Player Matchup

Thanatos
Thanatos
AndyGodsSlayer
Thanatos
Level 125
God Stats
8W - 9L
1,500 SR
Queue Stats
180W - 176L
1,532 Elo+
Party 4
Vulcan
Vulcan
Daniha8
Vulcan
Level 157
God Stats
5W - 3L
1,877 SR
Queue Stats
86W - 76L
1,526 Elo+
Party 3
Nike
Nike
JuanPani
Nike
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,636 Elo+
Party 3
Neith
Neith
LuisRisu
Neith
Level 152
God Stats
5W - 1L
1,713 SR
Queue Stats
84W - 73L
1,568 Elo+
Party 3
He Bo
He Bo
MästerKiller
He Bo
Level 129
God Stats
2W - 2L
1,328 SR
Queue Stats
103W - 105L
1,504 Elo+
Party 4
Team Averages
Level 143
1,583 SR
1,553 Elo+

VS

Team Averages
Level 63
1,391 SR
1,556 Elo+
Janus
Janus
AllDayJim
Janus
Level 29
God Stats
0W - 3L
1,234 SR
Queue Stats
39W - 33L
1,574 Elo+
Party 2
Mercury
Mercury
FATSCHLOONG
Mercury
Level 46
God Stats
0W - 2L
1,302 SR
Queue Stats
43W - 43L
1,545 Elo+
Party 2
Anubis
Anubis
Ihavea98K
Anubis
Level 67
God Stats
0W - 4L
1,099 SR
Queue Stats
27W - 23L
1,537 Elo+
Party 1
King Arthur
King Arthur
MaccaPaccaT21
King Arthur
Level 25
God Stats
4W - 3L
1,605 SR
Queue Stats
41W - 43L
1,579 Elo+
Party 2
Martichoras
Martichoras
SHUCHIMAN
Martichoras
Level 147
God Stats
2W - 2L
1,715 SR
Queue Stats
175W - 155L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
7 / 4 / 7
10,295
643
11,567
12,629
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Daniha8
Vulcan
16
4 / 2 / 4
10,219
639
8,457
8,212
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
6 / 3 / 11
9,298
581
11,170
13,835
13,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
LuisRisu
Neith
17
7 / 1 / 10
11,412
713
10,941
9,875
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 1
9,823
614
12,233
13,782
5,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AllDayJim
Janus
14
3 / 7 / 4
8,671
542
5,406
13,147
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
FATSCHLOONG
Mercury
14
2 / 4 / 6
8,389
524
5,733
15,788
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Ihavea98K
Anubis
10
2 / 6 / 2
7,688
481
4,185
8,730
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MaccaPaccaT21
King Arthur
14
4 / 6 / 1
8,814
551
8,038
18,762
16,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Martichoras
SHUCHIMAN
Martichoras
14
3 / 4 / 3
8,841
553
6,684
12,663
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
27
Kills
14
15
Deaths
27
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
AllDayJim
Janus
3
7
4
0.71
W
Thanatos
7
4
7
2.63
W
Vulcan
Daniha8
Vulcan
4
2
4
3
L
Mercury
FATSCHLOONG
Mercury
2
4
6
1.25
L
Anubis
Ihavea98K
Anubis
2
6
2
0.5
W
Nike
6
3
11
3.83
W
Neith
LuisRisu
Neith
7
1
10
12
L
King Arthur
MaccaPaccaT21
King Arthur
4
6
1
0.75
W
3
5
1
0.7
L
Martichoras
SHUCHIMAN
Martichoras
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,368
Damage
30,046
58,333
Taken
69,090
32,907
Mitigated
35,197
21,760
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AllDayJim
Janus
5,406
335
0
1,498
13,147
4,772
0
4,245
8,655
61,432
0
W
Thanatos
11,567
3,795
0
10,022
12,629
6,030
269
2,574
10,055
0
69,800
W
Vulcan
Daniha8
Vulcan
8,457
2,513
0
1,023
8,212
4,001
312
2,823
5,389
82,391
0
L
Mercury
FATSCHLOONG
Mercury
5,733
1,372
0
738
15,788
5,295
0
3,486
11,935
0
55,370
L
Anubis
Ihavea98K
Anubis
4,185
80
0
1,960
8,730
3,355
0
614
7,928
40,814
0
W
Nike
11,170
968
186
2,166
13,835
13,449
102
3,378
10,457
805
30,957
W
Neith
LuisRisu
Neith
10,941
3,638
0
3,954
9,875
4,288
4,488
3,735
6,140
0
96,068
L
King Arthur
MaccaPaccaT21
King Arthur
8,038
708
0
3,320
18,762
16,805
21
9,801
8,744
1,263
55,362
W
12,233
672
0
4,409
13,782
5,139
1,060
548
13,234
76,606
0
L
Martichoras
SHUCHIMAN
Martichoras
6,684
1,971
0
1,899
12,663
4,970
399
3,156
9,235
0
60,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
42,403
510
Minions Killed
480
0
Camps Cleared
0
1,710,497
Distance Traveled
1,562,545
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,671
542
119
7
0
292,612
0
W
Thanatos
10,295
643
76
5
0
375,915
0
W
Vulcan
10,219
639
138
9
0
352,600
0
L
Mercury
8,389
524
90
6
0
375,969
0
L
Anubis
7,688
481
62
4
0
239,690
0
W
Nike
9,298
581
26
2
0
349,903
0
W
Neith
11,412
713
144
9
0
326,153
0
L
King Arthur
8,814
551
86
5
0
315,379
2
W
He Bo
9,823
614
126
8
0
305,926
0
L
Martichoras
8,841
553
123
8
0
338,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role