Player Matchup

Fenrir
Fenrir
FantailedOlive
Fenrir
Level 144
God Stats
6W - 5L
1,576 SR
Queue Stats
255W - 261L
1,541 Elo+
Party 1
Surtr
Surtr
Ironmask
Surtr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Snobird31991
Nu Wa
Level 76
God Stats
3W - 3L
1,685 SR
Queue Stats
15W - 21L
1,464 Elo+
Party 1
Ullr
Ullr
Top X Tony4441
Ullr
Level 98
God Stats
72W - 71L
1,396 SR
Queue Stats
509W - 492L
1,485 Elo+
Solo
Serqet
Serqet
corvex2
Serqet
Level 68
God Stats
7W - 10L
1,529 SR
Queue Stats
41W - 37L
1,535 Elo+
Party 1
Team Averages
Level 99
1,537 SR
1,507 Elo+

VS

Team Averages
Level 141
1,400 SR
1,462 Elo+
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DochTwins
Bacchus
Level 48
God Stats
13W - 23L
1,257 SR
Queue Stats
120W - 157L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
GoldStone Off
Erlang Shen
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 191L
1,446 Elo+
Party 2
Martichoras
Martichoras
MiNiMoOi62
Martichoras
Level 189
God Stats
7W - 5L
1,304 SR
Queue Stats
96W - 111L
1,471 Elo+
Party 2
Ix Chel
Ix Chel
ti fou happy
Ix Chel
Level 203
God Stats
11W - 7L
1,437 SR
Queue Stats
170W - 204L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 1
5,627
563
3,304
4,952
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Ironmask
Surtr
10
0 / 3 / 1
5,729
573
6,072
10,109
7,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
5,893
589
2,172
5,162
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
4,665
467
3,796
8,466
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
corvex2
Serqet
8
1 / 1 / 4
5,114
511
1,364
5,888
3,859
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 1
6,846
685
4,391
8,177
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
DochTwins
Bacchus
9
0 / 1 / 4
6,065
607
2,621
6,327
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
GoldStone Off
Erlang Shen
12
3 / 1 / 0
6,572
657
5,781
10,135
7,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
MiNiMoOi62
Martichoras
10
4 / 2 / 1
6,429
643
4,026
6,180
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ti fou happy
Ix Chel
11
0 / 1 / 0
6,482
648
2,767
3,102
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
10
10
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
1
1.75
W
Bacchus
DochTwins
Bacchus
0
1
4
2
L
5
1
1
5.5
W
Erlang Shen
GoldStone Off
Erlang Shen
3
1
0
3
L
Surtr
Ironmask
Surtr
0
3
1
0.17
W
Martichoras
MiNiMoOi62
Martichoras
4
2
1
2.25
L
1
1
2
2
L
0
4
3
0.38
L
Serqet
corvex2
Serqet
1
1
4
3
W
Ix Chel
ti fou happy
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,708
Damage
19,586
34,577
Taken
33,921
18,550
Mitigated
18,163
6,117
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,391
2,131
0
550
8,177
2,659
0
924
7,178
0
48,685
W
Bacchus
DochTwins
Bacchus
2,621
393
0
1,748
6,327
5,115
573
70
6,173
12,482
0
L
3,304
813
0
791
4,952
1,768
0
712
4,216
0
19,621
W
Erlang Shen
GoldStone Off
Erlang Shen
5,781
3,129
0
4,533
10,135
7,099
0
159
9,976
0
41,758
L
Surtr
Ironmask
Surtr
6,072
3,424
0
2,145
10,109
7,765
0
0
10,109
264
40,547
W
Martichoras
MiNiMoOi62
Martichoras
4,026
988
0
1,593
6,180
2,341
638
99
6,081
0
45,894
L
2,172
375
0
499
5,162
1,772
0
2,029
3,019
41,446
0
L
3,796
1,477
0
1,124
8,466
3,386
0
1,227
7,239
0
27,542
L
Serqet
corvex2
Serqet
1,364
59
193
1,365
5,888
3,859
0
1,265
4,606
0
10,475
W
Ix Chel
ti fou happy
Ix Chel
2,767
0
120
709
3,102
949
438
1,013
2,089
48,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
32,394
226
Minions Killed
339
0
Camps Cleared
0
1,001,751
Distance Traveled
1,062,028
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,846
685
73
7
0
250,408
0
W
Bacchus
6,065
607
18
2
0
218,285
0
L
Fenrir
5,627
563
29
3
0
189,560
0
W
Erlang Shen
6,572
657
72
7
0
208,129
0
L
Surtr
5,729
573
65
7
0
195,423
0
W
Martichoras
6,429
643
85
9
0
188,119
0
L
Nu Wa
5,893
589
78
8
0
194,811
0
L
Ullr
4,665
467
33
3
0
201,287
0
L
Serqet
5,114
511
21
2
0
220,670
0
W
Ix Chel
6,482
648
91
9
0
197,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role