Player Matchup

Ymir
Ymir
ConsoleDivinity
Ymir
Level 52
God Stats
18W - 9L
1,631 SR
Queue Stats
116W - 114L
1,472 Elo+
Party 1
Neith
Neith
Freshtactics812
Neith
Level 64
God Stats
41W - 99L
1,466 SR
Queue Stats
41W - 99L
1,206 Elo+
Solo
Ah Puch
Ah Puch
IWavyChicken
Ah Puch
Level 117
God Stats
2W - 0L
1,330 SR
Queue Stats
116W - 120L
1,481 Elo+
Party 1
Team Averages
Level 78
1,476 SR
1,386 Elo+

VS

Team Averages
Level 97
1,649 SR
1,470 Elo+
Danzaburou
Danzaburou
Daft Micro Wolf
Danzaburou
Level 83
God Stats
10W - 11L
1,540 SR
Queue Stats
41W - 40L
1,488 Elo+
Party 2
Anubis
Anubis
HeavyDELTA 38
Anubis
Level 93
God Stats
1W - 3L
1,782 SR
Queue Stats
48W - 45L
1,470 Elo+
Party 2
Surtr
Surtr
elite741
Surtr
Level 116
God Stats
19W - 12L
1,625 SR
Queue Stats
48W - 53L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
9,038
695
3,088
11,466
14,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 3
9,488
730
9,958
10,588
3,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
IWavyChicken
Ah Puch
13
2 / 0 / 3
9,751
750
15,680
5,476
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daft Micro Wolf
Danzaburou
13
0 / 0 / 2
9,087
699
7,318
8,033
3,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 2 / 0
9,111
701
8,783
10,239
5,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
elite741
Surtr
11
0 / 3 / 2
8,587
661
4,462
15,238
16,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Danzaburou
Daft Micro Wolf
Danzaburou
0
0
2
1
W
2
2
3
1.75
L
2
2
0
1
W
Ah Puch
IWavyChicken
Ah Puch
2
0
3
3.5
L
Surtr
elite741
Surtr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,726
Damage
20,563
27,530
Taken
33,510
21,277
Mitigated
26,360
4,873
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,088
269
0
1,360
11,466
14,897
269
3,420
8,046
20,556
0
L
Danzaburou
Daft Micro Wolf
Danzaburou
7,318
3,062
0
3,738
8,033
3,722
0
4,183
3,850
0
36,701
W
9,958
5,228
0
2,379
10,588
3,898
0
3,690
6,898
0
45,043
L
8,783
262
0
2,474
10,239
5,780
0
6,356
3,883
41,974
0
W
Ah Puch
IWavyChicken
Ah Puch
15,680
750
0
1,134
5,476
2,482
345
2,080
3,396
49,425
0
L
Surtr
elite741
Surtr
4,462
952
0
3,908
15,238
16,858
0
8,582
6,656
654
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
26,785
165
Minions Killed
158
0
Camps Cleared
0
695,990
Distance Traveled
718,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,038
695
27
2
0
254,022
0
L
Danzaburou
9,087
699
71
5
0
249,612
0
W
Neith
9,488
730
68
5
0
206,508
0
L
Anubis
9,111
701
57
4
0
230,859
0
W
Ah Puch
9,751
750
70
5
0
235,460
0
L
Surtr
8,587
661
30
2
0
237,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role