Player Matchup

Chang'e
Chang'e
IoV3Jr
Chang'e
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 64L
1,625 Elo+
Solo
Mercury
Mercury
JonatanV2
Mercury
Level 28
God Stats
0W - 2L
1,553 SR
Queue Stats
22W - 19L
1,512 Elo+
Party 1
Yu Huang
Yu Huang
KrelBE
Yu Huang
Level 100
God Stats
1W - 3L
1,317 SR
Queue Stats
26W - 28L
1,436 Elo+
Party 1
Maui
Maui
Morbex
Maui
Level 105
God Stats
2W - 1L
1,734 SR
Queue Stats
18W - 18L
1,470 Elo+
Party 1
Izanami
Izanami
shadowthesin
Izanami
Level 125
God Stats
29W - 18L
1,594 SR
Queue Stats
312W - 302L
1,577 Elo+
Solo
Team Averages
Level 93
1,540 SR
1,524 Elo+

VS

Team Averages
Level 121
1,574 SR
1,554 Elo+
Yu Huang
Yu Huang
AmarinTV1112
Yu Huang
Level 172
God Stats
24W - 25L
1,477 SR
Queue Stats
334W - 309L
1,511 Elo+
Party 3
Atlas
Atlas
Lordigon
Atlas
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 20L
1,725 Elo+
Solo
Ne Zha
Ne Zha
ObitoZen
Ne Zha
Level 191
God Stats
2W - 2L
1,461 SR
Queue Stats
165W - 77L
1,581 Elo+
Party 3
Danzaburou
Danzaburou
OneSnowyNight
Danzaburou
Level 66
God Stats
2W - 1L
1,794 SR
Queue Stats
19W - 16L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
Syromenia
Ah Puch
Level 105
God Stats
18W - 10L
1,637 SR
Queue Stats
118W - 117L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IoV3Jr
Chang'e
12
0 / 0 / 0
6,791
849
0
0
0
Mercury
JonatanV2
Mercury
13
2 / 6 / 2
8,369
1,046
5,922
13,492
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
KrelBE
Yu Huang
13
2 / 1 / 1
8,184
1,023
7,113
7,843
3,174
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
Morbex
Maui
14
0 / 2 / 4
8,789
1,099
4,658
14,405
15,829
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
shadowthesin
Izanami
13
0 / 3 / 2
7,942
993
10,838
15,981
6,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

272

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AmarinTV1112
Yu Huang
14
2 / 1 / 7
8,416
1,052
8,291
4,224
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Lordigon
Atlas
13
0 / 1 / 9
8,603
1,075
8,529
9,947
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
ObitoZen
Ne Zha
14
4 / 0 / 7
8,821
1,103
6,904
4,055
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
OneSnowyNight
Danzaburou
14
5 / 2 / 7
9,509
1,189
9,499
8,882
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Syromenia
Ah Puch
13
1 / 0 / 9
8,147
1,018
15,059
6,211
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
12
12
Deaths
4
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AmarinTV1112
Yu Huang
2
1
7
5.5
L
Chang'e
IoV3Jr
Chang'e
0
0
0
0
L
Mercury
JonatanV2
Mercury
2
6
2
0.5
L
Yu Huang
KrelBE
Yu Huang
2
1
1
2.5
W
Atlas
Lordigon
Atlas
0
1
9
4.5
L
Maui
Morbex
Maui
0
2
4
1
W
Ne Zha
ObitoZen
Ne Zha
4
0
7
7.5
W
Danzaburou
OneSnowyNight
Danzaburou
5
2
7
4.25
W
Ah Puch
Syromenia
Ah Puch
1
0
9
5.5
L
Izanami
shadowthesin
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
48,282
51,721
Taken
33,319
31,970
Mitigated
20,842
2,238
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AmarinTV1112
Yu Huang
8,291
582
137
879
4,224
2,077
0
1,387
2,837
26,459
0
L
Chang'e
IoV3Jr
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
JonatanV2
Mercury
5,922
1,405
0
20
13,492
6,215
0
7,447
6,045
0
19,389
L
Yu Huang
KrelBE
Yu Huang
7,113
441
0
61
7,843
3,174
0
5,426
2,417
23,149
0
W
Atlas
Lordigon
Atlas
8,529
3,442
0
1,081
9,947
10,230
0
2,772
7,175
13,279
0
L
Maui
Morbex
Maui
4,658
623
0
828
14,405
15,829
0
8,678
5,727
7,783
0
W
Ne Zha
ObitoZen
Ne Zha
6,904
161
0
559
4,055
1,970
0
1,580
2,475
0
22,839
W
Danzaburou
OneSnowyNight
Danzaburou
9,499
5,044
0
1,186
8,882
3,903
0
2,302
6,580
0
22,279
W
Ah Puch
Syromenia
Ah Puch
15,059
162
0
684
6,211
2,662
0
3,730
2,481
24,915
0
L
Izanami
shadowthesin
Izanami
10,838
8,686
0
1,329
15,981
6,752
0
10,328
5,653
0
41,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
43,496
165
Minions Killed
156
3
Camps Cleared
6
621,784
Distance Traveled
813,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,416
1,052
59
7
1
153,802
0
L
Chang'e
6,791
849
0
0
0
0
0
L
Mercury
8,369
1,046
31
4
2
166,784
0
L
Yu Huang
8,184
1,023
44
6
0
157,129
0
W
Atlas
8,603
1,075
14
2
1
160,593
0
L
Maui
8,789
1,099
1
0
0
153,849
0
W
Ne Zha
8,821
1,103
21
3
0
169,283
0
W
Danzaburou
9,509
1,189
31
4
4
161,340
0
W
Ah Puch
8,147
1,018
31
4
0
168,412
0
L
Izanami
7,942
993
89
11
1
144,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role