Player Matchup

Artemis
Artemis
DCoco
Artemis
Level 146
God Stats
6W - 6L
1,162 SR
Queue Stats
703W - 626L
1,534 Elo+
Solo
Freya
Freya
Kalaahh
Freya
Level 101
God Stats
26W - 18L
1,686 SR
Queue Stats
174W - 137L
1,572 Elo+
Solo
Scylla
Scylla
KrogerBrand
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,678 Elo+
Solo
Bacchus
Bacchus
QueenxxUndead
Bacchus
Level 103
God Stats
1W - 3L
1,457 SR
Queue Stats
5W - 6L
1,330 Elo+
Party 2
King Arthur
King Arthur
xXgiraffeXx0
King Arthur
Level 61
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 2
Team Averages
Level 108
1,413 SR
1,557 Elo+

VS

Team Averages
Level 99
1,508 SR
1,431 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
TeddyBabe
Artemis
Level 118
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 3L
1,168 Elo+
Solo
Persephone
Persephone
twerpboi
Persephone
Level 82
God Stats
3W - 1L
1,719 SR
Queue Stats
15W - 12L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DCoco
Artemis
14
1 / 1 / 5
7,474
679
7,591
10,835
3,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Kalaahh
Freya
14
3 / 2 / 1
7,954
723
6,522
10,370
3,203
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
2 / 0 / 3
8,213
747
9,638
5,349
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
12
0 / 4 / 3
6,714
610
4,222
15,832
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
xXgiraffeXx0
King Arthur
12
0 / 6 / 0
6,476
589
3,775
13,630
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 2 / 8
8,100
736
9,809
14,318
17,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
 
Janus
15
2 / 0 / 5
8,084
735
10,890
2,616
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
 
Khepri
13
0 / 2 / 12
7,849
714
4,900
10,202
8,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
TeddyBabe
Artemis
14
4 / 1 / 9
8,345
759
16,282
9,658
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
twerpboi
Persephone
16
2 / 0 / 7
8,774
798
6,775
4,290
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
6
Kills
13
13
Deaths
5
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
8
4.5
W
Janus
 
Janus
2
0
5
4.5
W
Khepri
 
Khepri
0
2
12
3
L
Artemis
DCoco
Artemis
1
1
5
3.5
L
Freya
Kalaahh
Freya
3
2
1
1.75
L
Scylla
2
0
3
3.5
L
Bacchus
0
4
3
0.38
W
Artemis
TeddyBabe
Artemis
4
1
9
8.5
W
Persephone
twerpboi
Persephone
2
0
7
5.5
L
King Arthur
xXgiraffeXx0
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
48,656
56,016
Taken
41,084
31,344
Mitigated
33,311
7,150
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,809
1,161
608
3,980
14,318
17,132
0
5,968
8,129
0
23,069
W
Janus
 
Janus
10,890
770
0
0
2,616
1,186
517
1,404
1,168
36,864
0
W
Khepri
 
Khepri
4,900
983
1,239
1,578
10,202
8,744
41
4,711
5,161
11,147
0
L
Artemis
DCoco
Artemis
7,591
3,247
0
2,813
10,835
3,856
0
3,782
7,053
0
22,641
L
Freya
Kalaahh
Freya
6,522
2,278
0
1,686
10,370
3,203
0
2,817
7,553
19,395
0
L
Scylla
9,638
156
0
500
5,349
2,219
0
2,258
3,091
40,092
0
L
Bacchus
4,222
541
44
1,759
15,832
13,264
0
7,004
8,828
6,568
0
W
Artemis
TeddyBabe
Artemis
16,282
9,065
0
1,784
9,658
4,444
704
5,796
3,817
0
29,665
W
Persephone
twerpboi
Persephone
6,775
238
0
1,213
4,290
1,805
1,033
1,780
2,427
38,319
0
L
King Arthur
xXgiraffeXx0
King Arthur
3,775
620
0
348
13,630
8,802
0
6,704
6,926
0
6,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
41,152
160
Minions Killed
228
0
Camps Cleared
0
1,030,808
Distance Traveled
1,117,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,100
736
24
2
0
233,259
0
W
Janus
8,084
735
77
7
0
233,626
0
W
Khepri
7,849
714
12
1
0
224,539
0
L
Artemis
7,474
679
39
4
0
224,677
0
L
Freya
7,954
723
28
3
0
179,109
0
L
Scylla
8,213
747
79
7
0
225,044
0
L
Bacchus
6,714
610
11
1
0
210,848
0
W
Artemis
8,345
759
37
3
0
205,196
0
W
Persephone
8,774
798
78
7
0
220,415
0
L
King Arthur
6,476
589
3
0
0
191,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role