Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Jarthos
Ah Muzen Cab
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Loki
Loki
Silver II
Long_Password0
Loki
Silver II
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 133L
1,432 MMR
Solo
Athena
Athena
Gold IV
chaosronnie
Athena
Gold IV
Level 221
God Stats
5W - 8L
1,684 SR
Queue Stats
491W - 489L
1,436 MMR
Solo
Scylla
Scylla
Bronze III
mirkomitreski
Scylla
Bronze III
Level 75
God Stats
2W - 4L
1,438 SR
Queue Stats
100W - 117L
1,515 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,525 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,515 SR
1,216 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
InSaNeQ8
Heimdallr
Gold III
Level 155
God Stats
7W - 6L
1,478 SR
Queue Stats
469W - 468L
1,561 MMR
Party 1
Agni
Agni
Platinum V
NoName872
Agni
Platinum V
Level 151
God Stats
13W - 15L
1,587 SR
Queue Stats
114W - 115L
1,655 MMR
Party 1
Nemesis
Nemesis
Bronze III
Sabro-Sabro92
Nemesis
Bronze III
Level 49
God Stats
47W - 41L
1,476 SR
Queue Stats
192W - 242L
-232 MMR
Solo
Bacchus
Bacchus
Gold I
lildíckgirl666
Bacchus
Gold I
Level 143
God Stats
2W - 2L
1,536 SR
Queue Stats
255W - 252L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 2 / 1
6,423
535
3,703
11,260
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Jarthos
Ah Muzen Cab
8
0 / 7 / 0
4,824
402
1,409
9,197
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 2 / 1
6,424
535
3,115
8,923
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
9
0 / 1 / 2
5,625
469
3,225
7,342
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,085
507
2,013
4,620
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ApolloHe BoVamanaMercury

VS

Bans
BakasuraAo KuangAphroditeHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 1 / 0
7,863
655
7,423
11,048
11,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
InSaNeQ8
Heimdallr
13
6 / 0 / 2
8,185
682
7,981
4,344
1,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
3 / 1 / 1
7,136
595
4,081
4,132
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
1 / 1 / 3
6,681
557
2,573
8,761
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 0 / 6
6,572
548
3,634
6,759
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
14
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
W
Bellona
 
Bellona
4
1
0
4
W
Heimdallr
InSaNeQ8
Heimdallr
6
0
2
7
L
Ah Muzen Cab
Jarthos
Ah Muzen Cab
0
7
0
0
L
1
2
1
0.75
W
Agni
3
1
1
3.5
W
Nemesis
1
1
3
2.5
L
Athena
0
1
2
1
W
0
0
6
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,465
Damage
25,692
41,342
Taken
35,044
17,358
Mitigated
24,102
6,984
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,703
2,740
0
2,204
11,260
4,669
0
3,183
8,077
0
46,434
W
Bellona
 
Bellona
7,423
2,696
0
4,077
11,048
11,213
109
106
10,942
0
59,335
W
Heimdallr
InSaNeQ8
Heimdallr
7,981
4,811
0
3,355
4,344
1,990
538
898
3,446
0
71,516
L
Ah Muzen Cab
Jarthos
Ah Muzen Cab
1,409
729
0
0
9,197
2,849
0
989
8,208
0
21,951
L
3,115
639
0
1,670
8,923
3,215
0
0
8,923
0
45,155
W
Agni
4,081
135
0
1,000
4,132
1,616
0
1,794
2,338
52,188
0
W
Nemesis
2,573
760
0
2,047
8,761
3,322
484
1,300
7,461
0
50,680
L
Athena
3,225
1,127
0
2,122
7,342
5,120
0
1,146
6,196
23,459
0
W
3,634
357
0
2,701
6,759
5,961
0
1,638
5,121
13,144
0
L
2,013
379
0
988
4,620
1,505
0
2,397
2,223
35,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
36,437
305
Minions Killed
433
0
Camps Cleared
0
1,270,798
Distance Traveled
1,312,487
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,423
535
83
7
0
286,079
0
W
Bellona
7,863
655
109
9
0
247,933
0
W
Heimdallr
8,185
682
113
9
0
235,744
1
L
Ah Muzen Cab
4,824
402
30
3
0
271,487
0
L
Loki
6,424
535
89
7
0
258,387
0
W
Agni
7,136
595
104
9
0
270,564
1
W
Nemesis
6,681
557
92
8
0
298,353
0
L
Athena
5,625
469
32
3
0
249,412
2
W
Bacchus
6,572
548
15
1
0
259,893
5
L
Scylla
6,085
507
71
6
0
205,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role