Player Matchup

Bastet
Bastet
 
Bastet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RangerT
Artemis
Level 142
God Stats
1W - 1L
2,000 SR
Queue Stats
13W - 12L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gavvvy007
Morgan Le Fay
Level 41
God Stats
2W - 5L
1,101 SR
Queue Stats
73W - 82L
1,386 Elo+
Solo
Nemesis
Nemesis
tjax199
Nemesis
Level 87
God Stats
16W - 11L
1,493 SR
Queue Stats
177W - 151L
1,481 Elo+
Solo
Maui
Maui
tunafaced
Maui
Level 57
God Stats
5W - 10L
1,544 SR
Queue Stats
171W - 174L
1,344 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,452 Elo+

VS

Team Averages
Level 116
1,476 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
KaekGaming
Ishtar
Level 118
God Stats
1W - 0L
1,370 SR
Queue Stats
10W - 11L
1,376 Elo+
Solo
Nemesis
Nemesis
Legitliquid
Nemesis
Level 137
God Stats
18W - 9L
1,516 SR
Queue Stats
101W - 99L
1,455 Elo+
Solo
Bacchus
Bacchus
SantaClausX
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,534 Elo+
Solo
Chaac
Chaac
chuckenz
Chaac
Level 128
God Stats
2W - 4L
1,492 SR
Queue Stats
256W - 226L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 4 / 1
8,269
551
9,435
16,209
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
RangerT
Artemis
14
4 / 2 / 0
8,405
560
8,123
8,828
3,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
gavvvy007
Morgan Le Fay
10
0 / 2 / 3
6,595
440
5,950
7,589
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
tjax199
Nemesis
15
1 / 1 / 1
7,779
519
6,994
12,471
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Maui
11
1 / 0 / 3
7,171
478
3,966
8,753
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 4 / 2
8,461
564
8,502
13,123
6,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
KaekGaming
Ishtar
14
0 / 1 / 1
7,905
527
4,970
9,333
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Legitliquid
Nemesis
13
0 / 6 / 1
7,767
518
1,689
15,971
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Bacchus
SantaClausX
Bacchus
12
4 / 1 / 2
8,499
567
6,343
11,176
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Chaac
chuckenz
Chaac
15
3 / 1 / 0
9,329
622
8,680
11,427
12,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
8
9
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
1
1.38
W
Anubis
 
Anubis
1
4
2
0.5
W
Ishtar
KaekGaming
Ishtar
0
1
1
0.5
W
Nemesis
Legitliquid
Nemesis
0
6
1
0.08
L
Artemis
RangerT
Artemis
4
2
0
2
W
Bacchus
SantaClausX
Bacchus
4
1
2
5
W
Chaac
chuckenz
Chaac
3
1
0
3
L
Morgan Le Fay
gavvvy007
Morgan Le Fay
0
2
3
0.75
L
Nemesis
tjax199
Nemesis
1
1
1
1.5
L
Maui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
30,184
53,850
Taken
61,030
25,835
Mitigated
43,127
15,882
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,435
3,635
0
2,868
16,209
6,972
0
3,965
12,244
0
57,949
W
Anubis
 
Anubis
8,502
411
0
5,325
13,123
6,723
921
6,043
7,080
67,770
0
W
Ishtar
KaekGaming
Ishtar
4,970
2,514
0
4,186
9,333
3,783
528
517
8,816
0
64,208
W
Nemesis
Legitliquid
Nemesis
1,689
547
81
1,678
15,971
5,610
0
563
15,408
0
73,307
L
Artemis
RangerT
Artemis
8,123
4,059
0
3,942
8,828
3,477
957
2,208
6,620
0
68,407
W
Bacchus
SantaClausX
Bacchus
6,343
779
0
3,863
11,176
14,506
286
2,682
8,494
24,214
0
W
Chaac
chuckenz
Chaac
8,680
859
0
4,942
11,427
12,505
41
111
11,316
0
75,026
L
Morgan Le Fay
gavvvy007
Morgan Le Fay
5,950
516
0
1,954
7,589
2,352
0
4,826
2,763
37,992
0
L
Nemesis
tjax199
Nemesis
6,994
2,499
0
3,886
12,471
5,805
0
0
12,471
0
63,147
L
Maui
3,966
1,366
403
2,829
8,753
7,229
52
3,846
4,907
20,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,219
Gold Earned
41,961
367
Minions Killed
485
0
Camps Cleared
0
1,520,299
Distance Traveled
1,507,993
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,269
551
71
5
0
350,191
0
W
Anubis
8,461
564
117
8
0
284,633
0
W
Ishtar
7,905
527
103
7
0
298,596
0
W
Nemesis
7,767
518
108
7
0
332,707
2
L
Artemis
8,405
560
112
7
0
308,089
3
W
Bacchus
8,499
567
37
2
0
311,768
6
W
Chaac
9,329
622
120
8
0
280,289
0
L
Morgan Le Fay
6,595
440
55
4
0
206,543
0
L
Nemesis
7,779
519
106
7
0
333,768
0
L
Maui
7,171
478
23
2
0
321,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role