Player Matchup

Agni
Agni
 
Agni
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Hundo_Nic_Z3P3DA
Izanami
Level 143
God Stats
7W - 13L
1,480 SR
Queue Stats
219W - 221L
1,455 Elo+
Party 3
Merlin
Merlin
Noodleboi_pt2
Merlin
Level 124
God Stats
1W - 1L
1,692 SR
Queue Stats
134W - 146L
1,417 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SephtisXVII
Tsukuyomi
Level 39
God Stats
0W - 3L
1,507 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 2
Athena
Athena
elmus3
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 2
Team Averages
Level 69
1,536 SR
1,356 Elo+

VS

Team Averages
Level 78
1,510 SR
1,359 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Kingmorrow
Lancelot
Level 81
God Stats
2W - 1L
1,724 SR
Queue Stats
14W - 20L
1,333 Elo+
Party 1
Yemoja
Yemoja
KyngxKL
Yemoja
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 57L
1,334 Elo+
Party 1
Neith
Neith
ZombiLillies
Neith
Level 4
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 1
Zeus
Zeus
thekingofallgame
Zeus
Level 119
God Stats
208W - 144L
1,545 SR
Queue Stats
446W - 428L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 5 / 0
4,661
424
1,820
5,672
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,016
547
3,018
9,135
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
5,997
545
2,395
6,026
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SephtisXVII
Tsukuyomi
9
2 / 3 / 1
5,501
500
4,208
8,220
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
elmus3
Athena
7
0 / 0 / 0
4,998
454
930
5,587
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 1
6,856
623
7,067
6,488
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Kingmorrow
Lancelot
10
1 / 0 / 1
6,111
556
2,727
7,480
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
KyngxKL
Yemoja
8
1 / 0 / 0
5,029
457
2,269
3,652
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 1 / 0
3,952
359
184
1,198
306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
9 / 3 / 0
7,221
656
9,059
6,057
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
13
15
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
0
0
W
Chaac
 
Chaac
2
0
1
2.5
L
0
3
0
0
W
Lancelot
Kingmorrow
Lancelot
1
0
1
1.5
W
Yemoja
KyngxKL
Yemoja
1
0
0
1
L
1
4
1
0.38
L
Tsukuyomi
SephtisXVII
Tsukuyomi
2
3
1
0.83
W
0
1
0
0
L
Athena
elmus3
Athena
0
0
0
0
W
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,371
Damage
21,306
34,640
Taken
24,875
12,709
Mitigated
12,458
5,969
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,820
57
161
630
5,672
1,484
86
2,993
2,679
24,594
0
W
Chaac
 
Chaac
7,067
1,643
0
2,943
6,488
5,491
0
0
6,488
0
47,306
L
3,018
2,261
0
2,290
9,135
2,965
0
0
8,541
0
46,611
W
Lancelot
Kingmorrow
Lancelot
2,727
643
0
330
7,480
2,831
0
1,118
6,362
0
39,783
W
Yemoja
KyngxKL
Yemoja
2,269
442
1,066
763
3,652
1,929
0
1,767
1,885
12,360
0
L
2,395
505
0
350
6,026
2,100
0
4,235
1,791
40,140
0
L
Tsukuyomi
SephtisXVII
Tsukuyomi
4,208
866
0
1,248
8,220
2,641
0
1,925
6,295
0
31,479
W
184
131
0
75
1,198
306
0
24
1,174
0
4,750
L
Athena
elmus3
Athena
930
335
0
1,290
5,587
3,519
0
2,175
3,412
11,699
0
W
9,059
767
0
984
6,057
1,901
574
2,236
3,821
51,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
29,169
271
Minions Killed
226
0
Camps Cleared
0
982,134
Distance Traveled
933,518
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,661
424
37
3
0
169,735
0
W
Chaac
6,856
623
65
6
0
220,608
2
L
Izanami
6,016
547
82
7
0
157,750
0
W
Lancelot
6,111
556
66
6
0
261,863
0
W
Yemoja
5,029
457
11
1
0
141,991
0
L
Merlin
5,997
545
77
7
0
206,824
3
L
Tsukuyomi
5,501
500
50
5
0
224,638
0
W
Neith
3,952
359
11
1
0
98,412
0
L
Athena
4,998
454
25
2
0
223,187
0
W
Zeus
7,221
656
73
7
0
210,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role