Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BeatenEgg67
Arachne
Level 68
God Stats
30W - 49L
1,427 SR
Queue Stats
142W - 195L
1,355 Elo+
Solo
Izanami
Izanami
LilyMerodii
Izanami
Level 107
God Stats
2W - 3L
1,436 SR
Queue Stats
38W - 36L
1,443 Elo+
Solo
Janus
Janus
LuffyLu225
Janus
Level 147
God Stats
10W - 13L
1,617 SR
Queue Stats
53W - 57L
1,453 Elo+
Solo
Artemis
Artemis
MoonBabiii
Artemis
Level 73
God Stats
25W - 21L
1,519 SR
Queue Stats
62W - 71L
1,357 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,421 Elo+

VS

Team Averages
Level 104
1,498 SR
1,477 Elo+
Hera
Hera
Ballin2609
Hera
Level 64
God Stats
17W - 23L
1,477 SR
Queue Stats
154W - 141L
1,477 Elo+
Solo
Persephone
Persephone
EuroDaddy
Persephone
Level 83
God Stats
3W - 2L
1,540 SR
Queue Stats
42W - 24L
1,571 Elo+
Solo
Cliodhna
Cliodhna
JerichoG731
Cliodhna
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 66L
1,477 Elo+
Solo
Yemoja
Yemoja
RafinhaSenseih
Yemoja
Level 178
God Stats
7W - 8L
1,473 SR
Queue Stats
135W - 154L
1,396 Elo+
Solo
Danzaburou
Danzaburou
nijiyo
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 3 / 3
8,103
1,013
4,472
5,644
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
BeatenEgg67
Arachne
13
0 / 5 / 0
7,370
921
3,951
12,510
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
LilyMerodii
Izanami
13
3 / 2 / 1
8,954
1,119
7,349
8,090
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
13
0 / 0 / 3
7,901
988
5,099
2,449
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MoonBabiii
Artemis
13
0 / 1 / 3
7,527
941
3,140
5,259
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

277

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,829
1,104
5,819
3,861
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
EuroDaddy
Persephone
14
2 / 1 / 5
8,186
1,023
8,928
4,736
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
JerichoG731
Cliodhna
13
4 / 2 / 3
8,690
1,086
6,708
6,275
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 8
8,194
1,024
1,914
3,316
2,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
nijiyo
Danzaburou
14
1 / 2 / 9
8,385
1,048
7,337
7,483
3,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
11
11
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
3
1.17
W
3
0
4
5
L
Arachne
BeatenEgg67
Arachne
0
5
0
0
W
Persephone
EuroDaddy
Persephone
2
1
5
4.5
W
Cliodhna
JerichoG731
Cliodhna
4
2
3
2.75
L
Izanami
LilyMerodii
Izanami
3
2
1
1.75
L
Janus
0
0
3
1.5
L
Artemis
MoonBabiii
Artemis
0
1
3
1.5
W
1
0
8
5
W
Danzaburou
nijiyo
Danzaburou
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
30,706
33,952
Taken
25,671
16,459
Mitigated
12,664
4,818
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,472
865
0
1,781
5,644
2,464
0
2,998
2,646
0
8,146
W
5,819
2,247
0
180
3,861
2,230
0
1,256
2,605
24,069
0
L
Arachne
BeatenEgg67
Arachne
3,951
3,195
0
744
12,510
7,362
0
6,948
5,562
0
9,540
W
Persephone
EuroDaddy
Persephone
8,928
1,232
177
1,375
4,736
1,724
0
316
4,417
17,641
0
W
Cliodhna
JerichoG731
Cliodhna
6,708
353
0
0
6,275
2,435
0
1,904
4,371
0
13,873
L
Izanami
LilyMerodii
Izanami
7,349
4,293
0
1,504
8,090
3,520
0
3,455
4,635
0
39,064
L
Janus
5,099
277
0
0
2,449
993
0
1,283
1,166
22,851
0
L
Artemis
MoonBabiii
Artemis
3,140
1,013
0
789
5,259
2,120
0
1,977
3,282
0
10,859
W
1,914
280
2,218
273
3,316
2,447
0
281
3,035
16,496
0
W
Danzaburou
nijiyo
Danzaburou
7,337
3,622
0
929
7,483
3,828
0
1,342
6,141
0
20,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
42,284
144
Minions Killed
158
3
Camps Cleared
3
612,993
Distance Traveled
687,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,103
1,013
11
1
0
126,077
0
W
Hera
8,829
1,104
47
6
0
142,720
0
L
Arachne
7,370
921
11
1
1
138,451
0
W
Persephone
8,186
1,023
31
4
2
148,822
0
W
Cliodhna
8,690
1,086
17
2
0
149,137
0
L
Izanami
8,954
1,119
67
8
0
141,233
0
L
Janus
7,901
988
46
6
2
102,391
0
L
Artemis
7,527
941
9
1
0
104,841
0
W
Yemoja
8,194
1,024
21
3
0
111,821
0
W
Danzaburou
8,385
1,048
42
5
1
134,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role