Player Matchup

Cabrakan
Cabrakan
AwakenBlack
Cabrakan
Level 139
God Stats
2W - 3L
1,493 SR
Queue Stats
211W - 230L
1,448 Elo+
Solo
Ganesha
Ganesha
BROGUY1093
Ganesha
Level 159
God Stats
7W - 11L
1,517 SR
Queue Stats
749W - 778L
1,366 Elo+
Solo
Horus
Horus
IamSoulFlex
Horus
Level 107
God Stats
2W - 3L
1,618 SR
Queue Stats
252W - 262L
1,494 Elo+
Party 2
Set
Set
NastyIInThePasty
Set
Level 105
God Stats
2W - 3L
1,651 SR
Queue Stats
393W - 398L
1,430 Elo+
Solo
Anubis
Anubis
cityboy513420
Anubis
Level 64
God Stats
5W - 5L
1,463 SR
Queue Stats
162W - 159L
1,484 Elo+
Party 2
Team Averages
Level 115
1,549 SR
1,444 Elo+

VS

Team Averages
Level 79
1,487 SR
1,463 Elo+
Nu Wa
Nu Wa
BmAn2592
Nu Wa
Level 128
God Stats
10W - 2L
1,520 SR
Queue Stats
314W - 324L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
KING x MELVY
Danzaburou
Level 68
God Stats
4W - 1L
1,254 SR
Queue Stats
102W - 108L
1,426 Elo+
Party 1
Arachne
Arachne
OneOfUs111
Arachne
Level 65
God Stats
4W - 11L
1,247 SR
Queue Stats
460W - 518L
1,439 Elo+
Solo
Discordia
Discordia
xXCrakCreatorXx
Discordia
Level 42
God Stats
6W - 0L
1,733 SR
Queue Stats
127W - 104L
1,475 Elo+
Party 1
Terra
Terra
xXCrakdonaldsXx
Terra
Level 93
God Stats
3W - 3L
1,682 SR
Queue Stats
483W - 459L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AwakenBlack
Cabrakan
14
0 / 7 / 9
8,440
649
6,661
25,643
30,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
BROGUY1093
Ganesha
18
1 / 5 / 16
10,285
791
11,394
21,011
24,854
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 4 / 7
11,133
856
14,152
22,391
35,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

3
0 / 2 / 2
3,612
278
0
2,486
1,219
20
17 / 6 / 2
12,357
951
25,377
17,938
12,806
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BmAn2592
Nu Wa
17
5 / 6 / 11
10,573
813
22,680
14,067
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KING x MELVY
Danzaburou
19
6 / 6 / 10
11,814
909
19,804
18,257
6,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
OneOfUs111
Arachne
17
6 / 8 / 11
10,788
830
12,326
19,167
11,395
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xXCrakCreatorXx
Discordia
17
6 / 4 / 9
10,954
843
13,597
11,279
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 13
10,881
837
3,933
20,256
21,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
26
Kills
24
24
Deaths
27
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AwakenBlack
Cabrakan
0
7
9
0.64
L
Ganesha
BROGUY1093
Ganesha
1
5
16
1.8
W
Nu Wa
BmAn2592
Nu Wa
5
6
11
1.75
L
8
4
7
2.88
W
Danzaburou
KING x MELVY
Danzaburou
6
6
10
1.83
L
0
2
2
0.5
W
Arachne
OneOfUs111
Arachne
6
8
11
1.44
L
17
6
2
3
W
Discordia
xXCrakCreatorXx
Discordia
6
4
9
2.63
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,584
Damage
72,340
89,469
Taken
83,026
104,911
Mitigated
50,328
33,334
Healing
31,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AwakenBlack
Cabrakan
6,661
807
1,244
6,216
25,643
30,767
0
9,443
16,200
16,289
0
L
Ganesha
BROGUY1093
Ganesha
11,394
446
429
6,390
21,011
24,854
48
9,180
11,831
23,511
0
W
Nu Wa
BmAn2592
Nu Wa
22,680
7,997
1,251
2,096
14,067
5,324
3,026
7,642
6,425
39,188
0
L
14,152
6,832
4,004
8,088
22,391
35,265
68
9,989
12,402
473
33,063
W
Danzaburou
KING x MELVY
Danzaburou
19,804
11,378
433
5,083
18,257
6,885
1,842
10,425
5,859
0
37,220
L
0
0
0
0
2,486
1,219
0
2,075
411
0
0
W
Arachne
OneOfUs111
Arachne
12,326
10,513
605
3,580
19,167
11,395
657
8,165
11,002
0
18,514
L
25,377
654
692
6,271
17,938
12,806
0
9,523
8,415
56,693
0
W
Discordia
xXCrakCreatorXx
Discordia
13,597
1,779
804
2,063
11,279
5,063
1,440
6,663
4,616
23,595
0
W
3,933
1,402
7,829
8,115
20,256
21,661
800
11,000
9,256
12,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
55,010
131
Minions Killed
110
0
Camps Cleared
0
865,944
Distance Traveled
1,143,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,440
649
19
1
0
187,978
0
L
Ganesha
10,285
791
1
0
0
237,256
0
W
Nu Wa
10,573
813
26
2
0
210,774
0
L
Horus
11,133
856
39
3
0
245,436
0
W
Danzaburou
11,814
909
42
3
0
242,679
0
L
Set
3,612
278
0
0
0
18
0
W
Arachne
10,788
830
10
1
0
218,652
0
L
Anubis
12,357
951
72
6
0
195,256
0
W
Discordia
10,954
843
25
2
0
203,693
0
W
Terra
10,881
837
7
1
0
267,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role