Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KingEmpirerer
Baron Samedi
Level 100
God Stats
35W - 26L
1,499 SR
Queue Stats
248W - 241L
1,555 Elo+
Solo
King Arthur
King Arthur
MYFAULTBRUH
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
PhiPhiKins
Nu Wa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,292 Elo+
Solo
Neith
Neith
Trapp Jxmpin
Neith
Level 47
God Stats
3W - 0L
1,734 SR
Queue Stats
29W - 31L
1,448 Elo+
Party 1
Team Averages
Level 60
1,547 SR
1,471 Elo+

VS

Team Averages
Level 74
1,648 SR
1,478 Elo+
Danzaburou
Danzaburou
CenturiousIII
Danzaburou
Level 36
God Stats
27W - 31L
1,611 SR
Queue Stats
32W - 42L
1,471 Elo+
Party 2
Osiris
Osiris
ThePirus
Osiris
Level 105
God Stats
2W - 2L
1,646 SR
Queue Stats
275W - 320L
1,446 Elo+
Solo
Cupid
Cupid
closetchoch
Cupid
Level 27
God Stats
10W - 13L
1,787 SR
Queue Stats
13W - 19L
1,504 Elo+
Party 2
Rama
Rama
elcucuey
Rama
Level 86
God Stats
33W - 33L
1,478 SR
Queue Stats
192W - 181L
1,432 Elo+
Solo
Janus
Janus
女丑女丑
Janus
Level 115
God Stats
41W - 41L
1,716 SR
Queue Stats
351W - 414L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 0 / 4
7,113
1,016
5,951
4,322
1,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
KingEmpirerer
Baron Samedi
13
4 / 0 / 1
8,364
1,195
8,448
5,702
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MYFAULTBRUH
King Arthur
12
0 / 0 / 4
6,937
991
4,141
7,100
8,507
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
13
1 / 0 / 3
7,358
1,051
5,125
4,469
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 5
7,064
1,009
7,262
4,203
1,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

371

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CenturiousIII
Danzaburou
12
0 / 1 / 0
7,047
1,007
4,929
9,923
4,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
ThePirus
Osiris
12
0 / 1 / 0
6,760
966
7,415
13,446
17,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
7,037
1,005
3,708
7,663
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
11
0 / 0 / 0
6,340
906
90
825
251
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,579
940
7,304
4,636
2,080
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
5
Kills
0
0
Deaths
5
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
4
2
L
Danzaburou
CenturiousIII
Danzaburou
0
1
0
0
W
Baron Samedi
KingEmpirerer
Baron Samedi
4
0
1
4.5
W
King Arthur
MYFAULTBRUH
King Arthur
0
0
4
2
W
Nu Wa
1
0
3
2.5
L
Osiris
ThePirus
Osiris
0
1
0
0
W
0
0
5
2.5
L
0
2
0
0
L
Rama
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
23,446
25,796
Taken
36,493
17,537
Mitigated
27,511
8,641
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,951
3,591
0
1,400
4,322
1,941
0
1,343
2,979
0
18,565
L
Danzaburou
CenturiousIII
Danzaburou
4,929
2,089
0
2,982
9,923
4,881
0
4,277
5,545
0
24,310
W
Baron Samedi
KingEmpirerer
Baron Samedi
8,448
669
3,006
3,192
5,702
3,582
0
1,409
4,293
23,633
0
W
King Arthur
MYFAULTBRUH
King Arthur
4,141
653
106
200
7,100
8,507
0
1,827
5,273
0
8,521
W
Nu Wa
5,125
1,908
0
0
4,469
1,699
0
1,605
2,864
25,744
0
L
Osiris
ThePirus
Osiris
7,415
2,382
0
1,494
13,446
17,019
0
4,231
9,049
0
15,348
W
7,262
2,857
0
737
4,203
1,808
0
1,120
3,083
0
15,452
L
3,708
2,791
530
1,520
7,663
3,280
0
3,032
4,572
0
20,681
L
Rama
90
74
0
0
825
251
0
167
658
0
721
L
7,304
0
0
0
4,636
2,080
0
1,456
3,096
17,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
33,763
153
Minions Killed
138
8
Camps Cleared
3
666,100
Distance Traveled
457,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,113
1,016
32
5
1
111,717
0
L
Danzaburou
7,047
1,007
50
7
1
124,313
0
W
Baron Samedi
8,364
1,195
32
5
4
140,897
0
W
King Arthur
6,937
991
9
1
2
148,788
0
W
Nu Wa
7,358
1,051
58
8
0
132,434
0
L
Osiris
6,760
966
14
2
0
117,343
0
W
Neith
7,064
1,009
22
3
1
132,264
0
L
Cupid
7,037
1,005
48
7
1
109,220
0
L
Rama
6,340
906
1
0
1
19,380
0
L
Janus
6,579
940
25
4
0
87,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role