Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Black2Jack
Cu Chulainn
Level 86
God Stats
4W - 1L
1,499 SR
Queue Stats
90W - 76L
1,538 Elo+
Party 1
Loki
Loki
BlindaBullen
Loki
Level 21
God Stats
1W - 1L
1,206 SR
Queue Stats
18W - 16L
1,478 Elo+
Party 1
Anubis
Anubis
EddeMus
Anubis
Level 67
God Stats
9W - 4L
1,505 SR
Queue Stats
40W - 37L
1,524 Elo+
Party 1
Horus
Horus
vKraniax
Horus
Level 108
God Stats
21W - 11L
1,587 SR
Queue Stats
165W - 150L
1,529 Elo+
Solo
Team Averages
Level 77
1,459 SR
1,514 Elo+

VS

Team Averages
Level 109
1,594 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BambusMK1
Ratatoskr
Level 65
God Stats
9W - 7L
1,500 SR
Queue Stats
177W - 171L
1,492 Elo+
Solo
Ymir
Ymir
HkThunder
Ymir
Level 125
God Stats
6W - 3L
1,878 SR
Queue Stats
39W - 39L
1,516 Elo+
Solo
Vamana
Vamana
Mariusch
Vamana
Level 118
God Stats
2W - 4L
1,507 SR
Queue Stats
104W - 100L
1,474 Elo+
Solo
Vulcan
Vulcan
cycloneat
Vulcan
Level 115
God Stats
3W - 8L
1,586 SR
Queue Stats
367W - 350L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 3 / 6
9,089
606
15,558
7,857
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Black2Jack
Cu Chulainn
14
3 / 2 / 1
9,338
623
8,544
12,652
14,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 7
8,783
586
5,150
11,465
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
EddeMus
Anubis
16
14 / 3 / 4
10,734
716
19,963
11,898
6,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
vKraniax
Horus
12
3 / 0 / 9
8,396
560
8,525
10,608
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 4 / 2
7,173
478
5,561
12,247
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
BambusMK1
Ratatoskr
11
3 / 7 / 1
7,583
506
7,095
15,557
4,963
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
0 / 7 / 1
7,136
476
2,980
19,011
12,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Mariusch
Vamana
14
1 / 3 / 1
8,373
558
8,649
12,716
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
cycloneat
Vulcan
14
3 / 9 / 2
9,106
607
8,206
14,414
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
30
Kills
9
10
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
6
2.67
L
Rama
 
Rama
2
4
2
0.75
L
Ratatoskr
BambusMK1
Ratatoskr
3
7
1
0.5
W
Cu Chulainn
Black2Jack
Cu Chulainn
3
2
1
1.75
W
5
2
7
4.25
W
Anubis
EddeMus
Anubis
14
3
4
5.33
L
Ymir
0
7
1
0.07
L
Vamana
Mariusch
Vamana
1
3
1
0.5
L
Vulcan
cycloneat
Vulcan
3
9
2
0.44
W
Horus
vKraniax
Horus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,740
Damage
32,491
54,480
Taken
73,945
38,111
Mitigated
34,193
21,307
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,558
8,321
0
2,194
7,857
2,835
674
1,477
6,380
81,920
0
L
Rama
 
Rama
5,561
4,705
0
3,415
12,247
4,045
0
6,079
6,168
0
39,702
L
Ratatoskr
BambusMK1
Ratatoskr
7,095
4,120
0
1,323
15,557
4,963
0
7,189
8,368
0
45,125
W
Cu Chulainn
Black2Jack
Cu Chulainn
8,544
2,396
0
4,046
12,652
14,225
236
0
12,652
988
67,730
W
5,150
1,582
0
3,837
11,465
4,535
598
2,359
9,106
0
58,673
W
Anubis
EddeMus
Anubis
19,963
1,279
0
6,462
11,898
6,261
1,771
5,481
6,417
89,094
0
L
Ymir
2,980
547
1,339
1,966
19,011
12,736
38
12,243
6,768
25,155
0
L
Vamana
Mariusch
Vamana
8,649
4,922
0
3,712
12,716
8,196
910
243
12,473
0
75,796
L
Vulcan
cycloneat
Vulcan
8,206
1,622
0
592
14,414
4,253
126
10,145
4,269
60,249
0
W
Horus
vKraniax
Horus
8,525
3,745
685
4,083
10,608
10,255
105
2,557
8,051
0
29,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
39,371
497
Minions Killed
396
0
Camps Cleared
0
1,458,488
Distance Traveled
1,413,676
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,089
606
118
8
0
267,098
1
L
Rama
7,173
478
88
6
0
256,113
0
L
Ratatoskr
7,583
506
55
4
0
302,404
0
W
Cu Chulainn
9,338
623
116
8
0
268,270
2
W
Loki
8,783
586
94
6
0
344,450
0
W
Anubis
10,734
716
140
9
0
270,790
0
L
Ymir
7,136
476
30
2
0
281,258
0
L
Vamana
8,373
558
116
8
0
288,597
0
L
Vulcan
9,106
607
107
7
0
285,304
0
W
Horus
8,396
560
29
2
0
307,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role