Player Matchup

Bakasura
Bakasura
Auster3
Bakasura
Level 113
God Stats
9W - 11L
1,657 SR
Queue Stats
313W - 324L
1,498 Elo+
Party 2
Odin
Odin
Exofilth
Odin
Level 82
God Stats
2W - 0L
1,745 SR
Queue Stats
253W - 257L
1,479 Elo+
Party 2
Ix Chel
Ix Chel
LeadingLady
Ix Chel
Level 144
God Stats
6W - 10L
1,350 SR
Queue Stats
211W - 191L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
Nhimue
Aphrodite
Level 115
God Stats
3W - 1L
1,598 SR
Queue Stats
340W - 316L
1,523 Elo+
Party 1
Artemis
Artemis
Veinvictus
Artemis
Level 170
God Stats
6W - 2L
1,607 SR
Queue Stats
387W - 423L
1,503 Elo+
Party 2
Team Averages
Level 125
1,591 SR
1,508 Elo+

VS

Team Averages
Level 149
1,562 SR
1,516 Elo+
Osiris
Osiris
AtlasOnlyFans
Osiris
Level 153
God Stats
3W - 2L
1,715 SR
Queue Stats
619W - 568L
1,580 Elo+
Solo
Mercury
Mercury
Baz777
Mercury
Level 129
God Stats
6W - 9L
1,502 SR
Queue Stats
109W - 83L
1,580 Elo+
Solo
Ymir
Ymir
a2er
Ymir
Level 158
God Stats
6W - 8L
1,472 SR
Queue Stats
149W - 171L
1,401 Elo+
Solo
Martichoras
Martichoras
smoothsilk66
Martichoras
Level 155
God Stats
3W - 6L
1,706 SR
Queue Stats
266W - 255L
1,527 Elo+
Solo
Poseidon
Poseidon
绷带右手
Poseidon
Level 152
God Stats
25W - 35L
1,415 SR
Queue Stats
234W - 254L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Auster3
Bakasura
15
2 / 1 / 5
8,945
559
4,058
13,534
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odin
15
0 / 1 / 0
8,883
555
3,130
10,581
9,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
LeadingLady
Ix Chel
15
5 / 2 / 5
9,327
583
17,332
11,176
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Nhimue
Aphrodite
13
2 / 2 / 9
8,470
529
5,496
12,863
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Veinvictus
Artemis
16
7 / 0 / 2
9,249
578
13,473
12,020
5,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
9,218
576
8,053
9,641
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Baz777
Mercury
14
0 / 5 / 1
7,684
480
3,367
15,866
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
a2er
Ymir
10
0 / 4 / 3
6,974
436
4,500
14,789
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
smoothsilk66
Martichoras
15
2 / 3 / 0
8,582
536
11,029
14,151
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
绷带右手
Poseidon
14
2 / 4 / 1
8,438
527
9,773
10,297
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
6
6
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Bakasura
Auster3
Bakasura
2
1
5
4.5
L
Mercury
Baz777
Mercury
0
5
1
0.1
W
Odin
0
1
0
0
W
Ix Chel
LeadingLady
Ix Chel
5
2
5
3.75
W
Aphrodite
Nhimue
Aphrodite
2
2
9
3.25
W
Artemis
Veinvictus
Artemis
7
0
2
8
L
Ymir
a2er
Ymir
0
4
3
0.38
L
Martichoras
smoothsilk66
Martichoras
2
3
0
0.67
L
Poseidon
绷带右手
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,489
Damage
36,722
60,174
Taken
64,744
37,022
Mitigated
39,348
24,012
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,053
3,313
0
2,938
9,641
10,786
0
39
9,602
0
73,327
W
Bakasura
Auster3
Bakasura
4,058
2,673
0
2,746
13,534
6,466
0
2,669
10,766
0
72,531
L
Mercury
Baz777
Mercury
3,367
1,740
0
440
15,866
5,682
0
7,013
8,513
0
74,486
W
Odin
3,130
825
0
2,700
10,581
9,463
0
305
9,574
0
64,663
W
Ix Chel
LeadingLady
Ix Chel
17,332
2,466
638
1,989
11,176
4,791
0
5,413
5,763
75,008
0
W
Aphrodite
Nhimue
Aphrodite
5,496
1,325
4,303
6,385
12,863
10,817
9
4,295
8,523
28,281
0
W
Artemis
Veinvictus
Artemis
13,473
9,537
0
5,251
12,020
5,485
647
1,591
10,429
0
68,170
L
Ymir
a2er
Ymir
4,500
87
230
2,322
14,789
12,909
0
5,919
8,428
27,263
0
L
Martichoras
smoothsilk66
Martichoras
11,029
3,212
0
5,055
14,151
6,545
144
2,929
11,019
0
80,724
L
Poseidon
绷带右手
Poseidon
9,773
1,432
0
1,248
10,297
3,426
0
6,078
3,902
76,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
40,896
545
Minions Killed
554
0
Camps Cleared
0
1,647,699
Distance Traveled
1,567,672
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,218
576
125
8
0
278,962
3
W
Bakasura
8,945
559
122
8
0
413,581
0
L
Mercury
7,684
480
110
7
0
374,631
0
W
Odin
8,883
555
141
9
0
297,053
3
W
Ix Chel
9,327
583
126
8
0
319,142
8
W
Aphrodite
8,470
529
35
2
0
300,656
3
W
Artemis
9,249
578
121
8
0
317,267
5
L
Ymir
6,974
436
45
3
0
275,103
3
L
Martichoras
8,582
536
116
7
0
284,597
2
L
Poseidon
8,438
527
158
10
0
354,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role