Player Matchup

Ishtar
Ishtar
BigKeif Jr26
Ishtar
Level 61
God Stats
7W - 5L
1,240 SR
Queue Stats
506W - 562L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Damian650
Guan Yu
Level 42
God Stats
2W - 0L
1,763 SR
Queue Stats
6W - 9L
1,305 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlappyJoe69
Morgan Le Fay
Level 104
God Stats
3W - 0L
1,652 SR
Queue Stats
64W - 55L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neo the Bard
Tsukuyomi
Level 89
God Stats
4W - 1L
1,523 SR
Queue Stats
47W - 45L
1,412 Elo+
Party 1
Hades
Hades
Puddin The Grey
Hades
Level 129
God Stats
2W - 2L
1,734 SR
Queue Stats
165W - 170L
1,393 Elo+
Party 1
Team Averages
Level 85
1,583 SR
1,372 Elo+

VS

Team Averages
Level 96
1,536 SR
1,468 Elo+
Tiamat
Tiamat
Brandozo
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,611 Elo+
Solo
Horus
Horus
DeathbyFloki
Horus
Level 106
God Stats
0W - 2L
1,753 SR
Queue Stats
197W - 194L
1,463 Elo+
Solo
Persephone
Persephone
FlimsyAlibi
Persephone
Level 148
God Stats
35W - 28L
1,436 SR
Queue Stats
640W - 685L
1,393 Elo+
Solo
Thor
Thor
Marksharkwalker
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,426 Elo+
Solo
Nox
Nox
OneOfUs111
Nox
Level 65
God Stats
9W - 13L
1,491 SR
Queue Stats
460W - 518L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
3 / 3 / 11
10,946
730
6,508
11,462
4,810
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Damian650
Guan Yu
19
2 / 4 / 22
11,986
799
9,850
25,368
28,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morgan Le Fay
FlappyJoe69
Morgan Le Fay
16
2 / 3 / 12
10,346
690
9,542
13,838
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tsukuyomi
Neo the Bard
Tsukuyomi
19
5 / 0 / 12
11,682
779
10,108
13,573
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
18 / 4 / 10
13,642
909
35,222
22,984
14,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brandozo
Tiamat
16
2 / 4 / 5
9,235
616
9,074
15,439
9,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 6 / 10
9,889
659
8,176
21,350
22,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
FlimsyAlibi
Persephone
20
10 / 6 / 4
12,874
858
32,981
12,609
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 8 / 6
8,305
554
7,710
16,277
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 4
10,219
681
11,548
12,440
5,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
30
Kills
14
14
Deaths
30
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
3
11
2.83
L
Tiamat
Brandozo
Tiamat
2
4
5
1.13
W
Guan Yu
Damian650
Guan Yu
2
4
22
3.25
L
0
6
10
0.83
W
Morgan Le Fay
FlappyJoe69
Morgan Le Fay
2
3
12
2.67
L
Persephone
FlimsyAlibi
Persephone
10
6
4
2
L
0
8
6
0.38
W
Tsukuyomi
Neo the Bard
Tsukuyomi
5
0
12
11
L
2
6
4
0.67
W
18
4
10
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,230
Damage
69,489
87,225
Taken
78,115
59,960
Mitigated
47,667
48,296
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,508
3,565
901
599
11,462
4,810
2,050
10,721
741
0
15,597
L
Tiamat
Brandozo
Tiamat
9,074
1,407
1,127
4,766
15,439
9,684
0
10,198
5,241
22,002
0
W
Guan Yu
Damian650
Guan Yu
9,850
836
13,353
9,901
25,368
28,255
900
13,245
12,123
0
26,032
L
8,176
2,249
4,887
4,839
21,350
22,400
0
11,688
9,662
3,846
7,002
W
Morgan Le Fay
FlappyJoe69
Morgan Le Fay
9,542
754
2,521
2,754
13,838
6,051
2,025
10,884
2,954
22,656
0
L
Persephone
FlimsyAlibi
Persephone
32,981
339
466
1,073
12,609
4,596
0
4,738
7,774
61,783
0
L
7,710
1,717
159
1,551
16,277
5,882
0
10,549
5,728
0
13,446
W
Tsukuyomi
Neo the Bard
Tsukuyomi
10,108
1,430
1,516
3,395
13,573
6,331
1,066
8,490
5,083
0
24,672
L
11,548
1,813
699
1,043
12,440
5,105
0
7,572
4,868
28,302
0
W
35,222
1,276
3,228
10,128
22,984
14,513
1,760
12,803
10,181
65,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,602
Gold Earned
50,522
184
Minions Killed
139
0
Camps Cleared
0
1,454,456
Distance Traveled
1,322,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,946
730
20
1
0
251,241
0
L
Tiamat
9,235
616
24
2
0
268,238
0
W
Guan Yu
11,986
799
30
2
0
329,543
0
L
Horus
9,889
659
4
0
0
288,696
0
W
Morgan Le Fay
10,346
690
27
2
0
274,603
0
L
Persephone
12,874
858
53
4
0
288,593
0
L
Thor
8,305
554
9
1
0
223,843
0
W
Tsukuyomi
11,682
779
42
3
0
334,548
0
L
Nox
10,219
681
49
3
0
253,302
0
W
Hades
13,642
909
65
4
0
264,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role