Player Matchup

Ratatoskr
Ratatoskr
CarazoLosLlanos
Ratatoskr
Level 68
God Stats
16W - 15L
1,556 SR
Queue Stats
291W - 299L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Cueesee
Cthulhu
Level 2
God Stats
1W - 17L
1,500 SR
Queue Stats
1W - 19L
1,500 Elo+
Party 1
Bellona
Bellona
TJDetweiler420
Bellona
Level 16
God Stats
2W - 3L
1,496 SR
Queue Stats
28W - 65L
1,360 Elo+
Party 1
Hera
Hera
Tumbell
Hera
Level 119
God Stats
6W - 5L
1,685 SR
Queue Stats
245W - 232L
1,465 Elo+
Solo
Apollo
Apollo
martintc
Apollo
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 20L
1,500 Elo+
Party 1
Team Averages
Level 41
1,547 SR
1,448 Elo+

VS

Team Averages
Level 105
1,478 SR
1,438 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lesovick
Nu Wa
Level 90
God Stats
13W - 9L
1,590 SR
Queue Stats
25W - 21L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
Shmel1
Aphrodite
Level 107
God Stats
5W - 7L
1,419 SR
Queue Stats
24W - 19L
1,380 Elo+
Party 2
Surtr
Surtr
chriskats123
Surtr
Level 106
God Stats
2W - 2L
1,382 SR
Queue Stats
18W - 23L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CarazoLosLlanos
Ratatoskr
9
1 / 2 / 4
5,779
578
2,621
6,586
2,139
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Cueesee
Cthulhu
6
0 / 3 / 1
4,214
421
1,677
6,856
4,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 0
5,418
542
3,986
7,879
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hera
Tumbell
Hera
10
2 / 2 / 0
5,822
582
5,039
4,790
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
martintc
Apollo
7
0 / 5 / 0
4,039
404
1,863
6,258
1,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
8 / 1 / 1
6,829
683
10,163
6,135
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
 
Loki
10
2 / 0 / 2
6,021
602
3,387
6,145
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Lesovick
Nu Wa
10
1 / 2 / 2
5,793
579
3,594
5,418
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Shmel1
Aphrodite
10
2 / 0 / 8
6,673
667
3,075
5,259
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
1 / 3 / 1
6,066
607
4,202
7,104
5,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
1
8.5
W
Loki
 
Loki
2
0
2
3
L
Ratatoskr
CarazoLosLlanos
Ratatoskr
1
2
4
1.5
L
Cthulhu
Cueesee
Cthulhu
0
3
1
0.17
W
Nu Wa
Lesovick
Nu Wa
1
2
2
1
W
Aphrodite
Shmel1
Aphrodite
2
0
8
6
L
3
2
0
1.5
L
Hera
Tumbell
Hera
2
2
0
1
W
1
3
1
0.5
L
Apollo
martintc
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,186
Damage
24,421
32,369
Taken
30,061
16,219
Mitigated
13,922
3,238
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,163
6,340
0
2,265
6,135
2,763
99
1,282
4,853
0
44,211
W
Loki
 
Loki
3,387
1,643
0
1,113
6,145
1,947
0
1,110
5,035
0
43,058
L
Ratatoskr
CarazoLosLlanos
Ratatoskr
2,621
1,238
0
0
6,586
2,139
0
1,278
5,198
0
30,195
L
Cthulhu
Cueesee
Cthulhu
1,677
206
518
564
6,856
4,105
0
1,139
5,657
5,809
0
W
Nu Wa
Lesovick
Nu Wa
3,594
805
0
1,558
5,418
1,749
612
3,018
2,400
33,286
0
W
Aphrodite
Shmel1
Aphrodite
3,075
250
1,972
3,567
5,259
2,364
51
1,306
3,953
17,664
0
L
3,986
747
0
1,508
7,879
6,825
0
917
6,920
0
29,655
L
Hera
Tumbell
Hera
5,039
852
0
386
4,790
1,429
0
1,439
3,177
42,019
0
W
4,202
1,699
0
1,365
7,104
5,099
511
0
7,104
559
35,869
L
Apollo
martintc
Apollo
1,863
1,306
0
262
6,258
1,721
0
1,707
4,531
0
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
31,382
208
Minions Killed
298
0
Camps Cleared
0
943,182
Distance Traveled
925,046
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,829
683
69
7
0
184,330
0
W
Loki
6,021
602
77
8
0
184,701
2
L
Ratatoskr
5,779
578
44
4
0
194,874
0
L
Cthulhu
4,214
421
11
1
0
153,606
0
W
Nu Wa
5,793
579
60
6
0
182,772
0
W
Aphrodite
6,673
667
23
2
0
199,449
1
L
Bellona
5,418
542
48
5
0
205,439
0
L
Hera
5,822
582
83
8
0
203,338
0
W
Surtr
6,066
607
69
7
0
173,794
0
L
Apollo
4,039
404
22
2
0
185,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role