Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Corny4King
Serqet
Level 148
God Stats
7W - 1L
1,705 SR
Queue Stats
14W - 4L
1,807 Elo+
Solo
Baron Samedi
Baron Samedi
FireLordFrans
Baron Samedi
Level 175
God Stats
4W - 5L
1,729 SR
Queue Stats
60W - 79L
1,514 Elo+
Solo
Horus
Horus
StepBrother5617
Horus
Level 124
God Stats
84W - 57L
1,581 SR
Queue Stats
330W - 330L
1,489 Elo+
Solo
Team Averages
Level 129
1,603 SR
1,562 Elo+

VS

Team Averages
Level 105
1,453 SR
1,532 Elo+
Ix Chel
Ix Chel
Krexic
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
S3TH9078
Thanatos
Level 105
God Stats
0W - 1L
1,264 SR
Queue Stats
25W - 13L
1,652 Elo+
Solo
Nemesis
Nemesis
StrengthOfADragn
Nemesis
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 48L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
TRAVIE KLAUSE
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
xxMERCENARIE 2
Artemis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
8 / 0 / 7
7,985
998
12,486
7,470
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
13
4 / 3 / 9
7,039
880
7,056
7,053
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Corny4King
Serqet
12
6 / 3 / 9
7,071
884
7,850
6,750
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
FireLordFrans
Baron Samedi
12
1 / 1 / 12
6,413
802
7,616
6,622
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 5
6,173
772
1,305
4,208
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Krexic
Ix Chel
11
1 / 5 / 2
5,813
727
8,057
7,131
2,751
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
S3TH9078
Thanatos
10
1 / 5 / 3
5,679
710
1,994
5,567
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 3
5,991
749
2,901
11,074
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
12
2 / 4 / 5
6,249
781
8,185
10,061
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 4
6,189
774
3,608
7,865
3,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
20
Kills
7
7
Deaths
20
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
7
11.5
W
Skadi
 
Skadi
4
3
9
2.83
W
Serqet
Corny4King
Serqet
6
3
9
3.5
W
Baron Samedi
FireLordFrans
Baron Samedi
1
1
12
7
L
Ix Chel
Krexic
Ix Chel
1
5
2
0.4
L
Thanatos
S3TH9078
Thanatos
1
5
3
0.5
W
1
0
5
3.5
L
1
3
3
0.83
L
Kuzenbo
2
4
5
1.13
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
24,745
32,103
Taken
41,698
16,537
Mitigated
25,525
9,209
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,486
1,041
0
1,487
7,470
3,359
396
4,288
3,046
34,730
0
W
Skadi
 
Skadi
7,056
2,897
0
314
7,053
2,487
2,627
3,048
3,886
0
28,129
W
Serqet
Corny4King
Serqet
7,850
889
0
200
6,750
4,985
126
2,841
3,770
0
10,630
W
Baron Samedi
FireLordFrans
Baron Samedi
7,616
458
977
2,349
6,622
3,194
558
3,920
2,554
16,946
0
L
Ix Chel
Krexic
Ix Chel
8,057
957
387
164
7,131
2,751
0
3,339
3,792
16,832
0
L
Thanatos
S3TH9078
Thanatos
1,994
357
0
1,265
5,567
2,062
0
2,403
2,784
0
6,285
W
1,305
562
2,303
1,579
4,208
2,512
24
1,498
2,605
0
2,750
L
2,901
619
0
1,678
11,074
8,221
0
6,667
4,407
0
14,289
L
Kuzenbo
8,185
2,343
0
599
10,061
9,351
0
5,228
4,695
16,813
0
L
3,608
945
0
817
7,865
3,140
634
2,465
5,109
0
12,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
29,921
143
Minions Killed
118
0
Camps Cleared
0
747,271
Distance Traveled
771,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,985
998
61
8
0
164,571
0
W
Skadi
7,039
880
41
5
0
150,792
0
W
Serqet
7,071
884
8
1
0
186,094
0
W
Baron Samedi
6,413
802
28
4
0
165,754
0
L
Ix Chel
5,813
727
24
3
0
144,783
0
L
Thanatos
5,679
710
14
2
0
124,657
0
W
Horus
6,173
772
5
1
0
80,060
0
L
Nemesis
5,991
749
32
4
0
184,030
0
L
Kuzenbo
6,249
781
20
3
0
178,464
0
L
Artemis
6,189
774
28
4
0
139,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role