Player Matchup

Sylvanus
Sylvanus
Platinum II
FastAfSloth
Sylvanus
Platinum II
Level 182
God Stats
13W - 18L
1,494 SR
Queue Stats
348W - 321L
1,957 MMR
Solo
Poseidon
Poseidon
Platinum III
FreeeSpanks
Poseidon
Platinum III
Level 231
God Stats
73W - 46L
1,688 SR
Queue Stats
486W - 478L
1,730 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
GhostExdras
Ao Kuang
Gold III
Level 148
God Stats
10W - 10L
1,532 SR
Queue Stats
197W - 220L
1,607 MMR
Solo
Ix Chel
Ix Chel
Gold I
GorillaShogun
Ix Chel
Gold I
Level 244
God Stats
9W - 6L
1,350 SR
Queue Stats
355W - 344L
1,558 MMR
Solo
Charybdis
Charybdis
Gold III
SightlyZebra188
Charybdis
Gold III
Level 104
God Stats
11W - 6L
1,715 SR
Queue Stats
49W - 50L
1,588 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 182
1,556 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,626 SR
1,686 MMR
Kuzenbo
Kuzenbo
Gold III
AinzOoalGown78
Kuzenbo
Gold III
Level 128
God Stats
2W - 3L
1,611 SR
Queue Stats
45W - 45L
1,559 MMR
Solo
Guan Yu
Guan Yu
Gold II
SkorpioVenator
Guan Yu
Gold II
Level 182
God Stats
2W - 0L
1,817 SR
Queue Stats
67W - 35L
1,832 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
SllabamgusJr
Tsukuyomi
Platinum IV
Level 127
God Stats
8W - 8L
1,500 SR
Queue Stats
290W - 271L
1,615 MMR
Solo
Chang'e
Chang'e
Gold III
fenrirsmeat
Chang'e
Gold III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,535 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Αnavar
Ah Muzen Cab
Diamond V
Level 113
God Stats
14W - 10L
1,703 SR
Queue Stats
195W - 186L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FastAfSloth
Sylvanus
16
1 / 3 / 3
10,705
465
10,930
21,086
19,483
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
FreeeSpanks
Poseidon
18
0 / 6 / 4
10,843
471
15,808
19,074
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
GhostExdras
Ao Kuang
18
3 / 3 / 0
10,822
471
6,210
22,350
11,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
17
1 / 6 / 0
11,022
479
9,525
16,326
3,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SightlyZebra188
Charybdis
17
0 / 7 / 0
10,729
466
8,023
18,684
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
VamanaMartichorasSerqetIshtar

VS

Bans
He BoHelThorSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
11,301
491
7,152
21,448
25,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
10 / 1 / 3
13,980
608
19,840
29,609
33,376
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SllabamgusJr
Tsukuyomi
20
7 / 1 / 10
13,523
588
17,003
21,432
10,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
fenrirsmeat
Chang'e
18
0 / 2 / 13
11,504
500
10,399
19,087
8,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Αnavar
Ah Muzen Cab
20
7 / 0 / 7
14,137
615
18,420
16,481
8,507
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
25
25
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Sylvanus
FastAfSloth
Sylvanus
1
3
3
0.83
L
Poseidon
FreeeSpanks
Poseidon
0
6
4
0.33
L
Ao Kuang
GhostExdras
Ao Kuang
3
3
0
1
L
Ix Chel
1
6
0
0.17
L
Charybdis
SightlyZebra188
Charybdis
0
7
0
0
W
10
1
3
11.5
W
Tsukuyomi
SllabamgusJr
Tsukuyomi
7
1
10
12
W
Chang'e
fenrirsmeat
Chang'e
0
2
13
3.25
W
Ah Muzen Cab
Αnavar
Ah Muzen Cab
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
72,814
97,520
Taken
108,057
48,584
Mitigated
86,692
29,378
Healing
58,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,152
3,056
2,477
3,976
21,448
25,002
363
9,907
11,031
34,479
0
L
Sylvanus
FastAfSloth
Sylvanus
10,930
1,613
4,326
7,264
21,086
19,483
0
5,879
15,207
35,398
0
L
Poseidon
FreeeSpanks
Poseidon
15,808
2,377
0
1,421
19,074
6,310
0
4,688
14,386
128,285
0
L
Ao Kuang
GhostExdras
Ao Kuang
6,210
1,258
0
9,008
22,350
11,171
0
3,273
19,077
115,335
0
L
Ix Chel
9,525
1,040
544
3,461
16,326
3,834
0
1,617
14,709
103,411
0
L
Charybdis
SightlyZebra188
Charybdis
8,023
3,840
0
3,354
18,684
7,786
723
2,094
16,590
0
94,577
W
19,840
1,872
5,792
16,791
29,609
33,376
332
9,416
20,193
0
93,817
W
Tsukuyomi
SllabamgusJr
Tsukuyomi
17,003
6,502
0
9,152
21,432
10,959
1,954
4,945
16,487
0
126,484
W
Chang'e
fenrirsmeat
Chang'e
10,399
464
7,727
8,285
19,087
8,848
1,408
13,400
5,687
98,546
0
W
Ah Muzen Cab
Αnavar
Ah Muzen Cab
18,420
8,845
0
4,591
16,481
8,507
6,003
5,834
10,647
0
158,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
64,445
781
Minions Killed
667
0
Camps Cleared
0
2,185,379
Distance Traveled
2,424,899
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,301
491
44
2
0
479,358
10
L
Sylvanus
10,705
465
42
2
0
430,239
5
L
Poseidon
10,843
471
206
9
0
456,529
6
L
Ao Kuang
10,822
471
163
7
0
496,315
4
L
Ix Chel
11,022
479
166
7
0
435,893
9
L
Charybdis
10,729
466
204
9
0
366,403
4
W
Guan Yu
13,980
608
126
5
0
514,640
4
W
Tsukuyomi
13,523
588
166
7
0
517,444
6
W
Chang'e
11,504
500
136
6
0
436,081
6
W
Ah Muzen Cab
14,137
615
195
8
0
477,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role