Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Edgimos
Janus
Level 155
God Stats
4W - 3L
1,547 SR
Queue Stats
205W - 207L
1,534 Elo+
Solo
Hachiman
Hachiman
Kratlier
Hachiman
Level 88
God Stats
34W - 10L
2,035 SR
Queue Stats
231W - 207L
1,576 Elo+
Solo
Atlas
Atlas
MGRash
Atlas
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
255W - 261L
1,528 Elo+
Solo
Jormungandr
Jormungandr
baconbacksunday
Jormungandr
Level 159
God Stats
30W - 24L
1,545 SR
Queue Stats
197W - 197L
1,517 Elo+
Solo
Team Averages
Level 138
1,626 SR
1,531 Elo+

VS

Team Averages
Level 114
1,557 SR
1,519 Elo+
Serqet
Serqet
Ayo Qman
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,504 Elo+
Solo
Guan Yu
Guan Yu
HollywoodSLEEZ
Guan Yu
Level 42
God Stats
4W - 2L
1,513 SR
Queue Stats
51W - 33L
1,480 Elo+
Solo
Chang'e
Chang'e
MustyBBC
Chang'e
Level 129
God Stats
9W - 8L
1,609 SR
Queue Stats
206W - 175L
1,607 Elo+
Solo
Medusa
Medusa
SkullFinder
Medusa
Level 123
God Stats
2W - 2L
1,541 SR
Queue Stats
297W - 308L
1,512 Elo+
Solo
Ares
Ares
Slabbypooh
Ares
Level 149
God Stats
33W - 22L
1,623 SR
Queue Stats
919W - 863L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 3 / 4
9,829
614
9,258
11,509
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Edgimos
Janus
15
2 / 1 / 1
9,288
581
5,229
8,895
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kratlier
Hachiman
18
10 / 1 / 2
10,678
667
17,160
6,125
2,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
MGRash
Atlas
13
1 / 4 / 3
7,822
489
5,545
14,047
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
baconbacksunday
Jormungandr
12
0 / 1 / 2
7,799
487
6,438
13,227
7,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ayo Qman
Serqet
12
0 / 4 / 2
7,243
453
3,399
12,351
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 2 / 0
9,742
609
13,686
14,327
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
MustyBBC
Chang'e
16
1 / 2 / 1
9,353
585
9,461
11,124
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
13
3 / 7 / 2
7,892
493
7,052
15,252
5,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 2
7,740
484
4,169
15,959
12,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
18
Kills
10
10
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
4
2.33
L
Serqet
Ayo Qman
Serqet
0
4
2
0.25
W
Janus
Edgimos
Janus
2
1
1
2.5
L
4
2
0
2
W
Hachiman
Kratlier
Hachiman
10
1
2
11
W
Atlas
MGRash
Atlas
1
4
3
0.63
L
Chang'e
MustyBBC
Chang'e
1
2
1
0.75
L
Medusa
3
7
2
0.57
L
2
3
2
1
W
Jormungandr
baconbacksunday
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,630
Damage
37,767
53,803
Taken
69,013
28,428
Mitigated
41,028
13,065
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,258
4,931
0
507
11,509
4,559
385
2,002
9,164
0
75,614
L
Serqet
Ayo Qman
Serqet
3,399
546
0
262
12,351
4,882
0
2,756
9,595
0
52,051
W
Janus
Edgimos
Janus
5,229
114
0
1,640
8,895
2,924
629
3,680
5,064
80,169
0
L
13,686
3,183
35
4,468
14,327
13,665
643
6,155
8,172
0
92,590
W
Hachiman
Kratlier
Hachiman
17,160
10,641
0
3,816
6,125
2,280
279
2,787
3,338
0
106,451
W
Atlas
MGRash
Atlas
5,545
1,896
45
2,487
14,047
11,540
0
4,470
9,363
33,748
0
L
Chang'e
MustyBBC
Chang'e
9,461
935
780
6,133
11,124
4,731
0
4,071
7,053
92,901
0
L
Medusa
7,052
3,923
0
3,398
15,252
5,658
0
1,366
13,886
0
66,056
L
4,169
58
1,540
3,998
15,959
12,092
18
2,864
13,095
20,117
0
W
Jormungandr
baconbacksunday
Jormungandr
6,438
1,668
0
4,570
13,227
7,125
99
691
11,713
52,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,416
Gold Earned
41,970
545
Minions Killed
531
0
Camps Cleared
0
1,537,516
Distance Traveled
1,542,862
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,829
614
111
7
0
351,911
0
L
Serqet
7,243
453
77
5
0
308,566
0
W
Janus
9,288
581
131
8
0
315,076
5
L
Guan Yu
9,742
609
144
9
0
318,673
7
W
Hachiman
10,678
667
151
9
0
333,800
0
W
Atlas
7,822
489
46
3
0
304,566
0
L
Chang'e
9,353
585
172
11
0
333,397
0
L
Medusa
7,892
493
101
6
0
290,865
1
L
Ares
7,740
484
37
2
0
291,361
0
W
Jormungandr
7,799
487
106
7
0
232,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role