Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LetraForLetra
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,504 Elo+
Party 2
Izanami
Izanami
TILTADO19
Izanami
Level 82
God Stats
75W - 70L
1,431 SR
Queue Stats
535W - 583L
1,476 Elo+
Party 3
Ao Kuang
Ao Kuang
elZiuhBeibi
Ao Kuang
Level 167
God Stats
1W - 1L
1,674 SR
Queue Stats
29W - 47L
1,486 Elo+
Party 2
Team Averages
Level 134
1,521 SR
1,493 Elo+

VS

Team Averages
Level 86
1,487 SR
1,427 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LoveMago
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,380 Elo+
Solo
Poseidon
Poseidon
SaintObstinate
Poseidon
Level 124
God Stats
6W - 6L
1,437 SR
Queue Stats
222W - 219L
1,465 Elo+
Solo
Yemoja
Yemoja
olihsA
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,274 Elo+
Party 1
Olorun
Olorun
xshcko
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
5,954
541
4,650
7,993
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
 
Athena
9
0 / 0 / 0
5,574
507
995
5,708
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
11
2 / 2 / 0
5,730
521
5,007
7,984
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TILTADO19
Izanami
11
1 / 0 / 0
6,122
557
2,291
4,907
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
elZiuhBeibi
Ao Kuang
11
1 / 2 / 1
6,068
552
3,604
10,603
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 1
6,082
553
6,355
8,309
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hercules
LoveMago
Hercules
11
4 / 0 / 0
6,656
605
4,037
8,108
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
11
0 / 2 / 2
6,416
583
4,096
5,239
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
olihsA
Yemoja
6
0 / 0 / 0
4,671
425
1,041
2,663
1,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
xshcko
Olorun
10
0 / 1 / 0
5,503
500
4,109
4,514
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
W
Athena
 
Athena
0
0
0
0
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
W
Artemis
2
2
0
1
L
Hercules
LoveMago
Hercules
4
0
0
4
L
Poseidon
0
2
2
0.5
W
Izanami
TILTADO19
Izanami
1
0
0
1
W
Ao Kuang
elZiuhBeibi
Ao Kuang
1
2
1
0.75
L
Yemoja
olihsA
Yemoja
0
0
0
0
L
Olorun
xshcko
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,547
Damage
19,638
37,195
Taken
28,833
18,972
Mitigated
14,158
12,251
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,650
1,806
0
2,439
7,993
5,852
0
0
7,360
0
42,369
W
Athena
 
Athena
995
304
0
1,878
5,708
4,415
0
2,283
3,369
11,226
0
L
Gilgamesh
 
Gilgamesh
6,355
1,982
0
2,755
8,309
5,884
0
737
7,572
0
38,619
W
Artemis
5,007
2,111
0
2,193
7,984
2,757
0
3,045
4,683
0
44,661
L
Hercules
LoveMago
Hercules
4,037
2,194
0
5,414
8,108
4,006
0
2,081
6,027
0
34,781
L
Poseidon
4,096
1,072
0
1,244
5,239
1,442
577
348
4,891
47,431
0
W
Izanami
TILTADO19
Izanami
2,291
1,028
0
3,434
4,907
2,084
767
3,380
1,527
0
59,252
W
Ao Kuang
elZiuhBeibi
Ao Kuang
3,604
851
0
2,307
10,603
3,864
0
286
10,195
45,299
0
L
Yemoja
olihsA
Yemoja
1,041
527
1,145
1,237
2,663
1,222
0
451
2,212
4,936
0
L
Olorun
xshcko
Olorun
4,109
1,830
0
1,300
4,514
1,604
0
982
3,532
40,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
29,328
338
Minions Killed
319
0
Camps Cleared
0
1,058,637
Distance Traveled
942,402
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,954
541
73
7
0
205,146
6
W
Athena
5,574
507
18
2
0
218,593
2
L
Gilgamesh
6,082
553
73
7
0
230,247
1
W
Artemis
5,730
521
63
6
0
200,617
0
L
Hercules
6,656
605
62
6
0
243,859
0
L
Poseidon
6,416
583
95
9
0
219,260
4
W
Izanami
6,122
557
104
9
0
199,128
0
W
Ao Kuang
6,068
552
80
7
0
235,153
0
L
Yemoja
4,671
425
6
1
0
72,638
0
L
Olorun
5,503
500
83
8
0
176,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role