Player Matchup

Poseidon
Poseidon
DaaNg1T
Poseidon
Level 212
God Stats
10W - 12L
1,602 SR
Queue Stats
1,222W - 1,193L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
Dread Uchiha962
Amaterasu
Level 144
God Stats
0W - 4L
1,246 SR
Queue Stats
26W - 25L
1,540 Elo+
Party 1
Terra
Terra
Hieifan13
Terra
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 245L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
TartanAlloyWolf
Danzaburou
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,389 Elo+
Party 1
Bellona
Bellona
fiendchaos
Bellona
Level 140
God Stats
1W - 2L
1,735 SR
Queue Stats
153W - 146L
1,429 Elo+
Solo
Team Averages
Level 166
1,517 SR
1,467 Elo+

VS

Team Averages
Level 116
1,626 SR
1,501 Elo+
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KingPlunk
Horus
Level 178
God Stats
7W - 5L
1,716 SR
Queue Stats
693W - 725L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlagueYearsRx
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,240 SR
Queue Stats
29W - 30L
1,455 Elo+
Solo
Jormungandr
Jormungandr
RedBronto
Jormungandr
Level 129
God Stats
7W - 2L
1,812 SR
Queue Stats
495W - 450L
1,575 Elo+
Solo
Bastet
Bastet
SithThruPowR
Bastet
Level 109
God Stats
2W - 1L
1,862 SR
Queue Stats
215W - 201L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaaNg1T
Poseidon
17
2 / 5 / 2
10,817
601
18,748
17,216
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Dread Uchiha962
Amaterasu
20
1 / 3 / 6
11,147
619
22,690
21,472
26,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Hieifan13
Terra
18
1 / 5 / 5
10,086
560
11,062
22,441
29,466
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
TartanAlloyWolf
Danzaburou
16
2 / 7 / 3
10,401
578
15,436
20,572
11,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
fiendchaos
Bellona
16
1 / 9 / 6
10,140
563
11,323
30,764
33,066
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
17 / 2 / 7
15,021
835
38,532
15,271
9,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
KingPlunk
Horus
18
1 / 1 / 15
11,141
619
5,618
22,300
23,595
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
PlagueYearsRx
Morgan Le Fay
18
3 / 1 / 17
11,817
657
22,628
19,092
11,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
RedBronto
Jormungandr
19
3 / 2 / 19
12,619
701
18,547
25,869
35,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
20
5 / 2 / 16
12,308
684
20,005
19,311
11,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
7
Kills
29
29
Deaths
8
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
17
2
7
10.25
L
Poseidon
DaaNg1T
Poseidon
2
5
2
0.6
L
Amaterasu
Dread Uchiha962
Amaterasu
1
3
6
1.33
L
Terra
Hieifan13
Terra
1
5
5
0.7
W
Horus
KingPlunk
Horus
1
1
15
8.5
W
Morgan Le Fay
PlagueYearsRx
Morgan Le Fay
3
1
17
11.5
W
Jormungandr
RedBronto
Jormungandr
3
2
19
6.25
W
Bastet
5
2
16
6.5
L
Danzaburou
TartanAlloyWolf
Danzaburou
2
7
3
0.5
L
Bellona
fiendchaos
Bellona
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,259
Damage
105,330
112,465
Taken
101,843
111,023
Mitigated
92,830
41,675
Healing
51,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
38,532
8,150
2,664
1,940
15,271
9,874
2,537
3,200
11,665
74,228
0
L
Poseidon
DaaNg1T
Poseidon
18,748
2,140
1,194
3,212
17,216
11,119
427
13,534
3,682
47,074
0
L
Amaterasu
Dread Uchiha962
Amaterasu
22,690
3,674
1,244
9,054
21,472
26,236
0
13,620
7,852
0
45,160
L
Terra
Hieifan13
Terra
11,062
338
9,170
6,734
22,441
29,466
0
16,113
6,328
23,591
0
W
Horus
KingPlunk
Horus
5,618
1,956
15,347
10,981
22,300
23,595
320
5,980
16,239
0
11,616
W
Morgan Le Fay
PlagueYearsRx
Morgan Le Fay
22,628
4,139
3,354
3,446
19,092
11,967
1,205
4,613
14,135
48,530
0
W
Jormungandr
RedBronto
Jormungandr
18,547
3,938
3,126
5,068
25,869
35,649
933
9,978
15,537
40,673
0
W
Bastet
20,005
4,697
2,073
3,558
19,311
11,745
3,448
6,039
12,786
0
34,850
L
Danzaburou
TartanAlloyWolf
Danzaburou
15,436
5,768
1,104
4,532
20,572
11,136
0
14,991
5,581
0
39,909
L
Bellona
fiendchaos
Bellona
11,323
5,282
778
4,653
30,764
33,066
275
21,449
9,315
0
21,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
62,906
203
Minions Killed
225
0
Camps Cleared
0
1,560,075
Distance Traveled
1,745,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,021
835
78
4
0
339,556
0
L
Poseidon
10,817
601
70
4
0
255,286
0
L
Amaterasu
11,147
619
53
3
0
409,799
0
L
Terra
10,086
560
12
1
0
317,225
0
W
Horus
11,141
619
22
1
0
379,415
0
W
Morgan Le Fay
11,817
657
39
2
0
324,564
0
W
Jormungandr
12,619
701
61
3
0
321,088
0
W
Bastet
12,308
684
25
1
0
381,344
0
L
Danzaburou
10,401
578
44
2
0
297,583
0
L
Bellona
10,140
563
24
1
0
280,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role