Player Matchup

Thanatos
Thanatos
IronOrry
Thanatos
Level 128
God Stats
2W - 0L
1,696 SR
Queue Stats
162W - 149L
1,504 Elo+
Party 3
Merlin
Merlin
Rekena99
Merlin
Level 109
God Stats
8W - 7L
1,756 SR
Queue Stats
222W - 210L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Theosnubben
Heimdallr
Level 141
God Stats
20W - 19L
1,633 SR
Queue Stats
648W - 579L
1,589 Elo+
Solo
Fafnir
Fafnir
Veliciraptor
Fafnir
Level 86
God Stats
3W - 1L
1,725 SR
Queue Stats
74W - 66L
1,541 Elo+
Party 3
Osiris
Osiris
vSickWeri07
Osiris
Level 128
God Stats
6W - 2L
1,480 SR
Queue Stats
382W - 360L
1,555 Elo+
Solo
Team Averages
Level 118
1,658 SR
1,544 Elo+

VS

Team Averages
Level 109
1,573 SR
1,599 Elo+
Vulcan
Vulcan
BeIIowback
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,731 Elo+
Solo
Thanatos
Thanatos
Dusey
Thanatos
Level 69
God Stats
10W - 4L
1,866 SR
Queue Stats
70W - 53L
1,628 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KingPercaval
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,511 Elo+
Party 1
Chernobog
Chernobog
Staykon
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,509 Elo+
Party 1
Set
Set
Zwembadje
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 48L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IronOrry
Thanatos
18
9 / 2 / 4
11,236
624
10,974
18,383
8,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Rekena99
Merlin
17
5 / 4 / 2
10,510
584
13,702
9,876
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Theosnubben
Heimdallr
18
3 / 0 / 1
10,734
596
11,556
8,811
4,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
2 / 0 / 6
9,687
538
6,267
11,891
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
18
2 / 2 / 3
10,898
605
12,539
18,483
22,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BeIIowback
Vulcan
15
2 / 6 / 4
9,402
522
11,056
11,922
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Dusey
Thanatos
17
4 / 4 / 2
10,452
581
9,208
16,457
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
KingPercaval
Kumbhakarna
12
1 / 3 / 3
8,117
451
3,348
17,490
12,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Staykon
Chernobog
15
0 / 3 / 1
9,100
506
6,900
15,052
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 2
9,502
528
10,700
15,235
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
8
8
Deaths
21
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BeIIowback
Vulcan
2
6
4
0.67
L
Thanatos
Dusey
Thanatos
4
4
2
1.25
W
Thanatos
IronOrry
Thanatos
9
2
4
5.5
L
Kumbhakarna
KingPercaval
Kumbhakarna
1
3
3
0.83
W
Merlin
Rekena99
Merlin
5
4
2
1.5
L
Chernobog
Staykon
Chernobog
0
3
1
0.17
W
Heimdallr
Theosnubben
Heimdallr
3
0
1
3.5
W
Fafnir
2
0
6
5
L
1
5
2
0.4
W
Osiris
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,038
Damage
41,212
67,444
Taken
76,156
54,557
Mitigated
37,608
30,121
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BeIIowback
Vulcan
11,056
2,720
0
750
11,922
4,992
529
7,368
4,554
66,377
0
L
Thanatos
Dusey
Thanatos
9,208
4,097
0
8,608
16,457
7,069
0
2,792
13,665
0
81,150
W
Thanatos
IronOrry
Thanatos
10,974
4,200
0
14,463
18,383
8,679
0
2,827
15,556
0
102,128
L
Kumbhakarna
KingPercaval
Kumbhakarna
3,348
166
1,792
2,859
17,490
12,062
14
6,402
11,088
15,636
0
W
Merlin
Rekena99
Merlin
13,702
353
0
866
9,876
4,007
332
5,506
4,370
82,531
0
L
Chernobog
Staykon
Chernobog
6,900
3,803
0
4,753
15,052
5,666
0
1,727
13,325
0
85,834
W
Heimdallr
Theosnubben
Heimdallr
11,556
7,413
0
6,129
8,811
4,502
3,069
947
7,864
0
119,062
W
Fafnir
6,267
737
0
3,912
11,891
14,806
0
4,298
7,593
18,863
0
L
10,700
5,627
0
2,169
15,235
7,819
822
1,680
13,555
0
76,798
W
Osiris
12,539
5,095
0
4,751
18,483
22,563
539
826
17,657
0
99,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
46,573
652
Minions Killed
550
0
Camps Cleared
0
1,801,908
Distance Traveled
1,861,626
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,402
522
115
6
0
362,860
6
L
Thanatos
10,452
581
113
6
0
411,040
0
W
Thanatos
11,236
624
131
7
0
403,259
1
L
Kumbhakarna
8,117
451
16
1
0
362,697
2
W
Merlin
10,510
584
150
8
0
368,508
4
L
Chernobog
9,100
506
171
10
0
399,943
1
W
Heimdallr
10,734
596
197
11
0
353,310
4
W
Fafnir
9,687
538
16
1
0
318,915
4
L
Set
9,502
528
135
8
0
325,086
0
W
Osiris
10,898
605
158
9
0
357,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role