Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gunnymoney00
Zeus
Level 17
God Stats
1W - 2L
1,152 SR
Queue Stats
12W - 18L
1,339 Elo+
Party 2
Ymir
Ymir
Icedwarfq
Ymir
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
LuckyTCBear
Cthulhu
Level 17
God Stats
8W - 7L
1,438 SR
Queue Stats
10W - 15L
1,362 Elo+
Party 2
Team Averages
Level 51
1,463 SR
1,427 Elo+

VS

Team Averages
Level 63
1,485 SR
1,401 Elo+
Awilix
Awilix
 
Awilix
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarlingxMunster
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,230 Elo+
Party 1
Izanami
Izanami
InfamousCodamus
Izanami
Level 25
God Stats
3W - 2L
1,349 SR
Queue Stats
3W - 2L
1,230 Elo+
Party 1
Rama
Rama
Pocoflow
Rama
Level 55
God Stats
102W - 131L
1,516 SR
Queue Stats
112W - 146L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Riichard17711
Ao Kuang
Level 68
God Stats
15W - 4L
1,561 SR
Queue Stats
372W - 212L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 0 / 3
8,243
1,178
8,801
5,819
3,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
12
1 / 0 / 2
7,025
1,004
3,171
3,313
2,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 3
7,577
1,082
3,310
3,687
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
0 / 0 / 4
8,012
1,145
1,137
6,212
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
LuckyTCBear
Cthulhu
12
0 / 1 / 5
7,113
1,016
5,723
4,378
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

365

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 2 / 1
7,198
1,028
4,813
5,371
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 1
6,948
993
3,657
5,048
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,039
1,006
6,164
8,404
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
11
0 / 0 / 0
6,208
887
0
0
0
Ao Kuang
Riichard17711
Ao Kuang
13
0 / 1 / 0
7,487
1,070
5,628
6,455
2,700
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
8
Kills
2
2
Deaths
8
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
3
6.5
W
Odin
 
Odin
1
0
2
2
L
Awilix
 
Awilix
1
2
1
0.75
L
0
2
1
0.25
W
2
1
3
3.5
W
Ymir
0
0
4
2
L
1
3
0
0.33
W
Cthulhu
LuckyTCBear
Cthulhu
0
1
5
2.5
L
Rama
0
0
0
0
L
Ao Kuang
Riichard17711
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
20,262
23,409
Taken
25,278
16,924
Mitigated
9,274
3,746
Healing
1,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,801
5,640
0
1,103
5,819
3,132
0
1,911
3,908
0
12,173
W
Odin
 
Odin
3,171
946
0
147
3,313
2,837
0
200
3,113
0
8,836
L
Awilix
 
Awilix
4,813
1,068
0
0
5,371
2,053
0
3,066
2,127
0
8,671
L
3,657
958
0
135
5,048
1,877
0
2,465
2,277
0
11,428
W
3,310
889
241
192
3,687
1,313
0
425
3,262
14,936
0
W
Ymir
1,137
534
0
1,189
6,212
5,790
0
1,845
4,367
21,905
0
L
6,164
4,153
0
433
8,404
2,644
0
1,736
6,379
0
18,046
W
Cthulhu
LuckyTCBear
Cthulhu
5,723
402
391
483
4,378
3,852
0
1,247
3,131
17,446
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Riichard17711
Ao Kuang
5,628
859
0
680
6,455
2,700
0
2,251
3,941
34,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
34,880
118
Minions Killed
132
6
Camps Cleared
6
672,948
Distance Traveled
526,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,243
1,178
2
0
2
136,152
0
W
Odin
7,025
1,004
15
2
1
125,684
0
L
Awilix
7,198
1,028
11
2
1
135,553
0
L
Neith
6,948
993
19
3
0
112,583
0
W
Zeus
7,577
1,082
19
3
0
119,007
0
W
Ymir
8,012
1,145
43
6
2
135,831
0
L
Izanami
7,039
1,006
28
4
2
122,439
0
W
Cthulhu
7,113
1,016
39
6
1
156,274
0
L
Rama
6,208
887
0
0
0
0
0
L
Ao Kuang
7,487
1,070
74
11
3
155,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role