Player Matchup

Rama
Rama
CPTxCOLORADO
Rama
Level 143
God Stats
8W - 9L
1,433 SR
Queue Stats
1,402W - 1,448L
1,439 Elo+
Solo
Bacchus
Bacchus
DesR88
Bacchus
Level 166
God Stats
5W - 3L
1,543 SR
Queue Stats
374W - 370L
1,502 Elo+
Solo
Maui
Maui
JucyBrucy7
Maui
Level 131
God Stats
1W - 0L
1,413 SR
Queue Stats
39W - 34L
1,528 Elo+
Solo
Ullr
Ullr
OGGODZ420
Ullr
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 227L
1,471 Elo+
Solo
Neith
Neith
Suh Duder
Neith
Level 145
God Stats
2W - 1L
1,439 SR
Queue Stats
172W - 173L
1,496 Elo+
Solo
Team Averages
Level 124
1,466 SR
1,487 Elo+

VS

Team Averages
Level 107
1,549 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Magickitsune117
Amaterasu
Level 121
God Stats
1W - 1L
1,554 SR
Queue Stats
93W - 97L
1,422 Elo+
Solo
Nemesis
Nemesis
MtnDewPirate
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 115L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Slay1nMantis
Cabrakan
Level 146
God Stats
1W - 1L
1,690 SR
Queue Stats
60W - 69L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
12,133
809
19,071
14,073
9,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DesR88
Bacchus
18
7 / 4 / 11
11,852
790
8,323
23,024
35,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
2 / 2 / 14
10,370
691
7,631
12,997
9,721
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
16
1 / 3 / 13
10,017
668
8,442
12,097
6,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Suh Duder
Neith
20
6 / 0 / 14
12,271
818
19,430
10,760
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 3 / 1
10,677
712
15,750
12,232
8,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
 
Freya
19
3 / 5 / 3
10,328
689
9,312
15,625
10,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Magickitsune117
Amaterasu
6
0 / 0 / 0
6,796
453
43
512
251
Nemesis
MtnDewPirate
Nemesis
18
3 / 8 / 3
9,819
655
13,029
20,492
23,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Slay1nMantis
Cabrakan
17
0 / 6 / 6
9,382
625
10,753
22,164
42,210
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
22
Kills
12
12
Deaths
22
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
1
2.17
L
Freya
 
Freya
3
5
3
0.9
W
6
3
9
3.5
W
Bacchus
DesR88
Bacchus
7
4
11
3.13
W
2
2
14
4.5
L
Amaterasu
Magickitsune117
Amaterasu
0
0
0
0
L
Nemesis
MtnDewPirate
Nemesis
3
8
3
0.56
W
Ullr
1
3
13
2.5
L
Cabrakan
Slay1nMantis
Cabrakan
0
6
6
0.5
W
Neith
Suh Duder
Neith
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,897
Damage
48,887
72,951
Taken
71,025
67,852
Mitigated
84,651
20,730
Healing
19,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,750
11,039
973
2,914
12,232
8,359
549
2,477
9,755
0
52,868
L
Freya
 
Freya
9,312
2,935
237
4,918
15,625
10,037
122
4,242
11,383
22,660
0
W
19,071
10,861
739
2,934
14,073
9,398
4,076
4,048
10,025
0
53,351
W
Bacchus
DesR88
Bacchus
8,323
1,143
1,642
4,135
23,024
35,177
480
5,198
17,826
16,279
0
W
7,631
793
2,108
1,867
12,997
9,721
947
4,020
8,977
12,242
0
L
Amaterasu
Magickitsune117
Amaterasu
43
0
0
104
512
251
0
44
468
0
408
L
Nemesis
MtnDewPirate
Nemesis
13,029
4,239
1,206
3,244
20,492
23,794
0
6,023
14,469
0
24,716
W
Ullr
8,442
1,793
1,018
720
12,097
6,553
231
4,154
7,943
0
11,184
L
Cabrakan
Slay1nMantis
Cabrakan
10,753
876
1,119
4,490
22,164
42,210
0
3,168
18,996
15,270
0
W
Neith
Suh Duder
Neith
19,430
5,513
1,407
4,160
10,760
7,003
1,862
2,645
8,115
0
53,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,643
Gold Earned
47,002
190
Minions Killed
135
0
Camps Cleared
0
1,356,626
Distance Traveled
1,010,456
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,677
712
90
6
0
278,671
0
L
Freya
10,328
689
19
1
0
214,751
0
W
Rama
12,133
809
82
5
0
244,752
6
W
Bacchus
11,852
790
11
1
0
282,067
0
W
Maui
10,370
691
11
1
0
285,776
0
L
Amaterasu
6,796
453
1
0
0
48,350
0
L
Nemesis
9,819
655
25
2
0
219,220
0
W
Ullr
10,017
668
11
1
0
265,255
0
L
Cabrakan
9,382
625
0
0
0
249,464
0
W
Neith
12,271
818
75
5
0
278,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role