Player Matchup

Tyr
Tyr
DaanKo108
Tyr
Level 156
God Stats
2W - 1L
1,304 SR
Queue Stats
98W - 81L
1,554 Elo+
Solo
He Bo
He Bo
Dikkah
He Bo
Level 148
God Stats
8W - 4L
1,685 SR
Queue Stats
310W - 272L
1,616 Elo+
Party 1
Hachiman
Hachiman
Esdeath1470
Hachiman
Level 86
God Stats
6W - 5L
1,580 SR
Queue Stats
302W - 280L
1,518 Elo+
Party 3
Guan Yu
Guan Yu
Pleasedd
Guan Yu
Level 115
God Stats
2W - 0L
1,812 SR
Queue Stats
399W - 388L
1,510 Elo+
Party 3
Anubis
Anubis
SkillTriXxter
Anubis
Level 148
God Stats
51W - 51L
1,500 SR
Queue Stats
326W - 291L
1,565 Elo+
Party 1
Team Averages
Level 131
1,576 SR
1,552 Elo+

VS

Team Averages
Level 103
1,718 SR
1,517 Elo+
Ao Kuang
Ao Kuang
FantailedOlive
Ao Kuang
Level 144
God Stats
3W - 1L
1,858 SR
Queue Stats
255W - 261L
1,551 Elo+
Party 2
Izanami
Izanami
Ironmask
Izanami
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 13L
1,556 Elo+
Party 2
Vamana
Vamana
Jericho1254
Vamana
Level 121
God Stats
9W - 12L
1,592 SR
Queue Stats
153W - 142L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Snobird31991
Nu Wa
Level 76
God Stats
3W - 3L
1,855 SR
Queue Stats
15W - 21L
1,481 Elo+
Party 2
Serqet
Serqet
corvex2
Serqet
Level 68
God Stats
7W - 10L
1,569 SR
Queue Stats
41W - 37L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,906
613
2,608
6,381
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Dikkah
He Bo
10
5 / 1 / 3
5,908
739
5,242
3,609
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Esdeath1470
Hachiman
7
1 / 1 / 1
4,287
536
4,552
5,329
1,367
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Pleasedd
Guan Yu
7
0 / 1 / 2
4,368
546
2,259
6,097
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 0
5,488
686
2,208
4,312
1,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
3 / 2 / 0
5,207
651
2,566
7,638
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Ironmask
Izanami
7
0 / 1 / 1
4,269
534
4,710
4,418
1,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
7
3 / 3 / 1
4,972
622
5,783
5,316
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
4,897
612
1,355
3,375
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
corvex2
Serqet
7
0 / 2 / 1
4,265
533
1,264
4,906
2,781
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
6
6
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
He Bo
Dikkah
He Bo
5
1
3
6.5
W
Hachiman
Esdeath1470
Hachiman
1
1
1
1.5
L
Ao Kuang
3
2
0
1.5
L
Izanami
Ironmask
Izanami
0
1
1
0.5
L
Vamana
3
3
1
1.17
W
Guan Yu
Pleasedd
Guan Yu
0
1
2
1
W
2
1
0
2
L
0
2
2
0.5
L
Serqet
corvex2
Serqet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
15,678
25,728
Taken
25,653
11,329
Mitigated
10,450
11,749
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,608
259
0
2,892
6,381
3,239
0
462
5,444
0
21,987
W
He Bo
Dikkah
He Bo
5,242
127
0
1,787
3,609
1,016
0
513
3,020
37,638
0
W
Hachiman
Esdeath1470
Hachiman
4,552
2,743
0
2,131
5,329
1,367
0
325
5,004
0
29,238
L
Ao Kuang
2,566
344
0
1,826
7,638
2,702
0
2,760
4,878
31,603
0
L
Izanami
Ironmask
Izanami
4,710
3,475
0
1,349
4,418
1,182
0
406
4,012
0
37,380
L
Vamana
5,783
2,263
0
1,167
5,316
2,989
0
1,175
3,845
0
20,752
W
Guan Yu
Pleasedd
Guan Yu
2,259
250
264
2,566
6,097
3,788
0
529
5,568
0
15,029
W
2,208
0
0
2,109
4,312
1,919
0
2,092
2,182
40,262
0
L
1,355
234
0
20
3,375
796
0
2,419
956
29,624
0
L
Serqet
corvex2
Serqet
1,264
61
204
1,147
4,906
2,781
0
690
4,216
0
5,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
23,610
232
Minions Killed
223
0
Camps Cleared
0
833,725
Distance Traveled
820,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,906
613
35
4
0
168,515
0
W
He Bo
5,908
739
58
7
0
167,160
0
W
Hachiman
4,287
536
43
5
0
158,961
0
L
Ao Kuang
5,207
651
60
8
0
193,397
0
L
Izanami
4,269
534
67
8
0
147,485
0
L
Vamana
4,972
622
24
3
0
131,633
0
W
Guan Yu
4,368
546
25
3
0
192,114
0
W
Anubis
5,488
686
71
9
0
146,975
0
L
Nu Wa
4,897
612
59
7
0
156,526
0
L
Serqet
4,265
533
13
2
0
191,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role