Player Matchup

Chaac
Chaac
Xeyda
Chaac
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Ix Chel
Ix Chel
Zalmighty
Ix Chel
Level 44
God Stats
0W - 1L
1,088 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Neith
Neith
dustybawls522
Neith
Level 4
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Team Averages
Level 47
1,320 SR
1,208 Elo+

VS

Team Averages
Level 77
1,588 SR
1,418 Elo+
Sol
Sol
FartingPenguins
Sol
Level 109
God Stats
4W - 1L
1,509 SR
Queue Stats
63W - 65L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Kanarayark
Cthulhu
Level 107
God Stats
3W - 1L
1,731 SR
Queue Stats
19W - 12L
1,415 Elo+
Solo
Neith
Neith
Solaire234
Neith
Level 16
God Stats
14W - 11L
1,523 SR
Queue Stats
44W - 43L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Xeyda
Chaac
10
2 / 5 / 2
7,302
730
5,631
12,300
12,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Zalmighty
Ix Chel
8
1 / 6 / 3
6,726
673
3,820
10,999
4,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 7 / 3
6,919
692
7,037
9,285
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 4
9,457
946
8,318
8,226
3,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Kanarayark
Cthulhu
11
1 / 1 / 13
8,217
822
5,822
9,086
8,840
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
9 / 1 / 8
9,609
961
11,888
6,464
2,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
18
18
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Cthulhu
Kanarayark
Cthulhu
1
1
13
7.5
W
Neith
9
1
8
13
L
Chaac
Xeyda
Chaac
2
5
2
0.6
L
Ix Chel
Zalmighty
Ix Chel
1
6
3
0.42
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,488
Damage
26,028
32,584
Taken
23,776
19,971
Mitigated
14,749
3,844
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,318
2,359
0
3,738
8,226
3,055
1,665
852
7,374
47,261
0
W
Cthulhu
Kanarayark
Cthulhu
5,822
604
266
1,317
9,086
8,840
112
1,882
7,204
23,738
0
W
Neith
11,888
7,084
0
2,679
6,464
2,854
883
1,609
4,855
0
25,552
L
Chaac
Xeyda
Chaac
5,631
858
60
1,994
12,300
12,361
53
4,262
8,038
0
21,491
L
Ix Chel
Zalmighty
Ix Chel
3,820
481
213
1,161
10,999
4,005
0
4,849
6,150
17,248
0
L
7,037
3,209
0
416
9,285
3,605
305
5,785
3,500
0
22,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
27,283
66
Minions Killed
112
0
Camps Cleared
0
436,215
Distance Traveled
520,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,457
946
62
6
0
169,733
0
W
Cthulhu
8,217
822
19
2
0
183,127
0
W
Neith
9,609
961
31
3
0
167,454
0
L
Chaac
7,302
730
19
2
0
145,295
0
L
Ix Chel
6,726
673
21
2
0
154,710
0
L
Neith
6,919
692
26
3
0
136,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role