Player Matchup

Anubis
Anubis
Platinum III
EighthSEED
Anubis
Platinum III
Level 124
God Stats
8W - 10L
1,609 SR
Queue Stats
88W - 96L
1,878 MMR
Solo
Charybdis
Charybdis
Gold V
FatefulWinter
Charybdis
Gold V
Level 87
God Stats
11W - 6L
1,492 SR
Queue Stats
22W - 23L
1,723 MMR
Solo
Bacchus
Bacchus
Gold I
Tha1stPharaoh
Bacchus
Gold I
Level 154
God Stats
2W - 0L
1,317 SR
Queue Stats
46W - 61L
1,699 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,473 SR
1,767 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,536 SR
1,626 MMR
Cerberus
Cerberus
Gold IV
ChirrWangen
Cerberus
Gold IV
Level 182
God Stats
0W - 1L
1,619 SR
Queue Stats
16W - 14L
1,715 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
drippyhippy42
Baron Samedi
Gold IV
Level 124
God Stats
3W - 3L
1,578 SR
Queue Stats
26W - 31L
1,508 MMR
Party 1
Hou Yi
Hou Yi
Gold V
jamesdabomb154
Hou Yi
Gold V
Level 89
God Stats
0W - 2L
1,409 SR
Queue Stats
14W - 13L
1,656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EighthSEED
Anubis
16
12 / 3 / 4
11,362
947
19,643
12,808
9,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
FatefulWinter
Charybdis
15
4 / 3 / 11
10,123
844
10,707
10,531
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
14
2 / 2 / 13
10,080
840
5,024
12,442
16,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HorusAphroditeVamanaChang'eMartichoras

VS

Bans
ScyllaHerculesGaneshaTyrMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChirrWangen
Cerberus
15
2 / 5 / 5
9,022
752
6,343
16,865
16,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
drippyhippy42
Baron Samedi
13
0 / 8 / 4
8,458
705
5,118
12,035
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 1
9,974
831
9,099
12,663
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
7
8
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChirrWangen
Cerberus
2
5
5
0.9
W
Anubis
EighthSEED
Anubis
12
3
4
4.67
W
Charybdis
FatefulWinter
Charybdis
4
3
11
3.17
W
Bacchus
2
2
13
4.25
L
Baron Samedi
drippyhippy42
Baron Samedi
0
8
4
0.25
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
20,560
35,781
Taken
41,563
29,796
Mitigated
24,832
13,514
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChirrWangen
Cerberus
6,343
156
0
2,536
16,865
16,692
0
9,074
7,791
27,819
0
W
Anubis
EighthSEED
Anubis
19,643
1,177
0
5,516
12,808
9,291
1,074
5,720
7,088
60,555
0
W
Charybdis
FatefulWinter
Charybdis
10,707
5,509
0
4,087
10,531
4,402
1,067
3,553
6,978
0
47,777
W
Bacchus
5,024
561
1,610
2,301
12,442
16,103
878
2,662
9,780
12,262
0
L
Baron Samedi
drippyhippy42
Baron Samedi
5,118
232
323
911
12,035
4,004
0
6,718
5,317
25,767
0
L
9,099
5,307
0
2,504
12,663
4,136
0
8,919
3,744
0
31,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
27,454
159
Minions Killed
136
0
Camps Cleared
0
652,516
Distance Traveled
622,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,022
752
46
4
0
215,517
0
W
Anubis
11,362
947
80
7
0
207,596
0
W
Charybdis
10,123
844
68
6
0
218,362
1
W
Bacchus
10,080
840
11
1
0
226,558
1
L
Baron Samedi
8,458
705
38
3
0
192,141
0
L
Hou Yi
9,974
831
52
4
0
214,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role