Player Matchup

Kuzenbo
Kuzenbo
ChooChoooooo
Kuzenbo
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 34L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
DontBanMeUwU
Tsukuyomi
Level 52
God Stats
1W - 2L
1,615 SR
Queue Stats
25W - 30L
1,495 Elo+
Party 1
Izanami
Izanami
GaijinHoloCh
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,142 Elo+
Solo
Tyr
Tyr
NertMaGert
Tyr
Level 157
God Stats
4W - 7L
1,364 SR
Queue Stats
277W - 261L
1,450 Elo+
Party 1
Scylla
Scylla
Vianti
Scylla
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 99L
1,498 Elo+
Solo
Team Averages
Level 108
1,496 SR
1,422 Elo+

VS

Team Averages
Level 106
1,761 SR
1,543 Elo+
Yu Huang
Yu Huang
BabyMilkD
Yu Huang
Level 63
God Stats
13W - 3L
1,887 SR
Queue Stats
257W - 152L
1,726 Elo+
Solo
Rama
Rama
CaptMrDrSir
Rama
Level 120
God Stats
6W - 5L
1,792 SR
Queue Stats
394W - 372L
1,540 Elo+
Solo
Ne Zha
Ne Zha
Diarmund719
Ne Zha
Level 106
God Stats
8W - 0L
1,426 SR
Queue Stats
313W - 312L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
GrumpyGimpy
Baron Samedi
Level 155
God Stats
5W - 2L
1,767 SR
Queue Stats
562W - 526L
1,546 Elo+
Solo
Hercules
Hercules
Toomeanfuzzz
Hercules
Level 85
God Stats
22W - 12L
1,931 SR
Queue Stats
36W - 32L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChooChoooooo
Kuzenbo
13
0 / 3 / 4
9,036
452
7,576
18,115
23,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
DontBanMeUwU
Tsukuyomi
16
7 / 6 / 1
10,040
502
12,744
18,272
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GaijinHoloCh
Izanami
15
1 / 3 / 2
9,784
489
5,025
11,291
4,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 2
9,586
479
7,582
14,191
19,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Vianti
Scylla
16
3 / 6 / 1
9,744
487
4,767
12,447
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BabyMilkD
Yu Huang
20
7 / 2 / 3
13,526
676
9,747
7,395
3,518
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 0 / 6
12,523
626
19,540
13,614
6,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
13
3 / 7 / 5
9,405
470
5,650
17,242
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
GrumpyGimpy
Baron Samedi
15
2 / 1 / 7
10,476
524
8,166
15,165
18,434
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Toomeanfuzzz
Hercules
16
1 / 4 / 3
10,593
530
7,311
13,256
14,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
19
19
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BabyMilkD
Yu Huang
7
2
3
4.25
W
6
0
6
9
L
Kuzenbo
ChooChoooooo
Kuzenbo
0
3
4
0.67
W
Ne Zha
3
7
5
0.79
L
Tsukuyomi
DontBanMeUwU
Tsukuyomi
7
6
1
1.25
L
Izanami
GaijinHoloCh
Izanami
1
3
2
0.67
W
Baron Samedi
GrumpyGimpy
Baron Samedi
2
1
7
5.5
L
2
1
2
3
W
Hercules
Toomeanfuzzz
Hercules
1
4
3
0.63
L
Scylla
Vianti
Scylla
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,694
Damage
50,414
74,316
Taken
66,672
60,949
Mitigated
50,566
12,568
Healing
22,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BabyMilkD
Yu Huang
9,747
690
0
2,212
7,395
3,518
84
453
6,942
150,398
0
W
19,540
15,305
0
8,547
13,614
6,754
951
4,074
9,540
0
137,334
L
Kuzenbo
ChooChoooooo
Kuzenbo
7,576
3,119
0
3,658
18,115
23,282
7
4,053
13,916
24,824
130
W
Ne Zha
5,650
1,864
0
1,769
17,242
7,814
0
5,072
12,170
0
53,954
L
Tsukuyomi
DontBanMeUwU
Tsukuyomi
12,744
2,296
0
1,393
18,272
8,653
593
5,780
12,355
0
85,426
L
Izanami
GaijinHoloCh
Izanami
5,025
3,846
0
1,505
11,291
4,210
0
1,622
9,669
0
71,510
W
Baron Samedi
GrumpyGimpy
Baron Samedi
8,166
1,097
608
4,526
15,165
18,434
0
4,809
10,356
35,987
0
L
7,582
1,328
0
4,195
14,191
19,755
245
1,609
11,697
2,547
60,975
W
Hercules
Toomeanfuzzz
Hercules
7,311
3,441
0
4,477
13,256
14,046
0
2,282
10,974
0
71,083
L
Scylla
Vianti
Scylla
4,767
1,153
0
1,817
12,447
5,049
0
4,754
7,693
77,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,190
Gold Earned
56,523
536
Minions Killed
674
0
Camps Cleared
0
1,859,591
Distance Traveled
1,904,752
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,526
676
219
11
0
416,876
5
W
Rama
12,523
626
194
10
0
358,599
5
L
Kuzenbo
9,036
452
29
1
0
380,733
9
W
Ne Zha
9,405
470
71
4
0
371,585
0
L
Tsukuyomi
10,040
502
115
6
0
392,107
0
L
Izanami
9,784
489
146
7
0
376,422
3
W
Baron Samedi
10,476
524
62
3
0
362,129
3
L
Tyr
9,586
479
109
5
0
369,522
7
W
Hercules
10,593
530
128
6
0
395,563
0
L
Scylla
9,744
487
137
7
0
340,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role