Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OlivandersWandz
Kukulkan
Level 124
God Stats
31W - 41L
1,509 SR
Queue Stats
170W - 194L
1,465 Elo+
Solo
Ymir
Ymir
OnlyFansErisMorn
Ymir
Level 12
God Stats
4W - 10L
1,584 SR
Queue Stats
18W - 53L
1,519 Elo+
Party 2
Skadi
Skadi
WashedUpSanga
Skadi
Level 103
God Stats
0W - 2L
1,176 SR
Queue Stats
88W - 125L
1,450 Elo+
Party 2
Awilix
Awilix
kmapple56
Awilix
Level 108
God Stats
5W - 9L
1,548 SR
Queue Stats
269W - 329L
1,503 Elo+
Party 2
Team Averages
Level 101
1,463 SR
1,487 Elo+

VS

Team Averages
Level 171
1,636 SR
1,681 Elo+
Hun Batz
Hun Batz
Deleting
Hun Batz
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
306W - 224L
1,597 Elo+
Party 1
Janus
Janus
Invictous
Janus
Level 178
God Stats
39W - 27L
1,718 SR
Queue Stats
553W - 354L
1,634 Elo+
Party 1
Ix Chel
Ix Chel
Kardygg
Ix Chel
Level 154
God Stats
7W - 3L
1,773 SR
Queue Stats
274W - 217L
1,649 Elo+
Party 1
Hachiman
Hachiman
Rex4ever
Hachiman
Level 164
God Stats
1W - 1L
1,252 SR
Queue Stats
266W - 114L
1,755 Elo+
Party 1
Sylvanus
Sylvanus
RexsPumpasaurus
Sylvanus
Level 205
God Stats
11W - 2L
1,937 SR
Queue Stats
137W - 50L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 2 / 0
7,050
641
6,013
8,641
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
11
0 / 2 / 0
6,489
590
2,899
6,826
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 1 / 1
5,112
465
1,987
6,496
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
5,417
492
3,234
8,051
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
kmapple56
Awilix
9
2 / 5 / 1
5,997
545
5,231
10,217
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deleting
Hun Batz
12
7 / 0 / 3
7,203
655
7,083
10,327
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Invictous
Janus
12
3 / 0 / 5
6,726
611
4,218
3,354
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Kardygg
Ix Chel
11
0 / 3 / 2
6,016
547
4,672
8,889
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Rex4ever
Hachiman
12
2 / 1 / 5
6,894
627
8,438
7,961
2,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
10
1 / 0 / 2
6,429
584
5,576
7,037
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
0
1
W
Hun Batz
Deleting
Hun Batz
7
0
3
8.5
W
Janus
Invictous
Janus
3
0
5
5.5
W
Ix Chel
Kardygg
Ix Chel
0
3
2
0.33
L
Kukulkan
0
2
0
0
L
0
1
1
0.5
W
Hachiman
Rex4ever
Hachiman
2
1
5
4.5
W
Sylvanus
1
0
2
2
L
0
3
1
0.17
L
Awilix
kmapple56
Awilix
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
29,987
40,231
Taken
37,568
14,857
Mitigated
17,699
6,739
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,013
930
50
3,882
8,641
3,344
41
4,345
3,783
60,474
0
W
Hun Batz
Deleting
Hun Batz
7,083
2,756
0
3,285
10,327
4,150
164
2,008
8,319
0
47,667
W
Janus
Invictous
Janus
4,218
456
0
908
3,354
1,050
358
371
2,983
51,934
0
W
Ix Chel
Kardygg
Ix Chel
4,672
428
78
3,984
8,889
4,337
0
5,118
3,771
42,268
0
L
Kukulkan
2,899
313
0
500
6,826
2,234
150
4,054
2,772
53,970
0
L
1,987
898
0
877
6,496
3,672
0
2,516
3,980
12,951
0
W
Hachiman
Rex4ever
Hachiman
8,438
4,725
0
3,941
7,961
2,820
93
617
7,344
0
58,574
W
Sylvanus
5,576
1,884
790
2,988
7,037
5,342
245
2,977
4,060
24,107
0
L
3,234
829
0
930
8,051
2,217
0
1,474
6,577
0
34,373
L
Awilix
kmapple56
Awilix
5,231
1,908
0
500
10,217
3,390
0
1,564
8,653
0
35,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
33,268
362
Minions Killed
387
0
Camps Cleared
0
1,137,059
Distance Traveled
1,191,149
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,050
641
108
10
0
211,388
4
W
Hun Batz
7,203
655
77
7
0
271,215
0
W
Janus
6,726
611
110
10
0
268,123
1
W
Ix Chel
6,016
547
75
7
0
227,450
0
L
Kukulkan
6,489
590
114
10
0
205,421
0
L
Ymir
5,112
465
19
2
0
237,023
0
W
Hachiman
6,894
627
101
9
0
225,491
1
W
Sylvanus
6,429
584
24
2
0
198,870
3
L
Skadi
5,417
492
64
6
0
221,530
2
L
Awilix
5,997
545
57
5
0
261,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role