Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ithiilwen
Neith
Level 128
God Stats
7W - 4L
1,582 SR
Queue Stats
322W - 241L
1,567 Elo+
Party 2
Athena
Athena
Qygy
Athena
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,345 Elo+
Solo
Hel
Hel
StJamesTheLess
Hel
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,491 Elo+
Solo
Maui
Maui
SynethC
Maui
Level 128
God Stats
11W - 13L
1,703 SR
Queue Stats
358W - 267L
1,563 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,493 Elo+

VS

Team Averages
Level 122
1,510 SR
1,504 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BamaHpocket
Cernunnos
Level 159
God Stats
1W - 1L
1,711 SR
Queue Stats
58W - 62L
1,455 Elo+
Solo
Surtr
Surtr
Dombcool
Surtr
Level 158
God Stats
11W - 8L
1,533 SR
Queue Stats
323W - 331L
1,421 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Haywoodjahbrome
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,584 Elo+
Party 3
Yemoja
Yemoja
alalk0
Yemoja
Level 104
God Stats
2W - 4L
1,304 SR
Queue Stats
236W - 217L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 4 / 10
7,994
888
9,393
7,424
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Ithiilwen
Neith
15
2 / 2 / 15
8,235
915
12,613
9,298
6,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Athena
Qygy
Athena
15
3 / 3 / 9
8,244
916
4,757
14,782
18,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 1 / 10
8,591
955
8,019
7,676
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
SynethC
Maui
15
4 / 1 / 9
8,301
922
4,002
10,411
14,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 2 / 5
7,413
824
6,327
6,883
7,321
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
BamaHpocket
Cernunnos
15
5 / 4 / 5
8,315
924
13,647
9,672
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Dombcool
Surtr
14
4 / 4 / 3
7,474
830
7,129
12,628
13,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Haywoodjahbrome
Cu Chulainn
11
0 / 6 / 5
6,445
716
5,429
12,525
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
alalk0
Yemoja
11
0 / 2 / 3
6,283
698
4,325
5,503
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
18
Kills
11
11
Deaths
18
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
10
2.25
L
Odin
 
Odin
2
2
5
2.25
L
Cernunnos
BamaHpocket
Cernunnos
5
4
5
1.88
L
Surtr
Dombcool
Surtr
4
4
3
1.38
L
Cu Chulainn
Haywoodjahbrome
Cu Chulainn
0
6
5
0.42
W
Neith
Ithiilwen
Neith
2
2
15
4.75
W
Athena
Qygy
Athena
3
3
9
2.5
W
5
1
10
10
W
Maui
SynethC
Maui
4
1
9
8.5
L
Yemoja
alalk0
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
36,857
49,591
Taken
47,211
49,845
Mitigated
39,956
27,014
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,393
90
394
1,142
7,424
5,560
684
710
6,667
19,612
0
L
Odin
 
Odin
6,327
426
225
1,281
6,883
7,321
0
4,616
2,267
3,275
5,925
L
Cernunnos
BamaHpocket
Cernunnos
13,647
6,853
166
2,214
9,672
4,183
798
6,150
3,522
0
29,895
L
Surtr
Dombcool
Surtr
7,129
1,603
1,221
2,875
12,628
13,935
75
5,940
6,688
145
16,740
L
Cu Chulainn
Haywoodjahbrome
Cu Chulainn
5,429
1,239
68
668
12,525
10,439
62
5,871
6,654
0
6,865
W
Neith
Ithiilwen
Neith
12,613
7,063
3,374
2,731
9,298
6,154
700
1,220
7,944
0
23,916
W
Athena
Qygy
Athena
4,757
1,430
1,033
2,734
14,782
18,285
271
1,948
12,625
12,476
0
W
8,019
516
8,879
5,143
7,676
4,961
408
1,483
6,108
20,980
0
W
Maui
SynethC
Maui
4,002
925
387
1,197
10,411
14,885
409
1,311
8,899
6,626
0
L
Yemoja
alalk0
Yemoja
4,325
614
1,176
91
5,503
4,078
0
3,594
1,909
10,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
35,930
117
Minions Killed
72
0
Camps Cleared
0
865,861
Distance Traveled
727,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,994
888
21
2
0
133,181
0
L
Odin
7,413
824
12
1
0
182,101
0
L
Cernunnos
8,315
924
35
4
0
146,582
0
L
Surtr
7,474
830
14
2
0
172,965
0
L
Cu Chulainn
6,445
716
4
0
0
141,927
0
W
Neith
8,235
915
29
3
0
158,437
0
W
Athena
8,244
916
20
2
0
201,015
0
W
Hel
8,591
955
39
4
0
194,361
0
W
Maui
8,301
922
8
1
0
178,867
0
L
Yemoja
6,283
698
7
1
0
83,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role