Player Matchup

Scylla
Scylla
ChupaGame
Scylla
Level 112
God Stats
1W - 1L
1,731 SR
Queue Stats
70W - 76L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
Echidnaa
Sylvanus
Level 45
God Stats
4W - 1L
1,783 SR
Queue Stats
11W - 8L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Vorobeykun
Danzaburou
Level 88
God Stats
6W - 3L
1,683 SR
Queue Stats
63W - 62L
1,335 Elo+
Party 1
Team Averages
Level 82
1,732 SR
1,417 Elo+

VS

Team Averages
Level 52
1,440 SR
1,156 Elo+
Atlas
Atlas
IRAT2008
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,120 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ilvir1709
Ah Muzen Cab
Level 30
God Stats
1W - 2L
1,319 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 2
Vamana
Vamana
nemangg
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChupaGame
Scylla
16
0 / 3 / 10
13,320
701
18,934
10,985
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Echidnaa
Sylvanus
17
3 / 2 / 7
13,695
721
7,077
17,931
24,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Danzaburou
Vorobeykun
Danzaburou
19
10 / 0 / 3
15,758
829
25,070
11,971
7,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IRAT2008
Atlas
14
0 / 6 / 3
11,598
610
12,708
24,151
23,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ilvir1709
Ah Muzen Cab
16
2 / 4 / 2
12,834
675
13,846
17,138
7,662
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
nemangg
Vamana
14
2 / 3 / 2
12,176
641
5,887
17,512
12,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChupaGame
Scylla
0
3
10
1.67
W
Sylvanus
Echidnaa
Sylvanus
3
2
7
3.25
L
Atlas
IRAT2008
Atlas
0
6
3
0.25
W
Danzaburou
Vorobeykun
Danzaburou
10
0
3
11.5
L
Ah Muzen Cab
ilvir1709
Ah Muzen Cab
2
4
2
0.75
L
Vamana
nemangg
Vamana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,081
Damage
32,441
40,887
Taken
58,801
38,026
Mitigated
44,076
13,455
Healing
241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChupaGame
Scylla
18,934
103
160
1,906
10,985
5,146
135
2,792
8,193
78,549
0
W
Sylvanus
Echidnaa
Sylvanus
7,077
2,241
2,709
3,354
17,931
24,952
289
5,862
12,069
21,921
0
L
Atlas
IRAT2008
Atlas
12,708
3,163
0
0
24,151
23,879
0
11,052
13,099
42,961
0
W
Danzaburou
Vorobeykun
Danzaburou
25,070
12,891
481
4,845
11,971
7,928
2,438
4,494
7,477
0
105,740
L
Ah Muzen Cab
ilvir1709
Ah Muzen Cab
13,846
6,930
0
0
17,138
7,662
0
7,179
9,959
0
65,234
L
Vamana
nemangg
Vamana
5,887
2,815
0
241
17,512
12,535
0
8,361
9,151
0
23,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,773
Gold Earned
36,608
266
Minions Killed
176
0
Camps Cleared
0
1,064,714
Distance Traveled
1,054,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,320
701
119
6
0
330,524
0
W
Sylvanus
13,695
721
21
1
0
337,384
0
L
Atlas
11,598
610
37
2
0
305,718
0
W
Danzaburou
15,758
829
126
7
0
396,806
0
L
Ah Muzen Cab
12,834
675
107
6
0
348,022
0
L
Vamana
12,176
641
32
2
0
400,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role