Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
F8thfulGam3r
Geb
Platinum III
Level 168
God Stats
12W - 14L
1,591 SR
Queue Stats
210W - 197L
1,993 MMR
Party 2
Sol
Sol
Platinum III
Joustyyyy
Sol
Platinum III
Level 151
God Stats
60W - 42L
1,838 SR
Queue Stats
531W - 469L
1,749 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,643 SR
1,747 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,596 SR
1,695 MMR
Guan Yu
Guan Yu
Platinum III
blackfoxz
Guan Yu
Platinum III
Level 148
God Stats
8W - 5L
1,564 SR
Queue Stats
175W - 169L
1,862 MMR
Party 1
Chang'e
Chang'e
Gold IV
gaahashi
Chang'e
Gold IV
Level 120
God Stats
27W - 27L
1,509 SR
Queue Stats
101W - 109L
1,589 MMR
Party 1
Serqet
Serqet
Gold IV
galga2222
Serqet
Gold IV
Level 155
God Stats
13W - 12L
1,716 SR
Queue Stats
95W - 100L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 4 / 4
10,089
721
12,519
12,045
3,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 9
11,100
793
6,160
13,645
14,792
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 1 / 4
12,080
863
18,821
13,991
3,891
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAtlasMartichorasVamanaAphrodite

VS

Bans
Ne ZhaAresBakasuraHerculesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
blackfoxz
Guan Yu
12
0 / 4 / 5
9,368
669
6,945
19,241
23,396
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
gaahashi
Chang'e
13
3 / 2 / 2
10,061
719
9,124
13,323
6,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
galga2222
Serqet
13
3 / 5 / 1
9,767
698
12,233
14,510
8,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
4
4
1
W
2
1
9
6.5
W
7
1
4
9
L
Guan Yu
blackfoxz
Guan Yu
0
4
5
0.63
L
Chang'e
gaahashi
Chang'e
3
2
2
2
L
Serqet
galga2222
Serqet
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
28,302
39,681
Taken
47,074
21,987
Mitigated
38,753
13,291
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,519
8,853
0
3,172
12,045
3,304
819
1,389
10,064
0
52,320
W
6,160
447
0
3,155
13,645
14,792
273
3,960
9,685
21,368
0
W
18,821
7,080
0
6,964
13,991
3,891
2,135
4,294
9,593
70,155
0
L
Guan Yu
blackfoxz
Guan Yu
6,945
554
1,488
4,923
19,241
23,396
0
11,474
7,767
0
24,857
L
Chang'e
gaahashi
Chang'e
9,124
76
3,130
5,402
13,323
6,867
0
7,421
5,902
45,029
0
L
Serqet
galga2222
Serqet
12,233
3,059
0
1,017
14,510
8,490
0
6,529
7,981
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
29,196
150
Minions Killed
120
0
Camps Cleared
0
758,133
Distance Traveled
821,971
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,089
721
63
5
0
234,133
0
W
Geb
11,100
793
19
1
0
270,822
2
W
Sol
12,080
863
68
5
0
253,178
0
L
Guan Yu
9,368
669
32
2
0
279,313
1
L
Chang'e
10,061
719
43
3
0
264,824
0
L
Serqet
9,767
698
45
3
0
277,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role