,180
4,280
9,541
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
14
Kills
8
8
Deaths
14
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Chafechambrz
Ao Kuang
6
1
2
7
L
3
4
3
1.13
W
Nemesis
Davidc5
Nemesis
1
2
10
3
L
Odin
IamC44
Odin
0
1
0
0
L
Janus
Lirgaf
Janus
0
1
4
2
W
3
1
8
7
W
3
4
5
1.38
W
Vamana
Walrissimo
Vamana
1
0
10
6
L
Jing Wei
colegotti
Jing Wei
3
5
0
0.6
L
Serqet
scrilexx
Serqet
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
29,546
33,391
Taken
35,788
17,812
Mitigated
13,485
4,034
Healing
959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Chafechambrz
Ao Kuang
7,207
2,233
0
1,620
7,611
3,984
0
2,743
4,616
18,349
1,367
L
8,759
775
0
507
8,421
2,577
0
2,474
5,512
0
17,062
W
Nemesis
Davidc5
Nemesis
8,826
2,789
0
984
9,898
4,409
0
1,384
8,208
0
16,812
L
Odin
IamC44
Odin
0
0
0
0
1,200
749
0
782
335
0
0
L
Janus
Lirgaf
Janus
8,607
482
81
87
3,857
1,570
0
1,446
2,294
26,708
0
W
6,655
470
0
383
3,685
1,700
0
540
3,145
22,565
0
W
4,381
2,377
0
295
7,594
3,807
0
1,875
5,719
0
8,467
W
Vamana
Walrissimo
Vamana
6,056
1,765
0
752
4,603
3,912
0
2,065
2,538
0
13,152
L
Jing Wei
colegotti
Jing Wei
7,900
7,199
0
284
12,769
3,817
0
4,111
8,157
0
11,325
L
Serqet
scrilexx
Serqet
4,280
1,817
0
0
9,541
4,772
0
4,289
4,814
0
9,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
37,810
122
Minions Killed
80
9
Camps Cleared
3
723,340
Distance Traveled
609,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,192
1,313
28
4
1
139,727
0
L
Tyr
8,201
1,172
26
4
0
149,134
0
W
Nemesis
7,596
1,085
22
3
2
161,339
0
L
Odin
6,466
924
0
0
0
14,520
0
L
Janus
7,321
1,046
33
5
1
151,322
0
W
Nox
8,823
1,260
44
6
4
142,311
0
W
Mercury
7,951
1,136
8
1
2
115,717
0
W
Vamana
7,823
1,118
20
3
0
164,246
0
L
Jing Wei
7,559
1,080
4
1
1
156,703
0
L
Serqet
8,263
1,180
17
2
1
137,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role