Player Matchup

Nox
Nox
 
Nox
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Meyvn
Ao Kuang
Level 142
God Stats
2W - 2L
1,842 SR
Queue Stats
108W - 85L
1,590 Elo+
Party 1
Medusa
Medusa
WolfiePawz
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Solo
Team Averages
Level 142
1,568 SR
1,458 Elo+

VS

Team Averages
Level 127
1,556 SR
1,486 Elo+
Sol
Sol
CatalystAA
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,485 Elo+
Party 2
Kali
Kali
Indomitab1e
Kali
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,489 Elo+
Party 2
Vamana
Vamana
MikeyBShootin3s
Vamana
Level 131
God Stats
6W - 6L
1,481 SR
Queue Stats
362W - 351L
1,484 Elo+
Solo
Ah Puch
Ah Puch
QuaverHalo
Ah Puch
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 96L
1,466 Elo+
Party 2
Ishtar
Ishtar
XxSGTBxGhOstxX
Ishtar
Level 149
God Stats
3W - 1L
1,801 SR
Queue Stats
97W - 90L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 3 / 5
8,856
886
5,297
8,860
4,213
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
12
1 / 11 / 5
7,209
721
5,246
14,262
5,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
 
King Arthur
10
0 / 4 / 1
6,002
600
2,212
8,803
8,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Meyvn
Ao Kuang
14
4 / 2 / 3
7,886
789
5,268
7,779
7,429
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
WolfiePawz
Medusa
14
2 / 3 / 4
7,273
727
5,532
7,229
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 15
8,883
888
7,488
4,474
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

16
9 / 3 / 7
10,077
1,008
9,677
11,861
5,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 10
8,007
801
5,517
9,274
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
QuaverHalo
Ah Puch
16
7 / 2 / 11
9,412
941
12,915
7,886
3,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 13
8,349
835
7,477
6,266
2,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
10
Kills
22
23
Deaths
10
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
5
1.83
L
Freya
 
Freya
1
11
5
0.32
L
King Arthur
 
King Arthur
0
4
1
0.13
W
1
0
15
8.5
W
9
3
7
4.17
L
Ao Kuang
Meyvn
Ao Kuang
4
2
3
2.75
W
3
3
10
2.67
W
Ah Puch
QuaverHalo
Ah Puch
7
2
11
6.25
L
Medusa
WolfiePawz
Medusa
2
3
4
1.33
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
43,074
46,933
Taken
39,761
28,757
Mitigated
25,014
7,816
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,297
110
156
1,194
8,860
4,213
0
5,299
3,427
19,380
0
L
Freya
 
Freya
5,246
2,110
407
568
14,262
5,522
95
4,624
9,474
9,530
0
L
King Arthur
 
King Arthur
2,212
89
146
622
8,803
8,832
0
3,702
4,965
0
4,067
W
7,488
1,098
1,513
2,628
4,474
1,778
1,874
1,460
3,014
24,798
0
W
9,677
6,059
377
5,435
11,861
5,590
0
5,788
6,073
0
16,083
L
Ao Kuang
Meyvn
Ao Kuang
5,268
704
603
3,060
7,779
7,429
0
3,695
4,004
6,569
0
W
5,517
2,646
921
1,958
9,274
11,727
269
2,242
7,032
264
9,870
W
Ah Puch
QuaverHalo
Ah Puch
12,915
538
720
3,348
7,886
3,423
827
2,410
5,476
25,119
0
L
Medusa
WolfiePawz
Medusa
5,532
1,379
407
653
7,229
2,761
0
3,347
3,833
0
16,752
W
7,477
5,137
0
1,114
6,266
2,496
711
3,911
2,355
0
15,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
44,728
96
Minions Killed
121
0
Camps Cleared
0
788,352
Distance Traveled
900,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,856
886
42
4
0
181,028
0
L
Freya
7,209
721
8
1
0
134,541
0
L
King Arthur
6,002
600
7
1
0
94,204
0
W
Sol
8,883
888
28
3
0
206,004
0
W
Kali
10,077
1,008
18
2
0
169,015
0
L
Ao Kuang
7,886
789
8
1
0
170,005
0
W
Vamana
8,007
801
15
2
0
158,371
0
W
Ah Puch
9,412
941
40
4
0
175,059
0
L
Medusa
7,273
727
31
3
0
208,574
0
W
Ishtar
8,349
835
20
2
0
191,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role