Player Matchup

Cerberus
Cerberus
BabiesArmBORiiS
Cerberus
Level 93
God Stats
1W - 1L
1,707 SR
Queue Stats
187W - 172L
1,545 Elo+
Solo
Nemesis
Nemesis
Cjams115
Nemesis
Level 67
God Stats
1W - 1L
1,618 SR
Queue Stats
45W - 38L
1,517 Elo+
Solo
Janus
Janus
Gerardo11011
Janus
Level 128
God Stats
37W - 34L
1,711 SR
Queue Stats
203W - 161L
1,556 Elo+
Party 2
Hachiman
Hachiman
Hasishington
Hachiman
Level 84
God Stats
0W - 2L
1,613 SR
Queue Stats
76W - 70L
1,509 Elo+
Solo
Hercules
Hercules
Hugoemgil
Hercules
Level 67
God Stats
0W - 1L
1,629 SR
Queue Stats
175W - 142L
1,582 Elo+
Party 2
Team Averages
Level 88
1,656 SR
1,542 Elo+

VS

Team Averages
Level 116
1,580 SR
1,485 Elo+
Thanatos
Thanatos
MyPh4tA55
Thanatos
Level 117
God Stats
9W - 2L
1,745 SR
Queue Stats
198W - 226L
1,518 Elo+
Party 1
Anubis
Anubis
NubFoe
Anubis
Level 122
God Stats
6W - 1L
1,857 SR
Queue Stats
125W - 101L
1,574 Elo+
Solo
Bacchus
Bacchus
XxOneTrueFeenxX
Bacchus
Level 126
God Stats
8W - 5L
1,906 SR
Queue Stats
216W - 259L
1,490 Elo+
Party 1
Odin
Odin
thegamerplayer16
Odin
Level 149
God Stats
2W - 4L
1,114 SR
Queue Stats
162W - 213L
1,474 Elo+
Party 1
Freya
Freya
ultimatejanky
Freya
Level 68
God Stats
10W - 12L
1,278 SR
Queue Stats
28W - 37L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 6 / 1
7,385
671
3,944
13,222
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Cjams115
Nemesis
13
1 / 4 / 4
7,600
691
7,745
12,407
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 1
8,486
771
5,333
10,000
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Hasishington
Hachiman
13
2 / 8 / 2
7,431
676
9,481
14,634
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Hugoemgil
Hercules
11
0 / 4 / 2
6,929
630
1,705
7,384
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MyPh4tA55
Thanatos
17
10 / 1 / 12
9,742
886
15,059
12,069
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
NubFoe
Anubis
16
4 / 1 / 10
8,984
817
10,994
6,851
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 10
7,946
722
9,235
8,196
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 2 / 15
8,459
769
5,086
10,952
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 2 / 6
9,188
835
12,755
8,636
3,876
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
6
Kills
27
27
Deaths
6
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
6
1
0.08
L
Nemesis
Cjams115
Nemesis
1
4
4
0.75
L
3
5
1
0.7
L
Hachiman
Hasishington
Hachiman
2
8
2
0.38
L
Hercules
Hugoemgil
Hercules
0
4
2
0.25
W
Thanatos
MyPh4tA55
Thanatos
10
1
12
16
W
Anubis
NubFoe
Anubis
4
1
10
9
W
2
0
10
7
W
2
2
15
4.75
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
53,129
57,647
Taken
46,704
25,189
Mitigated
31,950
6,184
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,944
338
0
3,155
13,222
5,688
0
9,092
3,502
22,130
0
L
Nemesis
Cjams115
Nemesis
7,745
2,074
0
2,192
12,407
7,336
0
9,490
2,408
0
18,693
L
5,333
250
0
30
10,000
3,260
0
2,959
6,555
27,852
0
L
Hachiman
Hasishington
Hachiman
9,481
3,308
0
0
14,634
4,250
0
5,408
8,364
0
22,001
L
Hercules
Hugoemgil
Hercules
1,705
239
0
807
7,384
4,655
0
4,979
1,980
0
3,993
W
Thanatos
MyPh4tA55
Thanatos
15,059
4,994
0
8,748
12,069
7,409
419
2,582
9,340
0
34,267
W
Anubis
NubFoe
Anubis
10,994
463
0
3,025
6,851
3,688
917
1,755
4,848
46,541
0
W
9,235
1,350
0
2,801
8,196
8,379
141
1,774
6,348
19,847
0
W
5,086
1,465
0
1,757
10,952
8,598
725
1,426
9,304
0
16,668
W
12,755
3,445
0
1,770
8,636
3,876
919
1,740
6,717
19,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
44,319
180
Minions Killed
212
0
Camps Cleared
0
992,640
Distance Traveled
1,223,844
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,385
671
53
5
0
203,172
2
L
Nemesis
7,600
691
29
3
0
241,944
0
L
Janus
8,486
771
66
6
0
235,363
0
L
Hachiman
7,431
676
27
2
0
188,479
0
L
Hercules
6,929
630
5
0
0
123,682
0
W
Thanatos
9,742
886
51
5
0
265,931
0
W
Anubis
8,984
817
93
8
0
215,544
0
W
Bacchus
7,946
722
26
2
0
263,254
0
W
Odin
8,459
769
30
3
0
236,948
3
W
Freya
9,188
835
12
1
0
242,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role