Player Matchup

He Bo
He Bo
C0RE Soldier
He Bo
Level 84
God Stats
3W - 1L
1,501 SR
Queue Stats
84W - 76L
1,491 Elo+
Solo
Izanami
Izanami
Drag8n slayer69
Izanami
Level 129
God Stats
4W - 4L
1,687 SR
Queue Stats
112W - 100L
1,634 Elo+
Party 2
Awilix
Awilix
Giggsymodo69
Awilix
Level 82
God Stats
9W - 10L
1,432 SR
Queue Stats
176W - 175L
1,438 Elo+
Solo
Persephone
Persephone
OldCodgerAhead
Persephone
Level 107
God Stats
3W - 2L
1,300 SR
Queue Stats
103W - 96L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
Tay Behhhh
Sylvanus
Level 151
God Stats
4W - 2L
1,556 SR
Queue Stats
87W - 87L
1,488 Elo+
Solo
Team Averages
Level 111
1,495 SR
1,527 Elo+

VS

Team Averages
Level 114
1,600 SR
1,491 Elo+
Anhur
Anhur
Krudust
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
MinezKraken
Nu Wa
Level 114
God Stats
1W - 1L
1,771 SR
Queue Stats
22W - 16L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
TTV pr1sm
Cthulhu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 118L
1,555 Elo+
Solo
Fenrir
Fenrir
dewiafk
Fenrir
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,360 Elo+
Party 1
Hercules
Hercules
ixFinnel
Hercules
Level 127
God Stats
0W - 1L
1,730 SR
Queue Stats
66W - 51L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
9,873
470
12,892
16,714
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
6 / 3 / 2
12,783
609
15,413
13,927
8,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
18
2 / 2 / 7
11,083
528
8,993
16,330
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
OldCodgerAhead
Persephone
18
5 / 3 / 5
12,485
595
18,005
13,323
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Tay Behhhh
Sylvanus
15
2 / 1 / 10
10,802
514
8,158
21,659
21,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Krudust
Anhur
15
0 / 4 / 4
9,032
430
5,202
13,818
4,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 2
8,999
429
8,671
7,229
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
TTV pr1sm
Cthulhu
16
4 / 3 / 4
10,391
495
13,947
23,509
26,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
dewiafk
Fenrir
18
11 / 3 / 3
11,858
565
15,854
18,601
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ixFinnel
Hercules
13
1 / 3 / 10
9,562
455
11,777
21,310
26,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
17
Kills
18
18
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
9
6
0.56
W
6
3
2
2.33
W
Awilix
2
2
7
2.75
L
Anhur
Krudust
Anhur
0
4
4
0.5
L
2
4
2
0.75
W
Persephone
OldCodgerAhead
Persephone
5
3
5
2.5
L
Cthulhu
TTV pr1sm
Cthulhu
4
3
4
2
W
Sylvanus
Tay Behhhh
Sylvanus
2
1
10
7
L
Fenrir
dewiafk
Fenrir
11
3
3
4.17
L
Hercules
ixFinnel
Hercules
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,461
Damage
55,451
81,953
Taken
84,467
52,594
Mitigated
69,912
32,408
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,892
1,086
0
1,884
16,714
7,911
79
5,335
11,238
76,184
0
W
15,413
10,263
0
2,203
13,927
8,684
7,449
918
13,009
0
130,918
W
Awilix
8,993
3,410
0
7,394
16,330
8,296
734
3,303
12,876
0
101,614
L
Anhur
Krudust
Anhur
5,202
2,691
0
3,069
13,818
4,481
852
6,260
7,558
0
57,372
L
8,671
1,280
0
420
7,229
2,705
89
4,950
2,279
57,377
0
W
Persephone
OldCodgerAhead
Persephone
18,005
764
0
4,559
13,323
5,736
370
5,396
7,174
99,081
0
L
Cthulhu
TTV pr1sm
Cthulhu
13,947
595
356
7,443
23,509
26,476
62
12,980
10,529
61,065
0
W
Sylvanus
Tay Behhhh
Sylvanus
8,158
1,149
6,700
9,668
21,659
21,967
203
6,584
14,584
20,100
0
L
Fenrir
dewiafk
Fenrir
15,854
4,986
0
5,104
18,601
9,330
580
7,354
11,247
0
100,589
L
Hercules
ixFinnel
Hercules
11,777
2,713
0
7,652
21,310
26,920
99
7,511
13,799
413
28,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
49,842
607
Minions Killed
459
0
Camps Cleared
0
2,118,885
Distance Traveled
2,148,104
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,873
470
100
5
0
350,020
0
W
Izanami
12,783
609
219
10
0
417,070
2
W
Awilix
11,083
528
131
6
0
496,147
0
L
Anhur
9,032
430
122
6
0
424,284
0
L
Nu Wa
8,999
429
90
4
0
431,301
2
W
Persephone
12,485
595
131
6
0
422,852
5
L
Cthulhu
10,391
495
105
5
0
381,313
0
W
Sylvanus
10,802
514
26
1
0
432,796
8
L
Fenrir
11,858
565
122
6
0
494,459
6
L
Hercules
9,562
455
20
1
0
416,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role